Thebrettstoner Posted November 8, 2017 Share Posted November 8, 2017 Is there a way to test if you have a modded skin (from modded skins api) enabled? For context, i have a character that changes form uppon pressing "Z". But when i turn back to original form it uses the non-skinned build. Something like... if-Skin X is enabled- then inst.AnimState:SetBuild("bretticus") else inst.AnimState:SetBuild("bretticus_formal") any help would be greatly appreciated. Link to comment Share on other sites More sharing options...
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