Nativel Posted February 1, 2018 Share Posted February 1, 2018 It's all in save file if I missed something. steam station.sav Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/ Share on other sites More sharing options...
Saturnus Posted February 1, 2018 Share Posted February 1, 2018 Still early days for the steam turbine. In the current state you can just make a rolling door compressor and recycle the steam endlessly with zero overhead running cost. Stack as many as you can fit on the map on top of each other and you can easily have an infinitely running 100KW power source. Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-998262 Share on other sites More sharing options...
Nativel Posted February 1, 2018 Author Share Posted February 1, 2018 little update, couple fixes for stability. save file below. steam power 2.sav Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-998407 Share on other sites More sharing options...
Nativel Posted February 1, 2018 Author Share Posted February 1, 2018 7 hours ago, Saturnus said: Stack as many as you can fit on the map on top of each other and you can easily have an infinitely running 100KW power source. Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-998449 Share on other sites More sharing options...
jamesbread Posted February 1, 2018 Share Posted February 1, 2018 Well Work. Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-998460 Share on other sites More sharing options...
Saturnus Posted February 1, 2018 Share Posted February 1, 2018 @Nativel You're right. It's a bit more trickier than just stacking them. And I probably need to fiddle around with it more but got a stack of 10 working reasonably well so far in half an hours time. It's definitely something I'll revisit once the preview is released because I think the steam turbine will be revised considerably before then. Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-998469 Share on other sites More sharing options...
AtmaDarkwolf Posted February 1, 2018 Share Posted February 1, 2018 yea idk how u guys manage that, I cheated those exact setups and no matter what the pressure won't go past 700ish max, even when I attempted 5 pumps, 5 aquatuners all running non stop with the water boiling off faster than I could pump it in. Before this(last time i played was 3-4 days ago) i was able to do it with a simple 500g drip onto metal floor that was resting on magma (with 1 aquatuner going) and kept 10 turbines going. Edit: After abusing debug mode and tossing in steam at 7500kg pressure, it finally started them up, but the aquatuner started taking overheat damage (and eventually broke) even though it never went past 120deg (was using gold amalgam, and I assume that should mean it shouldn't overheat until 175 or so) Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-998488 Share on other sites More sharing options...
Saturnus Posted February 1, 2018 Share Posted February 1, 2018 Perpetual motion Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-998512 Share on other sites More sharing options...
Nativel Posted February 2, 2018 Author Share Posted February 2, 2018 19 hours ago, Saturnus said: Perpetual motion First law of thermodynamics says no. (cable connected to the area will shut it off soon) Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-998800 Share on other sites More sharing options...
Coolthulhu Posted February 2, 2018 Share Posted February 2, 2018 56 minutes ago, Nativel said: First law of thermodynamics says no. (cable connected to the area will shut it off soon) Cables do not exchange heat between each other, only to material in their own tile. Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-998843 Share on other sites More sharing options...
Saturnus Posted February 2, 2018 Share Posted February 2, 2018 1 hour ago, Nativel said: First law of thermodynamics says no. (cable connected to the area will shut it off soon) ONI physics does not subscribe to logic Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-998876 Share on other sites More sharing options...
Nativel Posted February 2, 2018 Author Share Posted February 2, 2018 39 minutes ago, Coolthulhu said: Cables do not exchange heat between each other Oh rly? Metal cables have to have thermal conductivity. In previous version of the game we have that so now it's not. Well game became more easy, and easy every update. Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-998878 Share on other sites More sharing options...
Saturnus Posted February 2, 2018 Share Posted February 2, 2018 18 minutes ago, Nativel said: Oh rly? Metal cables have to have thermal conductivity. In previous version of the game we have that so now it's not. Well game became more easy, and easy every update. In what version of the game did cables transfer heat between eachother? I've played since the preview release in February last year, and played every version since then and they have not transferred heat between eachother in any version I've played. Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-998891 Share on other sites More sharing options...
Nativel Posted February 2, 2018 Author Share Posted February 2, 2018 38 minutes ago, Saturnus said: In what version of the game did cables transfer heat between eachother? I've played since the preview release in February last year, and played every version since then and they have not transferred heat between eachother in any version I've played. 219035 Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-998919 Share on other sites More sharing options...
Coolthulhu Posted February 2, 2018 Share Posted February 2, 2018 1 hour ago, Nativel said: In previous version of the game we have that so now it's not. No, it was not the case, at the very least since Agricultural. Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-998946 Share on other sites More sharing options...
Nativel Posted February 2, 2018 Author Share Posted February 2, 2018 4 minutes ago, Coolthulhu said: No, it was not the case, at the very least since Agricultural. Well but as you can see I'm Alfa that's why I know about that. Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-998950 Share on other sites More sharing options...
Saturnus Posted February 2, 2018 Share Posted February 2, 2018 34 minutes ago, Nativel said: Well but as you can see I'm Alfa that's why I know about that. 1 hour ago, Nativel said: 219035 219035 is the agricultural update @Coolthulhu mentioned Anyway. Here's a video for you. No transfer of heat in wires in 219035 either. Oxygen Not Included 02_02_2018 23_58_53.mp4 Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-998964 Share on other sites More sharing options...
