Technoincubus Posted March 6, 2018 Share Posted March 6, 2018 Pincha Peppernuts are required to make top food but phosphorite is required. Power booster requires a refined metal to operate. Even now people are mostly avoid peppernut farms, preferring to make natural growing ones. And I won't even coincider touching a power booster as long as it requires already valuable refined metal. I won't ever build it even it will need common metal. It is far better to build a new row of natgas generators and fert synths than to install a single piece of equipment which will be dependant on limitedresources. Every time some feature appeared that required some kind of limited resource, players inevitable started to seek for solutions to avoid it. What is the point of it? People won't use peppernuts farms, they will rather manage stress from lower quality food because stress management is sustainable. And sustainability is much much more appealing. It's like with pre-patch meallice. Why bother growing other food when you can survive on meallice? Link to comment https://forums.kleientertainment.com/forums/topic/88343-devaluing-end-game-solutions-due-to-limited-resources/ Share on other sites More sharing options...
Zarquan Posted March 6, 2018 Share Posted March 6, 2018 It does feel weird that most of the late game stuff requires nonrenewables, I agree. I should point out, though, that many people do grow pinchapepper. I feel it should be the other way around. You should start having to use non renewable resources and the later you go, the more stuff you can create the more you can move away from non-renewables. I think the new food system is great. I actually grow a variety of foods now. It's a progression from non-renewable to renewable, which is a vast improvement, but you just don't end at the top quality food as the end of the progression. You start with lice loaf, then go on to make gristle berry, then berry sludge with pepper bread on the side (using the wild pinchapepper plants). Link to comment https://forums.kleientertainment.com/forums/topic/88343-devaluing-end-game-solutions-due-to-limited-resources/#findComment-1011612 Share on other sites More sharing options...
travaldofan Posted March 6, 2018 Share Posted March 6, 2018 i like the new food change, now feeding lot of dupes is easy, and no more unlimited mealwoods. I like bristle blossom Link to comment https://forums.kleientertainment.com/forums/topic/88343-devaluing-end-game-solutions-due-to-limited-resources/#findComment-1011621 Share on other sites More sharing options...
Technoincubus Posted March 6, 2018 Author Share Posted March 6, 2018 Bristle is sustainable. And wheat+berry meal prepared by musher is the best sustainable food so far. Link to comment https://forums.kleientertainment.com/forums/topic/88343-devaluing-end-game-solutions-due-to-limited-resources/#findComment-1011631 Share on other sites More sharing options...
PhailRaptor Posted March 6, 2018 Share Posted March 6, 2018 Just gonna throw out the idea that the game is still very much in early access, and new content is always forthcoming. Devs have previously thrown around ideas like Nuclear Power, and access to space beyond the Neutronium. The game is far from complete. Link to comment https://forums.kleientertainment.com/forums/topic/88343-devaluing-end-game-solutions-due-to-limited-resources/#findComment-1011641 Share on other sites More sharing options...
Neotuck Posted March 6, 2018 Share Posted March 6, 2018 Well the game is a "work in progress" And it seems with every new update it's "two steps forward, one step back" Link to comment https://forums.kleientertainment.com/forums/topic/88343-devaluing-end-game-solutions-due-to-limited-resources/#findComment-1011642 Share on other sites More sharing options...
Technoincubus Posted March 7, 2018 Author Share Posted March 7, 2018 it is but players mostly favor solutions that does not require limited resources and as we saw here on forums will prefer complex solutions to simplier ones which is dependant on limited resources Link to comment https://forums.kleientertainment.com/forums/topic/88343-devaluing-end-game-solutions-due-to-limited-resources/#findComment-1011914 Share on other sites More sharing options...
TheOlz Posted March 7, 2018 Share Posted March 7, 2018 Those are limitations that the players are putting on themselves. As the game is in early access, no save game from now is going to be applicable in 3, 4, 5, etc months time. Going for complete sustainability, while experiencing everything in game is not really feasible at this stage of development. There is really no reason not to use limited resources, none of them are so limited that you'll run out with some smart game play (ie don't rely on meal lice for 500 cycles) for more cycles than you will probably want to play. I would also be hesitant to use the term 'end game' for what we have now, I don't think there is any 'end game' currently available. That will likely be many upgrade patches down the line, currently development is fleshing out 'mid game' if anything. Link to comment https://forums.kleientertainment.com/forums/topic/88343-devaluing-end-game-solutions-due-to-limited-resources/#findComment-1011942 Share on other sites More sharing options...
GrindThisGame Posted March 7, 2018 Share Posted March 7, 2018 It's rare to play past cycle 5000 Link to comment https://forums.kleientertainment.com/forums/topic/88343-devaluing-end-game-solutions-due-to-limited-resources/#findComment-1012068 Share on other sites More sharing options...
Hanro50 Posted March 10, 2018 Share Posted March 10, 2018 *Cough* Rancher upgrade *Cough* Link to comment https://forums.kleientertainment.com/forums/topic/88343-devaluing-end-game-solutions-due-to-limited-resources/#findComment-1013527 Share on other sites More sharing options...
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