TwoStarve Posted April 17, 2015 Share Posted April 17, 2015 As early access comes to a close, we can look back and reflect upon how far this game has come. That's why I've created this thread. I'd like everybody to talk about your favorite feature in early access that got cut. Or maybe it's just an idea that never quite got implemented. Link to comment Share on other sites More sharing options...
Shirsh Posted April 17, 2015 Share Posted April 17, 2015 Ghost division =(and old K&O uniform Link to comment Share on other sites More sharing options...
WilliamGreywind Posted April 17, 2015 Share Posted April 17, 2015 Stacking Torque Injectors and Net Downlinks. Oh god, the insanity of that. Link to comment Share on other sites More sharing options...
Developer Jason Posted April 17, 2015 Developer Share Posted April 17, 2015 Don't be sorry. Link to comment Share on other sites More sharing options...
sirmentlegen Posted April 17, 2015 Share Posted April 17, 2015 They removed combat. Link to comment Share on other sites More sharing options...
TwoStarve Posted April 17, 2015 Author Share Posted April 17, 2015 They removed combat.That's unfortunate. How do the guards protect anything? Do they just politely ask the Invisible agents to lay down like the police officers in Demolition Man? Link to comment Share on other sites More sharing options...
Wormerine Posted April 19, 2015 Share Posted April 19, 2015 I jumped quite late into the early access, so I didn't see many things getting cut out. I remember seeing very early build though and it looked more XCOMish with hit percentage and facing direction. When I jumped into steam early access I was at first disappointed not to see this stuff in the game anymore. That said, the design is so slick and serves game so well... can't say I miss it.Gosh, it is going to be the first stealth game to break out of the shadow of Thief 2. I mean, so far every stealth game has been an inferior version of Thief. Invisible Inc. actually found solutions for so many of old stealthgame-issues. It rewards moving fast, it does not rely on level design, enemies don't forget about you, killing is an option, while staying hidden is a favorable option. can't wait till final release. I have already sunk more time into it than I should have.... and I still want more:-P. Good job Klei. You get better with every game you release. Link to comment Share on other sites More sharing options...
KidneyBeanBoy Posted April 20, 2015 Share Posted April 20, 2015 I wasn't around for any of the cut features. I must say I really liked the look of Dr. Pedler though. Link to comment Share on other sites More sharing options...
satoru Posted April 20, 2015 Share Posted April 20, 2015 Cut feature? I still really really miss the game being called Incognita..... It's amazing how entirely different the game is today! Link to comment Share on other sites More sharing options...
Caischcer Posted April 21, 2015 Share Posted April 21, 2015 I wasn't around for any of the cut features. I must say I really liked the look of Dr. Pedler though. I also really liked Pedler thought I wasn't around when it was playable ;( I also miss the old item names and the old sprites for the drones.by the way, anyone knows what's up with Nika's archived version? Link to comment Share on other sites More sharing options...
leonseye Posted April 21, 2015 Share Posted April 21, 2015 by the way, anyone knows what's up with Nika's archived version? I want to see this so badly... Link to comment Share on other sites More sharing options...
KidneyBeanBoy Posted April 21, 2015 Share Posted April 21, 2015 I want to see this so badly...There's a leek for that. Link to comment Share on other sites More sharing options...
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