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Why was Shipwrecked ever a DLC?


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But you don't seem to understand that people don't really care about SW being standalone, they wanted SW to be a dlc because they like the original game and want more stuff like it.

 

With all due respect, I don't really care what is Capy's vision for SW.

I liked DS, a game made by Klei.

If SW was standalone and made entirely by Capy I probably wouldn't even bother to play it.

"STUFF LIKE IT" GOD DAMN YOU FUCCING IDIOTS THATS EXACTLY THE POINT LMAO ITS NOTHING LIKE DS IT SHOULD BE STANDALONE BY CAPY LIKE IT WAS PLANNED U F@GS. ALSO IM SORRY LIGHTING AND OCEAN IS THE SAME AS ADDING NEW MECHANICS AND 4 SEASONS AND CHARACTERS LMAOOooooooo

Tell me with a straight face that it's anything like ROG or Vanilla. it's not, it seems everyone from the Klei forum is cognitively impaired. Pathetic.

if you intend to have any sort of constructive or legitimate discussions with people, it would certainly help if you stopped making things personal and derailing your arguments by insulting people just because they don't agree with you. I really didn't want to say this - because I shouldn't have to, you should know better - but it's pretty hard to just watch this happen. Hold yourself to a higher standard if you actually think you're better than everyone else.

"STUFF LIKE IT" GOD DAMN YOU FUCCING IDIOTS THATS EXACTLY THE POINT LMAO ITS NOTHING LIKE DS IT SHOULD BE STANDALONE BY CAPY LIKE IT WAS PLANNED U F@GS. ALSO IM SORRY LIGHTING AND OCEAN IS THE SAME AS ADDING NEW MECHANICS AND 4 SEASONS AND CHARACTERS LMAOOooooooo

:I

I disagree completely, SW should have never been designed as a standalone in the first place.

Also I'm not really sure people want ANOTHER expansion to dish a full price for, making Together separate was silly enough.

 

SW should have been part of the main game, and I don't mean via some cave-like instance but as part of the same world.

All the issues of SW stem from it trying to be a standalone experience.

 

yeah part of same world.. Do you think why caves are not like that? because it is a completely different place. I dont think it would be too easy to put so much content in just a single world as i am sure there would be lotta problem and it would be incompatible with many situation. weather is different, seasons are different, water is different everything is different how to implement? Game must be written from scratch to adapt it like that. It looks like a different game. Map generation is different etc... I don't think it is possible.

 

DS is not designed to be a multiplayer in the first place so lotta codes and game mechs had to be changed in order to adapt that into together. I am sure lotta things are re-written. They could be merged but still game mechanics will be different and it will be only cosmetically seen as a single game as DST has so much difference.

 

This is the best you can get. SW and RoG for DS, they will be connected to main world with a sinkhole type of portal thingy so everything will be fine with it.

yeah part of same world.. Do you think why caves are not like that? because it is a completely different place. I dont think it would be too easy to put so much content in just a single world as i am sure there would be lotta problem and it would be incompatible with many situation. weather is different, seasons are different, water is different everything is different how to implement? Game must be written from scratch to adapt it like that.

Nope. No need for old water. Not need for different seasons. Remove wetness and add freeze mechanics back to Hurricane\Winter (Other seasons are same in RoG anyway).

Add old biomes as islands. Give RoG giants ability to cross ocean. This is it, pretty much. It will requre plenty of world generation coding, but it will be worthed.

Nope. No need for old water. Not need for different seasons. Remove wetness and add freeze mechanics back to Hurricane\Winter (Other seasons are same in RoG anyway).

Add old biomes as islands. Give RoG giants ability to cross ocean. This is it, pretty much. It will requre plenty of world generation coding, but it will be worthed.

 

SW seasons are too diferent from RoG, like huricane season was suposed to be rainy, with winds and hails. having freezing, hail, hurricanes, constant rain, extremely short days AND deerclops is too much trouble for a single season.

Nope. No need for old water. Not need for different seasons. Remove wetness and add freeze mechanics back to Hurricane\Winter (Other seasons are same in RoG anyway).

Add old biomes as islands. Give RoG giants ability to cross ocean. This is it, pretty much. It will requre plenty of world generation coding, but it will be worthed.

