Jump to content

Gas and liquid bridge two ways


Recommended Posts

Not logical to have a single way bridge for gas or pipes.

Most of the times i use the old circuit to made a new one but i need to break and rebuild the bridge to make the water/gases go the other way.

Please make the bridge like in real life go the both way once it build

Bridges go both ways? Hell no! You can use bridges to perfectly direct the flow of stuff whichever way you want to. Say you have 3 low flow inputs and a high output. Thats going to create a blob of a mess if you just link all that stuff right? Stuff will flow back, clogs, toilets stop working, dupes piss all over the place, its a mess. so you link all the 3 low flows to the output with bridges. That way, stuff will NEVER go back and screw all the plumbing. Bridges that go both ways makes no sense. Stuff is meant to flow one way, if it doesnt, something will break

Bridges are not just stuff you build to go over other stuff. The also act as flow direction control.

And rebuilding pipes is absolutely normal. Nothing is permanent.

 

3 hours ago, DyingCrow said:

Bridges go both ways? Hell no! You can use bridges to perfectly direct the flow of stuff whichever way you want to.

I believe the idea is that this is unrealistic.  If you want to do that, you should use a valve.  It makes more sense with a valve than a bridge.

8 hours ago, DyingCrow said:

Bridges go both ways? Hell no! You can use bridges to perfectly direct the flow of stuff whichever way you want to. Say you have 3 low flow inputs and a high output. Thats going to create a blob of a mess if you just link all that stuff right? Stuff will flow back, clogs, toilets stop working, dupes piss all over the place, its a mess. so you link all the 3 low flows to the output with bridges. That way, stuff will NEVER go back and screw all the plumbing. Bridges that go both ways makes no sense. Stuff is meant to flow one way, if it doesnt, something will break

Bridges are not just stuff you build to go over other stuff. The also act as flow direction control.

And rebuilding pipes is absolutely normal. Nothing is permanent.

 

If you make big pipe line with many cross and no bridge, flow always go one ways and get stuck in the cross pipe when you have to much, stuff will never go back without bridge so what it will do with a bridge two way, it's not logic

8 hours ago, Zarquan said:

I believe the idea is that this is unrealistic.  If you want to do that, you should use a valve.  It makes more sense with a valve than a bridge.

There is another way tho. Instead of bridges that flow both ways, adding a flip option to a bridge, operated by a dupe, that way we could reverse the flow and use the existing pipes for something else.

1 hour ago, DyingCrow said:

There is another way tho. Instead of bridges that flow both ways, adding a flip option to a bridge, operated by a dupe, that way we could reverse the flow and use the existing pipes for something else.

Both will be fine for me, if i don't need to deconstruct and reconstruct the bridge

The only reason bridges work this way is that they use the input/output system, and I agree this is weird and inconsistent with normal pipe.  Considering how annoying it is to check the direction of the bridge ever time it's placed I would certainly support eliminating it and making the flow omni-directional.  

The valve (and a lot of other plumbing structures) also doesn't make any sense as a one way device, and it's rather expensive in terms of metal.  If we wanted that behavior a new 'check valve' could be created which ONLY dose that one thing and it should not require metal, in fact it could be just a 1x1 structure.  The old valve becomes 'control valve' to distinguish it.

As they are now, bridges and valves provide very useful functionality. Pipes in ONI are essentially single-direction. The contents of pipes is not driven by pressure but by presence of inputs and outputs. Bridges and valves allow the player to enforce directionality in case the game gets confused, and they allow to build prioritized pipe joints, make a split go first to one pipe, then to the other, or make a join draw from one pipe first, then from the other.  And they can be used to make mechanical filters.

It would be technically possible to make bridges and valves act like continuation of pipes without enforcing directionality. I just don't think it would be worth the loss.

Perhaps have an option to reverse the flow on a bridge? Kind of like how you can set the sinks so that Dupes only wash their hands when going a certain direction?

So if you install a bridge backwards, you can just click on it, open it's options, and hit a button to reverse it.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...