GuyNamedChris Posted February 7, 2016 Share Posted February 7, 2016 Can we craft it in an RoG world to generate a SW world, or can you only generate an RoG world with SW? Link to comment https://forums.kleientertainment.com/forums/topic/63944-so-about-that-seaworthy/ Share on other sites More sharing options...
Developer ImDaMisterL Posted February 7, 2016 Developer Share Posted February 7, 2016 You can go from SW to RoG, but you can't make an RoG world to go to an SW one, @Chris1488, unless you entered it from an SW world. As @Zillvr mentioned in one of his posts, this could be because not all RoG players own SW. Link to comment https://forums.kleientertainment.com/forums/topic/63944-so-about-that-seaworthy/#findComment-718878 Share on other sites More sharing options...
GuyNamedChris Posted February 7, 2016 Author Share Posted February 7, 2016 13 minutes ago, ImDaMisterL said: not all RoG players own SW. Why can't the Seaworthy just be craftable for people who own SW? Doesn't make sense to me. Link to comment https://forums.kleientertainment.com/forums/topic/63944-so-about-that-seaworthy/#findComment-718883 Share on other sites More sharing options...
Developer ImDaMisterL Posted February 7, 2016 Developer Share Posted February 7, 2016 Just now, Chris1488 said: Why can't the Seaworthy just be craftable for people who own SW? Doesn't make sense to me. Doesn't to me either, but it's the best theory we have. And it just works like that :/ Link to comment https://forums.kleientertainment.com/forums/topic/63944-so-about-that-seaworthy/#findComment-718884 Share on other sites More sharing options...
Zillvr Posted February 7, 2016 Share Posted February 7, 2016 Yeah I've tested it before. You can only craft the seaworthy_entrance (RoG Seaworthy) from an RoG world that was linked to a SW world through seaworthy_exit (SW Seaworthy). If you die in a RoG world that was merged with a SW world, then if you select the Retry button when the You are dead dialog pops up: You'd respawn in a RoG world but still be able to create the RoG Seaworthy to generate a new SW world or merge it with another existing SW world. Thereby dying in a RoG world that is merged with a SW world will lose both world saves. This could change in the future though, EA and all that. I hope that makes sense, cheers. Link to comment https://forums.kleientertainment.com/forums/topic/63944-so-about-that-seaworthy/#findComment-718888 Share on other sites More sharing options...
rezecib Posted February 7, 2016 Share Posted February 7, 2016 @Chris1488 I believe the reason is actually for stability. Right now a RoG world entered through Shipwrecked is actually being run in a completely different way from a RoG world created with RoG. Normally it loads the base game files, then loads the RoG files (replacing and adding stuff). For Shipwrecked, it loads base game, then Shipwrecked (maybe RoG in between?). For a RoG world entered from Shipwrecked, it loads the same set; so what they've done is made it so that the Shipwrecked files can actually fully operate a RoG world. There've been a lot of strange bugs posted as a result of mistakes in this implementation (e.g. green ponds, invisible creatures, "boofs"). So... I'm guessing that they don't want to make all RoG worlds follow the same loading path because it could cause unknown bugs in long-running worlds. Perhaps when those get ironed out, people with Shipwrecked could enter a Shipwrecked world from a previously RoG-only world. But it might be that there are other complicating factors, too. Link to comment https://forums.kleientertainment.com/forums/topic/63944-so-about-that-seaworthy/#findComment-718918 Share on other sites More sharing options...
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