 

well it is not only that... Many things are incompatible.. I am not a programmer but i am sure it would not be just like removing water and replacing it with SW water. This is not like paint of microsoft that you can get an eraser and remove everything you dont like to add new thing with a pencil. Many things are designed to be for RoG and sw has a completely different ambient.. I am sure even changing the AI of something will have an impact on other thing in game.. All things are closely connected. So much parameters and they are not independent of each other.

 

Spawning of things and everything would mess up and I don't think it is possible at this stage.. I mean if this game was never released and if devs were just working on an idea of a game, then it would be possible. But it is not really possible to make changes in already written game cuz it is designed to be in this way from the very beginning and it will not be possible.

SW seasons are too diferent from RoG, like huricane season was suposed to be rainy, with winds and hails. having freezing, hail, hurricanes, constant rain, extremely short days AND deerclops is too much trouble for a single season.

No rain, Snow with hail instead. Lightning has been always rather spring thing anyway.

well it is not only that... Many things are incompatible.. I am not a programmer but i am sure it would not be just like removing water and replacing it with SW water. This is not like paint of microsoft that you can get an eraser and remove everything you dont like to add new thing with a pencil. Many things are designed to be for RoG. I am sure even changing AI of something will have an impact on other thing in game.. All things are closely connected. So much parameters and they are not independent of each other.

No removing water. Adding old biomes as islands to SW world. That is all. Which things were designed for RoG that it can't be realised in SW exactly? 70% of old RoG\basegame stuff  you can spawn with console in SW anyway.

yeah part of same world.. Do you think why caves are not like that? because it is a completely different place. I dont think it would be too easy to put so much content in just a single world as i am sure there would be lotta problem and it would be incompatible with many situation. weather is different, seasons are different, water is different everything is different how to implement? Game must be written from scratch to adapt it like that. It looks like a different game. Map generation is different etc... I don't think it is possible.

Caves are not like that because they are... under stuff.

You can't really fit the ... under stuff with the upper stuff into... one stuff you know ?

 

And yes some of the stuff in SW wouldn't fit in the old game but guess what ? They wouldn't make that stuff.

You don't make seats first then try to make them fit into a car, you see you make the car first and THEN you make seats that fit in it.

They wouldn't have to fit new seasons into the old game because, they wouldn't make new seasons but something that fits better with the main game.

 

Geez I get it, really tough concept to grasp.

 

Spawning of things and everything would mess up and I don't think it is possible at this stage.. I mean if this game was never released and if devs were just working on an idea of a game, then it would be possible. But it is not really possible to make changes in already written game cuz it is designed to be in this way from the very beginning and it will not be possible.

By your logic, creating SW and RoG was impossible in first place.

No removing water. Adding old biomes as islands to SW world. That is all. Which things were designed for RoG that it can't be realised in SW exactly? 70% of old RoG\basegame stuff  you can spawn with console in SW anyway.

 

I just like the differences. It is a new game and i am ok with it.. new seasons means more content and since it is a different world, adding much more content is much more easier. Just wait and see.. maybe they will end up adding special caves for this new world. I feel it will be too good when it is done.

I just like the differences. It is a new game and i am ok with it.. new seasons means more content and since it is a different world, adding much more content is much more easier. Just wait and see.. maybe they will end up adding special caves for this new world. I feel it will be too good when it is done.

I hate using this... but eh... an option. You can have separated worlds or combined world. I will totally pay extra 5 dollars just to have this option.

I like how this thread which is supposed to represent completelly different opinion, turned in yet another thread about integration.

By your logic, creating SW and RoG was impossible in first place.

I am 100% sure it is not possible. As long as it is not written from the scratch, this is not possible. And even it is written from the scratch, I am sure most of the SW content cannot be in the game.

 

Caves are not any different then SW. Both of them have different biomes, different world creation, different entities, different day night cycle, different seasons (yes even caves have different seasons as in spring it is a constant rain in main game, in summer nothing smolders in ruins totally different mechanics).

 

I remember they were working on pig AI for overworld and changing the AI was causing problem even in caves. So they were working on new update etc.. This will never be possible.. Just dreams. I wish it could be possible too because having everything together would be awesome but from what I see in SW it looks like a totally different game.

I am 100% sure it is not possible. As long as it is not written from the scratch, this is not possible. And even it is written from the scratch, I am sure most of the SW content cannot be in the game.

 

It is literally in game right now!

 

I'm not a coder but there's really nothing special about RoG that can't be implemented in SW.

