Horserax Posted June 20, 2018 Share Posted June 20, 2018 Currently, when you select a task, the game automatically sets your priority to 5 unless you specifically click otherwise. I have a bad habit of ending up with everything in my base at 9-7 priority. The reason being is 'everything' is at 5, so If I want something to have high priority, then I set it above 5. this tends to escalate, and I tend to go back to change by 5s to be higher at some point leading to me having to reset the priority on everything. I'd rather remove this problem. Well ya I can set the priority to be lower every time, to help negate this effect, its hard to remember that and its also kinda annoying. I'd either like the default priority value to be reduced, or to give me a setting so I can pick my default priority. I feel like 3 would be a great number if were going the first route, as I have a few options to give negative priority if I want, and it almost entirely negates the risk of me getting everything stuck at the highest priority. This could totally just be a me thing but the few streams I have watched of ONI have other people with the same high priority problem, so I feel like everyone would appreciate if this was addressed. Link to comment Share on other sites More sharing options...
Juicearific Posted June 20, 2018 Share Posted June 20, 2018 I would love to pick my default number. I set my priority on everything for the most part anyways, but when I re-open dig or something like that it always defaults to 5. I'd love to be able to modify that. Link to comment Share on other sites More sharing options...
Yunru Posted June 20, 2018 Share Posted June 20, 2018 Odd, when I set a priority it tends to become the new default to the point where I have problems with that new wall or some such being entirely priority 9. Link to comment Share on other sites More sharing options...
WitchSister Posted June 20, 2018 Share Posted June 20, 2018 OMG YES THIS PLEASE! 3 Is definitely the right answer. I definitely won't ever need more than two different levels of "deprioritized." That's absurd. Link to comment Share on other sites More sharing options...
Smuch Posted June 21, 2018 Share Posted June 21, 2018 Wth all due repect, this feels less a problem with the game itsef than need a change, and more with players having to learn to change their habits. I mean, I had a smilar problem buIlearnd to stop using priority 9 systematicaly usng priority 7, 8 for things i want done egularly and quick and priority 4 and 3 on the other end. (mind,I feel If anything could use a chage, it's dupicants bein a little faster in in general.) Link to comment Share on other sites More sharing options...
BlueLance Posted June 21, 2018 Share Posted June 21, 2018 Personnally 5 is good for me, 6 is for things I need done soon, 7 for urgencies, 8 for critical, 9 for if i want it done this cycle. but once you click on something and make it a priority it defaults to that for that kind of object. the rest I use in descending luxurious order Link to comment Share on other sites More sharing options...
thewreckedangle Posted June 21, 2018 Share Posted June 21, 2018 there desperately needs to be a priority 0. ie. do not do this Link to comment Share on other sites More sharing options...
Yunru Posted June 21, 2018 Share Posted June 21, 2018 17 minutes ago, thewreckedangle said: there desperately needs to be a priority 0. ie. do not do this I believe that's called "cancel". Unless it's a building. In which case it's "disable" and takes longer. Link to comment Share on other sites More sharing options...
thewreckedangle Posted June 21, 2018 Share Posted June 21, 2018 no. priority 0. like for planning out things without them actually going and doing it Link to comment Share on other sites More sharing options...
Yunru Posted June 21, 2018 Share Posted June 21, 2018 29 minutes ago, thewreckedangle said: no. priority 0. like for planning out things without them actually going and doing it Ah, you mean the pause button! Link to comment Share on other sites More sharing options...
Horserax Posted June 22, 2018 Author Share Posted June 22, 2018 No need to be rude about it Yunru. He has a point, duplicates take a while to do things and it'd be nice to plan stuff out well there already doing stuff you had layed out. Link to comment Share on other sites More sharing options...
thewreckedangle Posted June 22, 2018 Share Posted June 22, 2018 oh. you are one of THOSE people. Spoiler Link to comment Share on other sites More sharing options...
Yunru Posted June 22, 2018 Share Posted June 22, 2018 1 hour ago, thewreckedangle said: oh. you are one of THOSE people. Hide contents Oh no, it was just a manifestation of three things: 1) I'm snarky when hungry 2) I'm low on cash, and thus snacks 3) The use of the word "desperately" grossly annoys me, given that it's an exaggeration of near-infinite proportions. Link to comment Share on other sites More sharing options...
thewreckedangle Posted June 22, 2018 Share Posted June 22, 2018 when you've played 2k hours of this game and have wanted (essentially "blueprint mode") this the entire time, yeah, "desperately" is exactly the word needed Link to comment Share on other sites More sharing options...
Yunru Posted June 22, 2018 Share Posted June 22, 2018 8 minutes ago, thewreckedangle said: when you've played 2k hours of this game and have wanted (essentially "blueprint mode") this the entire time, yeah, "desperately" is exactly the word needed The fact that you've played 2k hours of the game shows just how un-desperately it is needed. You might of wanted it, but at best that's "desperately wanted". "Desperately needed" means the game is basically unplayable without it. Link to comment Share on other sites More sharing options...
thewreckedangle Posted June 22, 2018 Share Posted June 22, 2018 4 hours ago, thewreckedangle said: oh. you are one of THOSE people. Reveal hidden contents again Link to comment Share on other sites More sharing options...
Horserax Posted June 22, 2018 Author Share Posted June 22, 2018 Can we just have a civilised discussion? Were all human beings, the internet dosent excuse the classic saying 'treat people the way you want to be treated' Link to comment Share on other sites More sharing options...
WitchSister Posted August 7, 2018 Share Posted August 7, 2018 On 6/21/2018 at 4:33 AM, Smuch said: Wth all due repect, this feels less a problem with the game itsef than need a change, and more with players having to learn to change their habits. I mean, I had a smilar problem buIlearnd to stop using priority 9 systematicaly usng priority 7, 8 for things i want done egularly and quick and priority 4 and 3 on the other end. (mind,I feel If anything could use a chage, it's dupicants bein a little faster in in general.) No, it's a game change thing. Management gets a little more nuanced than you describe when I want to be able to interface in and around multiple layers of subpriorities for ongoing tasks like refilling the algea distillers or cooking food. I agree it would be plenty if we were just talking about construction here. And the issue isn't a need for granularity, it's a question of not wanting to have to actively deprioritize things as I implement them. Link to comment Share on other sites More sharing options...
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