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So how DO you fight Dragonfly, anyway?


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Some folks wait till he goes to sleep and then use the Old Bell.  Some ensure that they have enough gunpowder on hand (you'll need at least 14).

 

Personally, I don't bother fighting him unless I've got the gunpowder.  The fireproof stuff really isn't all that critical imo.

There's really 2 ways to go about it:

 

1. Put him to sleep and use something that hits like a truck; namely the old bell or a bunch of gunpowder.

 

2. Exploit his AI.

Melee exploitation: Attack once, then run for dear life. Wait until he drops agro, and hit him again. Having a walking cane on hand, just in case, along with a spare couple of logsuits, would be nice.

Ranged exploitation: Every time the dragonfly is hit, he stops in his tracks, and does his stompy-fiery AoE attack. Use that knowledge to your advantage. You can, essentially, stunlock him. I've killed him numerous times this way with just about a dozen boomerangs or so. Boomerangs are my go-to method especially should I start out in Spring which means I'm not going to have a bunch of blowdarts ready. Besides, I prefer using teeth for tooth traps anyway.

 

*Note: it can very easily take over a day's worth of game time to kill him with melee or ranged attacks. Especially should he come during the night, better have some fire pits in an open field ready or a miner's helmet or something. Make sure you've cleared out anything you don't want burned from the area.

 

**Note: The Dragonfly's AoE can actually ignite fire pits, even endothermic fire pits.

I just took down my first Dragonfly today! I lead him to a forest away from camp and let him burn the trees and suck up the ashes til it put him to sleep. Then I ran up to him and rang Old Bell. He wakes up so to keep him in place I shot him with an ice staff 4x. Repeat twice more.

Can't wait to see him next summer in my new Scale Mail :)

i use the melee method.. kite untill he sleeps, hit twice, and repeat. i always set 2 endothermic fires up some distance from each other then run from one to the other while kiting... helps keeps your thermal stones cool (carry one, when it warms up switch it for the one you left at an endothermic fire)... make sure you have enough wood to keep the fires burning, and enough food to last for the 1 and a half days it takes to kill him in this way.

 

also wear log armour+ pig helmet

I usually just trap the Dragonfly between 2 very close together boulders and start hammering at the poor sucker... with caution. The fact that the Dragonfly can't move/fly past the 2 boulders and that it cannot break the boulders makes it so much more easier to fight it. Although, you can't just stand there and batter it, you have still got to use the good ol' kiting technique to kill it. You'll usually only have to have 1 log suit and 1 football helmet on you if you're extra careful, but take spares just in case.

 

I mean seriously. Are you just supposed to HOPE that you've accumulated

enough blowdarts and/or gunpowder by time Summer arrives?

 

There are 4 general ways to fight the Dragonfly

 

High Damage Delayed Attacks

 

Damage: Gunpowder, Old Bell, Slime

How to stop the Dragonfly from moving

  • Place many piles of 1 ash in a small area, and the Dragonfly will hang around to suck up each pile 1 by 1
  • Put the Dragonfly to sleep: Sleep Dart; It will sleep after it sucks lots of ash
  • Freeze the Dragonfly: Freezing Staff

 

Other Monsters

Lead the Dragonfly to the other monsters. Use a trail of ashes to lead.

 

Effective Monsters:

  • Big Tree Guards
  • Rock Lobsters
  • A lot of Tentacles

 

Ranged Attacks

  • Blowdart
  • Boomerang

Melee Attacks

 

A reasonably fast strategy is to repeat this sequence, which has 2 phases:

 

Phase 1: Move adjacent to Dragonfly

  • 4 hits from player to Dragonfly
  • 1 Swipe from Dragonfly to player 

Phase 2: Move away from Dragonfly

  • player evades Dragonfly triple Slam
  • player moves away from Dragonfly fire, and resets fire damage buff
  • use heals where required

With a Tentacle Spike, the player should go through phase-1 and get hit 14 times. Fire damage should be minimal. Time taken should be well under 2 minutes, cooling can be covered with a cold thermal stone.

 

It will require some equipment

  • Weapon: The better the weapon, the faster
  • Head and Chest Armor: Around 1200 durability worth for each slot (e.g. 3 log suits + 3 pig helmets); Less is needed if the weapon is better
  • Healing, not needed but safer to have; Total HP loss for perfect execution should be under 120

If something goes wrong, disengage by using sleep or freeze.

