Shaymes Posted June 26, 2018 Share Posted June 26, 2018 After the Agraculture upgrade we got so much different food, and with the Job update we get a need of better quallity, but if we start make high quallity food there is no need of the low plants and general thimble reed is only needed very low ammount, so my idea was improve the Apothekary and the Pills so here are my idea. new Job The apothecary as job hat maybe a nurse cap with a red cross as bransh of scientist. (maybe the 3 Job level apothecary, nurse, doctor something like that or doctor a bransh of apothecary) a combination of kindness and tinkering for medical support and the production of chems as job the care new traits negative: chems addicted - reduce the duration of pills by maybe 25% positive: slow metabolism - increase the duration of pills by maybe 25% new HUD element we need to split consumables into food and chems were can see the consumed pill and the duration left. new pills Placebo: Sand+Water = reduce decore expectation Hot Pill and Cold Pill (red and blue from matrix): reed fiber+reed fiber = same effect like a the clothes alternative to cure hypothermia Sleep Pill: dusk cap+algie= removes snorring Appetite Pill: meal lice+fertiliser = reduce kcal change Coffein Pill: balm lily flower+fertiliser = removes nacoleptic Vitamin Pill: balm lily flower+coal = improve Imunity system regeneration Chill Pill: bristle berry+coal = reduce stammina change there are more negative traits that can be attendunated like mothbreather with lower o2 consume maybe pills with side effect like less athletics or something like that EDIT: a new idea comes during streaming, eddiction and treatment center if a dup is eddicted. stats boost pills or syringe (-1-2 morale becouse it hurts) like steroids to increase str and athletics freel free to add commants, ideas, suggestions and trolls (sry about wrong gammar sometimes english is not my langurage) Link to comment https://forums.kleientertainment.com/forums/topic/92669-pharmacy-update/ Share on other sites More sharing options...
BlueLance Posted June 26, 2018 Share Posted June 26, 2018 Heck thimble reed isn't even needed any more, Dreckos can give you them as well. But we do need a better use for apothecary, and I hope they will introduce a disease patch with more than the underpowered diseases which currently exist. Link to comment https://forums.kleientertainment.com/forums/topic/92669-pharmacy-update/#findComment-1056352 Share on other sites More sharing options...
AndreyKl Posted July 4, 2018 Share Posted July 4, 2018 I think there should be medicines to temporary counteract flaws (like adrenaline to allow combat for pacifist) and various stimulants, so a coffee-pill will prevents dupe from sleeping at all (dupe needs to recover stamina, so it should be a double edged sword, otherwise it can give debufs), pills that give other temporary buffs be that stats or stamina for price of higher calorie/stamina/décor consumption/expectation. Link to comment https://forums.kleientertainment.com/forums/topic/92669-pharmacy-update/#findComment-1059268 Share on other sites More sharing options...
G lander Posted July 5, 2018 Share Posted July 5, 2018 We need allergies like for some materials like bread,meallice,and like that. Here some ideas - Balm lili flower+fertiliser+(allergie igridient)= Pill for allergies Another thing - i think your pills will be overpowerd solets make pills like forr 3~5 cycles? Link to comment https://forums.kleientertainment.com/forums/topic/92669-pharmacy-update/#findComment-1059499 Share on other sites More sharing options...
he77789 Posted July 11, 2018 Share Posted July 11, 2018 Wait... A starting dupe that cannot eat berries lice or muckroot... Link to comment https://forums.kleientertainment.com/forums/topic/92669-pharmacy-update/#findComment-1062280 Share on other sites More sharing options...
BlueLance Posted July 11, 2018 Share Posted July 11, 2018 9 hours ago, he77789 said: Wait... A starting dupe that cannot eat berries lice or muckroot... Huh? Link to comment https://forums.kleientertainment.com/forums/topic/92669-pharmacy-update/#findComment-1062410 Share on other sites More sharing options...
Lazy-Anemic Posted July 11, 2018 Share Posted July 11, 2018 On 6/26/2018 at 6:48 AM, Shaymes said: Appetite Pill: meal lice+fertiliser = reduce kcal change Gross. Link to comment https://forums.kleientertainment.com/forums/topic/92669-pharmacy-update/#findComment-1062550 Share on other sites More sharing options...
he77789 Posted July 12, 2018 Share Posted July 12, 2018 10 hours ago, BlueLance said: Huh? @G lander said allergries. Link to comment https://forums.kleientertainment.com/forums/topic/92669-pharmacy-update/#findComment-1062587 Share on other sites More sharing options...
Shaymes Posted August 1, 2018 Author Share Posted August 1, 2018 allergies sounds interesting Link to comment https://forums.kleientertainment.com/forums/topic/92669-pharmacy-update/#findComment-1070800 Share on other sites More sharing options...
Evaine Posted August 1, 2018 Share Posted August 1, 2018 Interesting idea. I'm sure the actual mechanics would have to be changed in order to balance them, but the idea is solid. I'd prefer to see "Drug Tolerance" instead of an addiction though. I think job progression would make more sense as something like Herbalist -> Apothecary -> Pharmacist, as it's dealing with drugs, not patient care. Link to comment https://forums.kleientertainment.com/forums/topic/92669-pharmacy-update/#findComment-1071001 Share on other sites More sharing options...
Shaymes Posted August 2, 2018 Author Share Posted August 2, 2018 a new idea comes during streaming, eddiction and treatment center if a dup is eddicted. (added to main post) Link to comment https://forums.kleientertainment.com/forums/topic/92669-pharmacy-update/#findComment-1071039 Share on other sites More sharing options...
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