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Simple suggestion to reduce vomit abuse..


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Discussion about abuse of vomit as an infinite water source (and essentially avoiding a negative stress trait) has been pretty common and as such I wanted to weigh in on a simple solution.  Cause the duplicate to lose calories by vomiting.  This would make stress events actually harm the food maintenance of the colony if you don't manage them well.

Urine is also abused in a similar way, however, I'm not sure if it makes a whole lot of sense to do the same thing here.  However, as being forced to not use a toilet increases stress (I believe), it will lead to problems quite quickly if the stress traits themselves are made harsher.

The idea is to indeed make it dangerous to maintain a bunch of vomiting dupes at high stress.  Similarly to how maintaining a bunch of demolishing dupes at high stress can also be a problem as it will burn through your resources and eventually shut down the machines keeping everyone alive.

Keep in mind that if you add water as needed, it'd extend the time that Dupes spend consuming materials each day even further. You'd likely have to shorten eating time.

Someone made the suggestion in a different thread for "wet food" like the loafs to be considered, so that might finally give a purpose to making musher food - save on eat/drink time. Then maybe upgrade to soups and noodles later on.

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