. . . Posted March 13, 2017 Share Posted March 13, 2017 (edited) Hello, I have a question if someone can help that'd be great ! So, basically I'd like to know is there a way to remove/erode away the text above the character's head when they talk faster than default speed or even better to be able to remove/erode away it instantly? I looked through "talker.lua" & "followtext.lua" but I don't really understand them.. In talker.lua there was something "self.duration = duration" which maybe means how long the text will stay, but I have no idea how to use it ... Also, is there a way to change the color of speech text for a specific character? I didn't see anything like that in talker.lua either.. EDIT: I see in talker.lua in function " local function sayfn(self, script, nobroadcast, colour) " there's something called " self.widget:Kill() " I think that's how to make the text go away, but does anyone know how I could use it ? Thanks very much for reading my question & have a wonderful day/night !! Edited March 14, 2017 by SuperDavid Link to comment Share on other sites More sharing options...
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