Gill381 Posted December 17, 2017 Share Posted December 17, 2017 Hiya! So, when I was doing my other critters post, I had a great idea! MORE CRITTERS! So, without further ado: •Piggy: Baby version of a Pig! Adoptable with 1 Meaty Stew and 1 Pig Skin. It would produce Manure when fed, and it would also be able to help with cutting down trees and mining rocks! •Fawnlet: Baby version of a No Eyed Deer! Adoptable with a Deer Antler and Ice Cream! Not sure what it would do yet, but open to suggestions! •Beefyloo: Baby version of a Beefalo! Adoptable with a Beefalo Hat and Ratatouille! Like actual Beefalo, it would periodically produce Manure and could be shaved for Beefalo Wool. It would let the player go near Beefalo in heat. It could only be fed vegetables. •Goatlet: Baby version of a Volt Goat! Adoptable with a Volt Goat Horn and Electric Milk. Its horn can be “trimmed” with a razor when it’s sleeping every 20 Days for a Volt Goat Horn. It could also be milked periodically for Electric Milk. •Tadpole: Baby version of a Frog! Adoptable with a Froggle Bunwich and Fishing Rod! Once again, not sure what it would do, but open to suggestions! •Tusky: Baby version of a Mactusk! (Even younger and cuter than Wee Mactusk!) Adoptable with a Walrus Tusk and Monster Jerky! Lets you go near Walruses without being attacked! Also grows Walrus Tusks which can be trimmed every 25 Days! Having it adopted allowes a Tam’ O’ Shanter to be crafted at a Walrus Camp for 12 Silk and a Walrus Tusk. •Penglet: Baby version of a Pengull! Adoptable with Bacon and Eggs and an Ice Cube! It would allow collecting of eggs frog Pengulls uninterrupted, and it would periodically shed Jet Feathers and lay eggs! •Mermling: Baby version of a Merm! Adoptable with Fish Tacos and Rot! It would allow going near Merms without being attacked, and would fight Tentacles and Frogs, but nothing else. It could also fish! •Spideling: Baby version of a Spider! Adoptable with Spider Eggs and Meatballs! Would allow nearing Spiders without being attacked! It could be shaved every 2 Days for 3 silk! •Shade: Baby version of a (Drumroll please!) Crawling Horror! Adoptable, only by Maxwell, with a Codex Umbra and Flower Salad. It could be shaved every 4 Days for Nightmare Fuel but produces a small insanity aura, -1/Minute, to be exact. •Rocky: Baby version of a Rock Lobster! Adoptable with 1 Cut Stone and Wet Goop. It could help in mining rocks, could only be fed Rocks, Flint, Gold, and Nitre. It could be shaved every 2 Days for 2 Flint and 2 Rocks! •Geckling: Baby Version of a Grass Gecko! Adoptable with 1 Rope and a Fistful of Jam! It would allow nearing of Grass Geckos without them running and could be shaved every 2 Days for 3 Grass! That’s all I’ve got for now, feel free to suggest and tweaking or extra critters! Link to comment https://forums.kleientertainment.com/forums/topic/85519-new-critters-and-what-they-do/ Share on other sites More sharing options...
WilsonGuy_ Posted January 3, 2018 Share Posted January 3, 2018 Too OP. Critters in base game are not anything else than harmless,cute little pets. It doesn't fit with the other pets,so I don't think that it should end up in-game. This is alrighty a better idea for a pet: Link to comment https://forums.kleientertainment.com/forums/topic/85519-new-critters-and-what-they-do/#findComment-989359 Share on other sites More sharing options...
Pyr0mrcow Posted January 3, 2018 Share Posted January 3, 2018 The general concept of pets with small rewards/uses/unique behavior would be good if obtaining/raising pets were more of a process like getting a Smallbird. Right now it's like...make crockpot dish, effortlessly kidnap and gain eternal trust of fuzzy little cinnamon roll. Link to comment https://forums.kleientertainment.com/forums/topic/85519-new-critters-and-what-they-do/#findComment-989361 Share on other sites More sharing options...
pedregales Posted January 4, 2018 Share Posted January 4, 2018 On 3/1/2018 at 9:32 AM, Pyr0mrcow said: The general concept of pets with small rewards/uses/unique behavior would be good if obtaining/raising pets were more of a process like getting a Smallbird. Right now it's like...make crockpot dish, effortlessly kidnap and gain eternal trust of fuzzy little cinnamon roll. Well, the broodling follows this concept then. You have to kill the dragonfly until she gives you an egg (I think the chance is 33%, but might be 50%), hatch the egg to get an adorable lavae, use an ice staff to freeze the poor thing, make a recipe, go to the rock den, and craft adopt the broodling. It truly is a process. So it better start giving some buff or make it easier to adopt! Jokes aside, I for one have no problem with critters giving a minimum benefit (specially with how annoying they are: thank god there are mods for muting them...), but I don't think it should be tied to the critter itself (as it would make some critters better than others, or even make the player adopt->abandon->adopt->... in order to get the benefits of them instead of being used as a "pet"), but rather to be an overall benefit (as in: all critters buff 1 sanity per minute) or tied with the trait system they already have. Of course, the trait system has the problem of being too temporal, and more likely than not you will end up getting the scrappy trait (fighting a lot). But, at the moment, they are fine as is, and if you truly want to get those benefits you can use a mod. Link to comment https://forums.kleientertainment.com/forums/topic/85519-new-critters-and-what-they-do/#findComment-989817 Share on other sites More sharing options...
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