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Can a critter incubate and be born inside a storage that accepts eggs?


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You cannot store the eggs and still keep them longterm. But, if your goal is to keep the meat, you can store it in chlorine / carbon dioxide and be safe. If your goal is to have an army of critters available on demand, it is more difficult to do than it seems but the numbers of eggs keep increasing if you are able to groom them each cycle.

In my current base, I have 5 hatch stables + 1 automated hatchery where the eggs incubate naturally + 1 room where the excess hatch get drown as needed. I have 40 hatch in my 5 stables and more than 50 eggs incubating right now. Conclusion, I lack ranchers to take care of all of them. Weird to say since I have 24 duplicants moving around :)

if an egg is mostly incubated when it enters a storage box it will still hatch. the egg starts to loss viability slowly but if it gets to the hatching point it will still hatch out of the box shell and all. Have seen this most often when sweeping shine bug eggs, having a very fast incubation making them more likely to beat the decrease in viability. if the shine egg goes in to the box too early then like most other eggs it still hits nonviable before the point of hatching.

the objective term "Incubation Suppressed" is not a total cessation just a suppression so it slows it not full stoppage. although in most cases of automation the times given for incubation and nonavailability are to fast to rely on

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