clickrush Posted February 2, 2018 Share Posted February 2, 2018 On 1.2.2018 at 10:25 PM, AtmaDarkwolf said: yea idk how u guys manage that, I cheated those exact setups and no matter what the pressure won't go past 700ish max, even when I attempted 5 pumps, 5 aquatuners all running non stop with the water boiling off faster than I could pump it in. Before this(last time i played was 3-4 days ago) i was able to do it with a simple 500g drip onto metal floor that was resting on magma (with 1 aquatuner going) and kept 10 turbines going. Edit: After abusing debug mode and tossing in steam at 7500kg pressure, it finally started them up, but the aquatuner started taking overheat damage (and eventually broke) even though it never went past 120deg (was using gold amalgam, and I assume that should mean it shouldn't overheat until 175 or so) You might be confusing the temp on your aquatuner with the temp on your temp sensor that you maybe use. The environment usually heats up in a delayed fashion. The aquatuner works like most other buildings that produces heat, in that it heats up itself, which then heats up its surroundings. Unlike the tepidizer/space heater, which heats up the surroundings and only indirectly heats up itself. So what might have happened is that the aquatuner actually overheated because the surroundings didn't heat up fast enough. One of the big advantages of the aquatuner compared to the regulator is that you can submerge it fully into liquid. Some liquids have a much higher thermal conductivity than most gases, so you increase the thermal reactivity of your system. Using crude oil or petroleum is recommended as they have a conductivity of 2 and a wide liquid state range. This way your sensor(s) will react faster, so you can get closer to the temperature you want (with a flat amount less power). You can ofc still boil (polluted) water with. After you dip it in oil, surround it with metal tiles and then boil the water on top of those. That way you will increase the thermal surface of your heating system so to speak. Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-998980 Share on other sites More sharing options...
Nativel Posted February 3, 2018 Author Share Posted February 3, 2018 9 minutes ago, Saturnus said: Anyway. Here's a video for you. No transfer of heat in wires in 219035 either. They change game mechanics so now it's not working. But I do remember at thermal update even gold amalgam wires provide thermal conductivity even if they connected through abyssalite walls.Btw your video didn't pruve any thing cose it was created today, in debug mode and we speaking about what was in the game more than half year ago or so. Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-999001 Share on other sites More sharing options...
Saturnus Posted February 3, 2018 Share Posted February 3, 2018 1 minute ago, Nativel said: They change game mechanics so now it's not working. But I do remember at thermal update even gold amalgam wires provide thermal conductivity even if they connected through abyssalite walls.Btw your video didn't pruve any thing cose it was created today, in debug mode and we speaking about what was in the game more than half year ago or so. As you can see in the video. I'm running the original 219035 client in it. My video proves once and for all that there was and is no thermal transfer between wire segments. It's ok if you thought there were but the fact is there isn't. Once you have wires in a vacuum or run through abyssalite tiles there is not thermal transfer between wire segments. Anyway. Your concern that the turbine will stop due to a wire leaking heat from the system is duly dismissed so as the picture above illustrates you can recirculate the steam for no cost using rolling door compressors. Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-999002 Share on other sites More sharing options...
Nativel Posted February 3, 2018 Author Share Posted February 3, 2018 50 minutes ago, clickrush said: One of the big advantages of the aquatuner compared to the regulator is that you can submerge it fully into liquid. Some liquids have a much higher thermal conductivity than most gases, so you increase the thermal reactivity of your system. Using crude oil or petroleum is recommended as they have a conductivity of 2 and a wide liquid state range. Mate how water will pass this crude oil then if it will be on the floor there is only 1 tile pass and it will be sealed by crude oil. 54 minutes ago, clickrush said: This way your sensor(s) will react faster, the termal sensor there is only for creating steam with have 102C, and it's work just fine, it's not to prevent aquatuner overheating, 54 minutes ago, clickrush said: So what might have happened is that the aquatuner actually overheated because the surroundings didn't heat up fast enough. There is a second water pressure sensor - until water pressure have 50 kg, aquatuner cannot be overheated. Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-999003 Share on other sites More sharing options...
clickrush Posted February 3, 2018 Share Posted February 3, 2018 @Nativel I wasn't responding to you at all. It was @AtmaDarkwolf who wondered about his aquatuner overheat and I tried to give some inputs there, Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-999005 Share on other sites More sharing options...
Nativel Posted February 3, 2018 Author Share Posted February 3, 2018 Just now, Saturnus said: Anyway. Your concern that the turbine will stop due to a wire leaking heat from the system is duly dismissed so as the picture above illustrates you can recirculate the steam for no cost using rolling door compressors. With is mean nothing, and my system cooling down water as a bonus - remember? And I suppose you can place 1 cable from 1 turbine with is giving 2kW of power to aquatuner with is consuming only 1.2... Just now, clickrush said: I wasn't responding to you at all. Oh. ok. Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-999006 Share on other sites More sharing options...
Saturnus Posted February 3, 2018 Share Posted February 3, 2018 Just now, Nativel said: With is mean nothing, and my system cooling down water as a bonus - remember? And I suppose you can place 1 cable from 1 turbine with is giving 2kW of power to aquatuner with is consuming only 1.2... Look. Don't take my posts as criticism of your build at all. What I'm trying to illustrate is that the turbines should not be released in the current state of development or everyone will use the rolling door compressor trick to get free energy. Need more power, just build more. That's not how it is supposed to work. Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-999007 Share on other sites More sharing options...
Nativel Posted February 3, 2018 Author Share Posted February 3, 2018 Ok mate. But if you will try to create your system not in debug mode, it will take much more time. Because you can't paint the steam inside chamber, you have to create some system to make steam first, then you have to pump out all gases from chamber, then deconstruct pumps then crate turbine pump steam into chamber, pump out water because your turbine and doors will cooldown steam to water it's very hard to reproduse in normal game. And it will be for only one turbine, to make power plant it will take alot of time, and what if the steam will became water again, i suppose you will return to debug mode, it is what it is. So we play like in the same game, but in differend modes. Link to comment https://forums.kleientertainment.com/forums/topic/86993-steam-station-16kw-cool-down-water-as-a-bonus/#findComment-999009 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.