Kasuha Posted June 16, 2017 Share Posted June 16, 2017 This is something I noticed long ago but only today got over to investigate. Left tank is cold water. Right tank is hot water. I'll leave the rest for you guys to figure out from pictures. Link to comment Share on other sites More sharing options...
Lifegrow Posted June 21, 2017 Share Posted June 21, 2017 Did you not bork the experiment when you deconstructed the pipes bud? I can see that thin sheet of water we keep talking about... Very interesting though - so it's an exercise in merging packets and splitting temps.... *edit - also, what was the temp on the left ? Link to comment Share on other sites More sharing options...
Lifegrow Posted June 21, 2017 Share Posted June 21, 2017 Ok, did some tinkering - and i understand now. At each bridge the hot water is almost halved in temperature (or averaged by the water merging in from the left tank) - the more bridges you have, the colder it gets... And if you add more bridges it can reach a cool temp, and as very, VERY little of the cooled water is used for this setup, it can self sustain itself with the end result.... Shame, i was excited about this - but alas, it's naughty Link to comment Share on other sites More sharing options...
GreatGameDota Posted June 21, 2017 Share Posted June 21, 2017 This is so cheaty, but amazing nonetheless Link to comment Share on other sites More sharing options...
Lifegrow Posted June 21, 2017 Share Posted June 21, 2017 My sentiments exactly - we had a good old play with it on stream Kas, trying different liquids/temps etc - but sadly it's very cheaty so I won't be using it. Link to comment Share on other sites More sharing options...
DrDuckling Posted June 21, 2017 Share Posted June 21, 2017 This is one of those exploit I would love dev to hotfix it... but at the same time it's so good I feel it's a waste to patch it. Link to comment Share on other sites More sharing options...
Kasuha Posted June 21, 2017 Author Share Posted June 21, 2017 The fix should be extremely simple, it's just wrong variable used in a call, change on one line of code should deal with it. However, this exploit is at least something an average player won't abuse by accident. It's in the game for months, it's there ever since TU and it took me so much time to even notice there's something wrong going on. The other exploit with dropping cold water on hot water to cool it instantly is in my opinion worse. Because it naturally appears in some arrangements with steam geysers. And players then use that approach without even realizing they abuse a bug. Both should be fixed in my opinion. They're bugs and the game is better off without them. On the other hand, they're fun. Both to discover and to use for those who don't mind. Link to comment Share on other sites More sharing options...
Lifegrow Posted June 21, 2017 Share Posted June 21, 2017 Sod that, get rid of all the "bugs/exploits/gifts from the code" - however you wan't to phrase it Let the game be the game it's intended to be Link to comment Share on other sites More sharing options...
Kasuha Posted June 22, 2017 Author Share Posted June 22, 2017 8 hours ago, Lifegrow said: Sod that, get rid of all the "bugs/exploits/gifts from the code" - however you wan't to phrase it Let the game be the game it's intended to be There's no practical way to cool geyser water in current game except exploits. Geyser's average production is 4 kg per second and cooling it down from 95 C to say 35 C means removing 1 MW of heat from it. that's 60 wheezeworts in hydrogen or 30 regulators cooling hydrogen (and 60 wheezeworts in hydrogen cooling these regulators). If you cool it with anything less, you're exploiting a bug, either intentionally or unintentionally. Link to comment Share on other sites More sharing options...
Sevio Posted June 22, 2017 Share Posted June 22, 2017 So cooling all that hot geyser water is clearly a problem when not using exploits. But you might not have to cool it for many applications if you insulate the pipes. For oxygen and hydrogen production the hot geyser water could be sent directly to electrolyzers, that would take the temperature down to 70C already without using cooling capacity. The hydrogen can disappear straight into hydrogen generators. For air scrubbers and showers, it depends on whether the polluted water that comes out is the same temp as what goes in I'm not sure if there's many other late game water sinks that care about the temperature of the water they get. Link to comment Share on other sites More sharing options...
GreatGameDota Posted June 22, 2017 Share Posted June 22, 2017 3 hours ago, Sevio said: For air scrubbers and showers, it depends on whether the polluted water that comes out is the same temp as what goes in Water that goes into a shower is the same temp as polluted water that is outputted. The shower changes temp based on what water is pumped in. For air scrubbers the water temp pumped in doesn't matter and it constantly outputs polluted water at 30 degrees. Link to comment Share on other sites More sharing options...
QuantumPion Posted June 22, 2017 Share Posted June 22, 2017 8 hours ago, Kasuha said: There's no practical way to cool geyser water in current game except exploits. Geyser's average production is 4 kg per second and cooling it down from 95 C to say 35 C means removing 1 MW of heat from it. that's 60 wheezeworts in hydrogen or 30 regulators cooling hydrogen (and 60 wheezeworts in hydrogen cooling these regulators). If you cool it with anything less, you're exploiting a bug, either intentionally or unintentionally. I think what the game needs is heat pipes, heat exchangers, and radiators (which radiate heat out to space). Maybe evaporative chillers as well (consumes water to destroy heat, like hydrofans but without needing a dupe). Link to comment Share on other sites More sharing options...
Sevio Posted June 22, 2017 Share Posted June 22, 2017 So for hot water showers you'd have to limit the number of showers (to avoid too much heat dumping into the base), and route the polluted water in insulated pipes to say, a farm. Of course the best way is to limit the amount of water you tap from the geyser to the minimum necessary. I'd like to think the heat recycling polluted water boiler I designed could help but it's definitely a throughput challenge. Link to comment Share on other sites More sharing options...
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