When I play, I use the Old Bell + melee attacks.

 

These 2 are the fastest (both kills under 2 minutes = 1/4 of a game-day), and are easy to find/craft, both obtainable in less than half a game-day.

 

Gunpowder is probably pretty easy to craft as well, but I like to leave them for hounds - light one and stand on it while the hounds gather around.

 

I don't find Dragonfly drops useful though.

  • Scalemail makes the next Dragonfly trivial if you want to use melee attacks (no need to kite to avoid fire). Won't get to use it for another 70 game-days (and then Dragonfly might not spawn next Summer). But even without it, Dragonfly is easy to kill.
  • Scaled chests... never had an issue with ordinary chests, although I suppose if you are paranoid about smoldering chests, and have a small base (1 firepit + 1 Ice Box + 1 chest), you can use a scaled chest instead and save on an Ice-Flingomatic. I rather have a bigger base and fuel an Ice-Flingomatic.

 

Except that both the chest and the armor are nearly useless.

 

the scaled chest isnt useless... you can store things in it. that's a use. It has 3 more slots than a standard chest and cant be burned down... so if the scaled chest is useless than normal chests are useless too. I guess you never use them either? well how could you? they are useless, therefore they dont have a use, therefore you cannot possibly use them. (how can you use something which has no use?)

 

My first scaled chest goes in the middle of my dragonfly kiting/fighting area.. It gets filled with wood, armour, weapons, salves... So that i wont ever be unprepared. After that i start replacing chests in base with fireproof ones... cos they look cool and they offer more storage (admittedly the footprint is larger).

the scaled chest isnt useless... you can store things in it. that's a use. It has 3 more slots than a standard chest and cant be burned down... so if the scaled chest is useless than normal chests are useless too. I guess you never use them either? well how could you? they are useless, therefore they dont have a use, therefore you cannot possibly use them. (how can you use something which has no use?)

You attacked the straw man's statement, but not mine.

What I said was "...both the chest and the armor are nearly useless.", which means "The Scaled Chest and the Scalemail are pointless because cheaper/better alternatives exist.".

What the straw man said and meant was "The storage provided by the Scaled Chest is useless.".

 

You also committed the Fallacy of four terms.

"they" does not connect to "impossible to be used" because "useless" does not connect to "not having a use".

 

My first scaled chest goes in the middle of my dragonfly kiting/fighting area.. It gets filled with wood, armour, weapons, salves... So that i wont ever be unprepared. After that i start replacing chests in base with fireproof ones... cos they look cool and they offer more storage (admittedly the footprint is larger).

And your point in that anecdote is?

 

to show that theres at least one use for the scaled chest. i cannot help with your lack of imagination i'm afraid.

Did I ever mention that the Scaled Chest doesn't having a single use? My point is that your precious scaled chest can easily be replaced with cheaper wooden chests and an Ice Flingomatic. You should note that acquiring the scaled chest requires you to defeat the Dragonfly, an extremely powerful mob.

Did I ever mention that the Scaled Chest doesn't having a single use? My point is that your precious scaled chest can easily be replaced with cheaper wooden chests and an Ice Flingomatic. You should note that acquiring the scaled chest requires you to defeat the Dragonfly, an extremely powerful mob.

 

dragonfly is pretty easy really and i also find it fun. it's not a chore for me, i look forward to the fight and the loot. just because you baulk at anything that remotely resembles a challenge doesnt mean everyone else does.

dragonfly is pretty easy really

Citation needed.

 

i also find it fun. it's not a chore for me, i look forward to the fight and the loot.

 

just because you baulk at anything that remotely resembles a challenge doesnt mean everyone else does.

That's very ironic and hypocritical. By your logic, then just because you find it fun, it's not a chore for you, and the fight + loot is worth it doesn't mean it is for everyone.

And also, can you please tell me how I "baulk at anything that remotely resembles a challenge"?

 

Can you please start providing valid reasoning?

 

You have yet to disprove my claims, which are:

* Fighting the Dragonfly is high-risk, low-reward.

* It is because the Dragonfly has a high amount of health and damage and its various forms of attacks are devastating. It is also because the player will always be set on fire and will usually overheat during the fight.

* Other methods such as using Gunpowder, Old Bell, Blowdarts, etc. are too expensive and still risky.

* Why fight a giant for 3 extra storage slots when you can just use 3 Boards for 9 extra storage slots?

