Carnis Posted September 15, 2018 Share Posted September 15, 2018 I don't know why, but my duplicants just cant fetch items from faraway, then bring them over the other side via a checkpoint.. Here's my only working solution so far: Klei could maybe solve this somehow with changes to duplicant pathing code & job interruptions regarding exo checkpoints. Link to comment Share on other sites More sharing options...
NanoD Posted September 15, 2018 Share Posted September 15, 2018 I put a storage container at the exosuit checkpoint. And deliver stuff there that I want. Link to comment Share on other sites More sharing options...
chemie Posted September 15, 2018 Share Posted September 15, 2018 I have left and right exo stations at the bottom of my base and run 100% exo outside base and do not have this issue. Link to comment Share on other sites More sharing options...
AllPainful Posted September 16, 2018 Share Posted September 16, 2018 I have 1 "Super" exosut checkpoint that exits my main base (think it has 17 suites in it..) in my last 3 bases (started new base with Expressive and Rocketry updates) and have never had a problem. My main base is air tight with 1 exit with exosuit dock. They carry stuff in and out of the base for delivery all the time (my storages are inside) Link to comment Share on other sites More sharing options...
Carnis Posted September 16, 2018 Author Share Posted September 16, 2018 Yeah this is a suit overload issue. I have formulated a perfect solution: 1 way Transit tubes into vacuum/Hazard zone. Thus, all 88 dups can bring stuff with The tube (If enough Power..) then return to base walking when suffocating =]. Link to comment Share on other sites More sharing options...
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