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More Hatches?


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Just started my first thermal map. I had two visible Hatches right off the bat, and dug up another one (ended up in unexpected combat). I'm thinking the spawn rate may have been increased?

I've caught one of them already, but though it's eaten quite a few minerals, it's yet to poop a single coal.

MtVwyJ9.jpg

(Unrelated: really cool that manual airlocks are now default tech)

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Except that... have you tried building a coal generator? I get that temperature is important now, but they blow themselves up, even if you build them in the middle of an ice biome.

I'm happy that all the heat they generate means something now, but they really shouldn't burn themselves out...

10 hours ago, SilentNode said:

(Unrelated: really cool that manual airlocks are now default tech)

Woo! wanna try it in asap (at work)

Mechanical airlock was better than manual airlock, as Mechanical airlock animation is shorter than manual one, even if it's non-powered, .

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