J20hawkz Posted November 2, 2015 Share Posted November 2, 2015 Is this still an issue? I thought Klei fixed the bug. People are still reporting this problem over at the steam discussion forum. Any feedback from you guys would be most appreciated. I'll link this thread as a reference to any other person asking over at the steam forum. Thanks guys. Link to comment https://forums.kleientertainment.com/forums/topic/58811-rocklobster-surface-overpopulation/ Share on other sites More sharing options...
Derpime Posted November 2, 2015 Share Posted November 2, 2015 Apparently it still is. Link to comment https://forums.kleientertainment.com/forums/topic/58811-rocklobster-surface-overpopulation/#findComment-683945 Share on other sites More sharing options...
Catweaselcrow Posted November 2, 2015 Share Posted November 2, 2015 they're definitely reproducing quickly on the surface. I haven't tried killing them all to see if they respawn from zero population. Link to comment https://forums.kleientertainment.com/forums/topic/58811-rocklobster-surface-overpopulation/#findComment-683968 Share on other sites More sharing options...
imsomony Posted November 2, 2015 Share Posted November 2, 2015 They didn't change the issue of rock lobsters creating a new spawn point above-ground, the fix was that they capped the herd size (also applies to Beefalo). IIRC, they capped it at 100. I'll see if I can find the thread that mentioned it... Link to comment https://forums.kleientertainment.com/forums/topic/58811-rocklobster-surface-overpopulation/#findComment-683976 Share on other sites More sharing options...
Catweaselcrow Posted November 2, 2015 Share Posted November 2, 2015 yeh, the patch notes were rather vague ( http://forums.kleientertainment.com/topic/53279-build-134052-patch-notes-04272015/ ) . they just say the issue was addresed. Link to comment https://forums.kleientertainment.com/forums/topic/58811-rocklobster-surface-overpopulation/#findComment-683986 Share on other sites More sharing options...
gpmandaXD Posted November 2, 2015 Share Posted November 2, 2015 LET EM ALL DIE WITH NO RESPAWN IN SUMMER! THEY'RE LOBSTERS AFTER ALLif they all dropped steamed lobster item when they died of summer it would be great too Link to comment https://forums.kleientertainment.com/forums/topic/58811-rocklobster-surface-overpopulation/#findComment-684004 Share on other sites More sharing options...
J20hawkz Posted November 2, 2015 Author Share Posted November 2, 2015 They didn't change the issue of rock lobsters creating a new spawn point above-ground, the fix was that they capped the herd size (also applies to Beefalo). IIRC, they capped it at 100. I'll see if I can find the thread that mentioned it... yeh, the patch notes were rather vague ( http://forums.kleientertainment.com/topic/53279-build-134052-patch-notes-04272015/ ) . they just say the issue was addresed.Yeah here is the steam announcement for anyone interested. http://steamcommunity.com/games/219740/announcements/detail/119686272606539232So clearly this is something the developers intended to keep but naturally it still imposes an inconvenience. I wonder if Klei could at least maybe increase or delay the time it takes for Rocklobster herds to grow. Link to comment https://forums.kleientertainment.com/forums/topic/58811-rocklobster-surface-overpopulation/#findComment-684011 Share on other sites More sharing options...
emerphish Posted November 2, 2015 Share Posted November 2, 2015 I have been too spooked to try it out. I always make sure to kill any followers before I surface. Link to comment https://forums.kleientertainment.com/forums/topic/58811-rocklobster-surface-overpopulation/#findComment-684014 Share on other sites More sharing options...
J20hawkz Posted November 3, 2015 Author Share Posted November 3, 2015 I have been too spooked to try it out. I always make sure to kill any followers before I surface.Exactly this. I don't see the point right now of ever bringing one up to the surface. I know there are ways to maintain the growth but seriously it's annoying. Link to comment https://forums.kleientertainment.com/forums/topic/58811-rocklobster-surface-overpopulation/#findComment-684046 Share on other sites More sharing options...
Muflak Posted November 4, 2015 Share Posted November 4, 2015 For me this is still the most annoying problem in DS. The overpopulation is one thing and I can live with it (although in late game its not that nice to watch at). The biggest issue is that they also "spawn from cave entries". Even from cave entries where you never took some of them out. My only solution was to bring them back again and again to the caves when they spawned. Link to comment https://forums.kleientertainment.com/forums/topic/58811-rocklobster-surface-overpopulation/#findComment-684313 Share on other sites More sharing options...
J20hawkz Posted November 4, 2015 Author Share Posted November 4, 2015 For me this is still the most annoying problem in DS. The overpopulation is one thing and I can live with it (although in late game its not that nice to watch at). The biggest issue is that they also "spawn from cave entries". Even from cave entries where you never took some of them out. My only solution was to bring them back again and again to the caves when they spawned. There is a cap but it's too high imo. Rocklobster are terribly huge and slow. How in earth can they breed so fast! It defies logic! Link to comment https://forums.kleientertainment.com/forums/topic/58811-rocklobster-surface-overpopulation/#findComment-684315 Share on other sites More sharing options...
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