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Polluted water as supplement for Morbs


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Being inspired by SamLogan's excellent thread about Morbs. Found here:

Morb: everything you need to know

 

I decided to post a small thread about using polluted water as a supplement to Morbs for things like puft farms etc. I'm pretty sure the topic of polluted water and its PO2 production has been discussed before in the past. But for people who may have forgotten or are unaware here's the basics about it.

Polluted water, like Morbs, will randomly let of a burst of PO2 via a bubble animation. There are however a few differences between the two.

- The first obvious difference is that they do not emit slimelung. Of course it can only be present with an external source.

- Polluted water has an over pressure of around 1800g. While Morbs have it at around 1000g. PO water can hit 1900g in some events if the pressure was at the edge of 1800 but not quite and the next bubble burst sends it over. 

- Each bubble burst has much more PO2 than a Morb Po2 burst. While Morbs emit much more frequently at less. PO2 emit less at more. Morbs will tend to have a head start in the beginning for a while but it will generally only take PO water one bubble burst for it to catch up to them. 
 

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More mass in a body of PO water equals more PO2. I am however not sure if its more frequent bursts or more mass from each burst that equates to more. I only tested this briefly. But from my observations all I know is more PO water equals more PO2. (I'm sure there is a cap with the PO water mass and production though)

3 t /3000 kg / 3 full squares will tend to equal one morb. As they're random by nature this is only an average. But my tests seem to indicate this conversion. 

So, with all this knowledge you can use both Morbs and Po2 for your PO2 needs. For me personally I use it in my Puft farms to create slime for my shroom farm. it provides some Po2 with the added benefit of it stopping my slime from off gassing (losing mass) by having a thin layer of PO water where it lands. if you want to go crazy you can add wild pacu to the Po water for a infinite source of meat. (Nothing is wasted here!) Just separate the water from the stable with mesh tiles and a door.   

So don't forget about po water. There are huge pools of the stuff around the map you can use. just remember to remove the carbon dioxide layer from the top of some as that stops them from producing Po2. Of course this is only viable for players who have excess amounts of polluted water that they don't need.

If you have too mush clean water you can easily convert it with the following buildings:

Algae Terrarium

Carbon skimmer

Lavatory

Shower 

If you wanna create some at a steady pace use lots and bunches of these buildings (and critters)

Algae distiller

Nat gaz gen

petrol gen

Lavatory 

 Slickster/Molten slickster

Puft

Glossy drecko

Glossy drecko??? But how?? :o you ask. if you end up making too much plastic burn the plastic into Naphtha. Burn the Naphtha into Nat gaz. Heh, well, if you've been reading you know what you can use that for. 

If you have more information on the subject of polluted water please share. Feel free to test for yourselves and report back to correct me on things. i'm sure its possible that i've missed stuff or don't know about something. And remember this is just a reminder that this option is there. I know this stuff is mostly already common knowledge to most players. 

47 minutes ago, jigggy2000 said:

I am however not sure if its more frequent bursts or more mass from each burst that equates to more

polluted water has a 0.1% chance 4 times a second to convert 0.1% of it's surface cells into polluted oxygen 

example 800Kg of PW can emit 1.8Kg PO per cycle but with the low probability it is not a steady rate

a morb on the other hand has the ability to emit 15Kg of PO per cycle and at a steady rate if you keep it's feet wet to trick it into thinking it's in a vacuum so it never stops

8 hours ago, Neotuck said:

polluted water has a 0.1% chance 4 times a second to convert 0.1% of it's surface cells into polluted oxygen 

example 800Kg of PW can emit 1.8Kg PO per cycle but with the low probability it is not a steady rate

a morb on the other hand has the ability to emit 15Kg of PO per cycle and at a steady rate if you keep it's feet wet to trick it into thinking it's in a vacuum so it never stops

True, but like I said with enough PW it can be just as good as morbs. I personally only see it as a supplement only. If you have too much PW, why not use it. Have 3 pufts but cant be bothered waiting for 5 more morbs for an extra one. Use 15000kg of PW in the meantime. Probably only for late game use.

It all comes down to playstyles of course.

1 hour ago, Mach26 said:

Also you can use metal refinery. It generates more polluted oxygen than a morb in a cycle. And you do not need to power it.

This has been reported as a bug numerous times, and has marked as "fixed" once, so I would not rely on this as a source of pO2 as it's likely to be patched at some point.

Currently, it is viable and I use it to supplement slime puft farms, but don't be surprised when it gets removed.

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