AlphaWolfGamer Posted August 1, 2018 Share Posted August 1, 2018 My ideas would be something like say you could have a friend and could split control between different dupes between your friend and yourself could use the builtin steam online interface to get it done. it could be something that say you host as if playing on a normal game but make it so that if your friend leaves and comes back then you could give them control of a few dupes each time. i think that would certainly make things a little easier. Link to comment https://forums.kleientertainment.com/forums/topic/94197-some-form-of-multiplayer/ Share on other sites More sharing options...
heckubis Posted August 1, 2018 Share Posted August 1, 2018 or you could send them your save file let them make the corrections they need and they could send it back. i dont see how a game of this type could be improved by multi player system Link to comment https://forums.kleientertainment.com/forums/topic/94197-some-form-of-multiplayer/#findComment-1070713 Share on other sites More sharing options...
yoakenashi Posted August 1, 2018 Share Posted August 1, 2018 This depends on what kind of multiplayer environment you want. Having your own duplicants would be nice, but I would restrict it to all players must be present (like Age of Empires). If they leave, the duplicants don’t get new ownership, and instead just go idle. Personally I like the idea of cooperative building (like Minecraft or editing a google document) where literally you just have two user interfaces. The players share the duplicants, resources. Player 1 builds a floor, Player 2 comes behind and destroys it Yet another would be to add a trading system. Each player has their own base/asteroid, but can trade resources, duplicants, even research between them. This could expand as the surface is discovered, etc. Instead of building a rocket to escape (as so many people seem to want to do), you build a rocket to trade with others; building a bigger community. Link to comment https://forums.kleientertainment.com/forums/topic/94197-some-form-of-multiplayer/#findComment-1070844 Share on other sites More sharing options...
he77789 Posted August 2, 2018 Share Posted August 2, 2018 The BIGGEST problem is: Player A sets fast speed and player B pauses. What should the game do? Link to comment https://forums.kleientertainment.com/forums/topic/94197-some-form-of-multiplayer/#findComment-1071063 Share on other sites More sharing options...
he77789 Posted August 4, 2018 Share Posted August 4, 2018 2 Days and no one gives an answer. Link to comment https://forums.kleientertainment.com/forums/topic/94197-some-form-of-multiplayer/#findComment-1071800 Share on other sites More sharing options...
TG pro Posted August 4, 2018 Share Posted August 4, 2018 Oni won't have a multiplayer, that's what the developers said. But in my opinion, everything a player does, need to be voted, to avoid incompetent like this. Link to comment https://forums.kleientertainment.com/forums/topic/94197-some-form-of-multiplayer/#findComment-1071806 Share on other sites More sharing options...
Alfons100 Posted August 5, 2018 Share Posted August 5, 2018 On 2018-08-02 at 4:45 AM, he77789 said: The BIGGEST problem is: Player A sets fast speed and player B pauses. What should the game do? A blackhole gets created and everything dies Link to comment https://forums.kleientertainment.com/forums/topic/94197-some-form-of-multiplayer/#findComment-1072050 Share on other sites More sharing options...
he77789 Posted August 5, 2018 Share Posted August 5, 2018 Need to call Dave Consiglio? Link to comment https://forums.kleientertainment.com/forums/topic/94197-some-form-of-multiplayer/#findComment-1072070 Share on other sites More sharing options...
Geschinta Posted August 5, 2018 Share Posted August 5, 2018 On 8/1/2018 at 7:45 PM, he77789 said: The BIGGEST problem is: Player A sets fast speed and player B pauses. What should the game do? While I'm not sure multiplayer would be a good addition to this game, other games that have pause/speed controls and also have multiplayer just remove those controls for the multiplayer sessions (or have the host control speed and pausing). Maybe if there is a multiplayer, each player could have their own temperate zone (or one extended one) where they are a little distance apart, and can build their own bases but come and help with each others' and divide resources. Link to comment https://forums.kleientertainment.com/forums/topic/94197-some-form-of-multiplayer/#findComment-1072169 Share on other sites More sharing options...
he77789 Posted August 6, 2018 Share Posted August 6, 2018 Planning is 1 of the most important aspects of this game... In Diablo or GTA you just fight or drive while looking at the map for police/enemies-no planning. In ONI, we need time to design and lay down the work as different maps have different resource constraints. Link to comment https://forums.kleientertainment.com/forums/topic/94197-some-form-of-multiplayer/#findComment-1072236 Share on other sites More sharing options...
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