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Dupe switches don't seem useful


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46 minutes ago, Yunru said:

Currently I could spend 25 metal to make a switch a dupe has to toggle, or I could make an atmo or thermo sensor or some such, set it to an absurd value, and have an near instant, dupe free switch just by toggling above/below.

You are right, but the on/off switch is great for automation testing/setups.
I used it in debug many times, in survival only to be sure, when creating new setups.
In debug you can switch without dupe interaction.

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