dragoonofdeath Posted January 6, 2013 Share Posted January 6, 2013 Hello, new guy here, throwing at the wall what hopefully hasn't been thrown to many times before. read around a bit, haven't seen much on it, so here goes. I had thought to make a suggestion or three on shaving, as I find it strange that beard hair is the only hair that ever grows in this game, but that seems to have been covered a number of times so I dropped it. NPC humanoids and villages: I read something earlier about a possible 'insanity' bar being implemented. Should it become a feature, I figure being around other humans would be a good way to curb insanity (Unless you're a maniac and burn/crush/maim the villagers.) I suppose this could be further used to trade, much like with the pigmen. The pig king gives you gold nuggets for meat and various junk items while pigmen will follow you for a day. Maybe humans would want flowers and beefalo fur or something and give you seeds? Maybe they'd tag along on your adventures? Treeguards Hostility: I understand why Treeguards are a 'boss' enemy of sorts. You're cutting down their forests, I'd go try and maul you to. But I've been thinking, maybe the Treeguards can be reworked slightly. Heres what I'm thinking. Fires and Pacification. Fires: If you cause a forest fire, give it a 50% chance to spawn a treeguard. Sure, it'll be burning, but I never understood why they only came up when you cut the trees down. Replanting to pacify: Almost every tree you cut gives you some pinecones. I've been thinking, why not be able to replant what you've cut to 'attempt' to calm the treeguard? Make it to where the more trees you've cut, the more you have to replant to calm him/her/it down. Replant 2-4 for every one you cut? fires caused by other means: Say weather gets implemented. Lightning strikes a tree, forest goes up in smoke.(Just an example, maybe make other ways for fire to spark in the wilds?) Sure, lots of charcoal, but that's a dead forest and you're not getting any pinecones from that. Anyhow, why not have a treeguard there that is depressed about the fire? You could cheer the creature up by replanting a portion of the forest (Or kill the sad fellow) and receive a gift of sorts. maybe something like a 'Nature amulet' that makes nature hate you slightly less? Bees in the trees with honey: I personally find it odd that beehives work like Spider nests, except they never seem to level into higher tiers. I've been pondering, why not have beehives be a very rare drop from fully grown trees? Bees could work like butterflies, buzzing off to some flowers and then going back into a nearby tree. After knocking the beehive out of the tree (By cutting it down I suppose), the bees would swarm you for destroying their home. Should you survive the ordeal, you could get the honeycomb and honey from the hive for bee boxes. This would also make tree cutting a bit more risky, as there would always be that chance that you would get swarmed by angry bees. Link to comment Share on other sites More sharing options...
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