 

Just replace jungle turf with forest turf, replace jungle trees with pinetrees, remove bamboo and vine bushes, add random pig houses and voila! Old forest in Shipwrecked!

 

I'm not asking for complicated stuff, like weather changing in different biomes (Though temperature and some other little effects does change in RoG depending on which biome you're in)

well so many parameters that will not be compatible my friend. I am sure they would implement to main game if it would be that easy. But as I said, this is not paint and there are a lot of game mechanics that has to be considered. Also portals and everything are ready means that they already made this decision. Project started and such. If it would be that easy i am sure caves and overworld would be just a single server in DST. Just make it night for cave, replace the turf with cave turfs etc... But it is not paint so we got 2 servers now... Whenever we get sw in DST, i am sure third server will be needed since this is pretty much like a different world gen from top to buttom like caves...

well so many parameters that will not be compatible my friend. I am sure they would implement to main game if it would be that easy.

COME ON!

Tell me, what parameters you find impossible to implement!

And I already said, they should implement stuff into Shipwrecked world instead of main game. Main game could stay untouched 

I also didn't say it's easy, it will requre some work, but surely  not impossible.

 

Have you seen the screecher? It had been done by using standart means of modding by developers.

COME ON!

Tell me, what parameters you find impossible to implement!

And I already said, they should implement stuff into Shipwrecked world instead of main game. Main game could stay untouched 

I also didn't say it's easy, it will requre some work, but surely  not impossible.

 

Have you seen the screecher? It was done by using standart means of modding by developers.

 

Pretty much like caves as I said. If they cannot even put caves in same world gen, that means they cannot put that to sw too.. Lotta mobs, lotta different items, lotta creatures will be added, some of them should not be in the other world, world gen types are different their algorithms are maybe different. Lava rain should not be on the other side. I dont think it is that easy to make hurricane season only available in one part of the map because if it was that easy then DST could be done with a single server. Make it night for this biome, daytime for this biome, all of these similar ideas would be implemented and we would have a single server. If we got 2 servers it means that this does not seem practical.

 

Well they seem like they choose this path and I support cuz I love klei in any situation and i even like the idea of having a different game too. I dont really care them to be only one game.

Pretty much like caves as I said. If they cannot even put caves in same world gen, that means they cannot put that to sw too.. Lotta mobs, lotta different items, lotta creatures will be added, some of them should not be in the other world, world gen types are different their algorithms are maybe different. Lava rain should not be on the other side. I dont think it is that easy to make hurricane season only available in one part of the map because if it was that easy than DST could be done with a single server. Make it night for this biome, daytime for this biome, all of these similar ideas would be implemented and we would have a single server. If we got 2 servers it means that this does not seem practical.

SW + RoG integration will be in one worldgen. It will be current SW worldgen, just with extra RoG content on islands with old biomes. This would requre one worldgen

 

Why lava rain should not be on other side? I already said, weather would be the same everywhere, which means you can get lava rain even in the forest or whatever. I already said, hurricane would contain no rains, but snow, hail, wind and bad sea.  Have ever you read what I told you before?!

 

Why they shouldn't be in other world? There's nothing wrong with having Pigmans and wildbores is same place, if you placed their homes like that. 

 

I didn't get your point about night and day and stuff. There will be universal time obviously

well whatever :-). devs apparently want it to be like this.. I actually like it as a new world and dont find it bad or something.. I would even be okay with a new game. I would be okay with anything they can do as long as they bring whole a lot of content to the game.

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as long as they bring whole a lot of content to the game.

Precisely, right now we have a lot of content that doesn't... add anything, y'know?

Like the dolphins, what are they good for?

Walani too! She's such a... blegh character...

 

I really hope they actually GIVE HER a personality and actually add new unique machines, items and functions to the DLC!

It is literally in game right now!

I'm not a coder but there's really nothing special about RoG that can't be implemented in SW.

Just replace jungle turf with forest turf, replace jungle trees with pinetrees, remove bamboo and vine bushes, add random pig houses and voila! Old forest in Shipwrecked!

I'm not asking for complicated stuff, like weather changing in different biomes (Though temperature and some other little effects does change in RoG depending on which biome you're in)

for the life of me I can't even understand why you want this so badly. If you want to play RoG you can still totally play it the way it is intended. Those features are not balanced for shipwrecked and frankly they just don't belong in shipwrecked.

Besides, so many people are just going to see it as even MORE "crappy recycling and reskinning" that serves only to water down and bloat the game.

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