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Another bugfix patch for Shipwrecked! Awesome! This time we were focused on performance improvements, especially in Shipwrecked worlds. Take 'er for a spin, feel the speed!

We also fixed up some lingering world merging/world travel issues, and we believe we've fixed the issues people were having with steam cloud saving failing to save at all (this resulted in things like caves being regenerated every time you tried to leave).

Also a note for PS4 Shipwrecked players: All the updates from the last few weeks have been bundled into a PS4 patch, so you'll get those after it is reviewed by Sony and submission is completed!


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2 hours ago, Ipsquiggle said:

Another bugfix patch for Shipwrecked! Awesome! This time we were focused on performance improvements, especially in Shipwrecked worlds. Take 'er for a spin, feel the speed!

We also fixed up some lingering world merging/world travel issues, and we believe we've fixed the issues people were having with steam cloud saving failing to save at all (this resulted in things like caves being regenerated every time you tried to leave).

Also a note for PS4 Shipwrecked players: All the updates from the last few weeks have been bundled into a PS4 patch, so you'll get those after it is reviewed by Sony and submission is completed!

 

View full update

 

awesome :)

Quote

Volcano/appeasement is correctly synchronized between worlds.

I think I'm gonna cry :) this is so good to be true :3

Edited by FreyaMaluk
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