* The Scaled Chest offers no benefits.

* It is so because it can be easily be replaced by cheaper wooden Chests and cheaper Ice Flingomatics. Using wooden Chests and Ice Flingomatics also offer A LOT more storage as a single machine can protect multiple chests.

* "Looking cool" does not count as a benefit.

* The Scalemail offers little benefits.

* Other cheaper armor provides more protection.

* It's only useful for fighting another Dragonfly, wherein it has a high chance of breaking.

* It sets mobs on fire, which spreads fires and may cause mobs to drop their loot as Ashes.

You have yet to disprove my claims, which are:

* Fighting the Dragonfly is high-risk, low-reward.

* It is because the Dragonfly has a high amount of health and damage and its various forms of attacks are devastating. It is also because the player will always be set on fire and will usually overheat during the fight.

* Other methods such as using Gunpowder, Old Bell, Blowdarts, etc. are too expensive and still risky.

* Why fight a giant for 3 extra storage slots when you can just use 3 Boards for 9 extra storage slots?

 

If you're being set on fire, you're doing it wrong. If you take any damage at all, you're doing it wrong. If you overheat, you should have prepared better. It's really not too hard.. but if you only ever avoid the fight you'll never learn the correct combat tactics.
 
Once you get the hang of it, it really isnt high risk at all.
 

 The Scaled Chest offers no benefits.

* It is so because it can be easily be replaced by cheaper wooden Chests and cheaper Ice Flingomatics. Using wooden Chests and Ice Flingomatics also offer A LOT more storage as a single machine can protect multiple chests.

* "Looking cool" does not count as a benefit.

 

If you say so. Of course it takes the same amount of gears to protect a scaled chest from fire as it does to protect a normal chest, and of course you still have to use just as much fuel to protect it. And of course it doesnt have more slots. And of course you would never want to build any chest away from your base for any reason, or at least if you did, you'd definately want to have to either build an ice flingomatic nearby or completely avoid the area during summer. Yes you are right, there are NO benefits at all.

If you could make a fireproof backpack id love it

 

just tank his punches and dodge its aoe. using any weapon better than a spear makes the fight easier


If you could make a fireproof backpack id love it

 

just tank his punches and dodge its aoe. using any weapon better than a spear makes the fight easier

Mind if I jump in?

 

Can you please start providing valid reasoning?

 

You have yet to disprove my claims, which are:

* Fighting the Dragonfly is high-risk, low-reward.

* It is because the Dragonfly has a high amount of health and damage and its various forms of attacks are devastating. It is also because the player will always be set on fire and will usually overheat during the fight.

* Other methods such as using Gunpowder, Old Bell, Blowdarts, etc. are too expensive and still risky.

* Why fight a giant for 3 extra storage slots when you can just use 3 Boards for 9 extra storage slots?

 

The dragonfly is tricky largely because there are no other lesser mobs that have a similar attack style to learn from. For example you can learn kiting from spiders which makes fighting a treeguard or a spider queen all the easier for it. Even the ancient guardian can be practiced for with clockwork rooks. What lesser monster acts like the dragonfly?

 

     A. Overheat? Maybe, but that's from being out in the sun too long anyway. I mean I've used melee weapons to take out the dragonfly without being burned once and no I wasn't playing as Willow -- it just takes forever. You hit the dragonfly once, then run away until he drops agro, and repeat until it dies. It takes over a day's worth of game time.

     B. How about just over a dozen boomerangs? They're relatively cheap. The trick is to "stunlock" the dragonfly through the knowledge that any time the dragonfly takes damage while buzzing around he immediately stops to perform his fire AoE. If you time the boomerang hits to be just after he finishes his fire AoE, he'll immediately stop to do it again. You just inch away every time you throw the boomerang and the dragonfly will never get close to you. The real trick is timing and catching the boomerangs.

     C. You're right. If your goal is to simply have more inventory space back at camp, you're far better served just making a few extra chests.

 

* The Scaled Chest offers no benefits.

* It is so because it can be easily be replaced by cheaper wooden Chests and cheaper Ice Flingomatics. Using wooden Chests and Ice Flingomatics also offer A LOT more storage as a single machine can protect multiple chests.

* "Looking cool" does not count as a benefit.

 

This is just simply not true. The chest, along with the contents therein, are immune to fire so long as the chest is not broken. This means that anything in there will still survive, for example, an unfortunate fire hound attack that goes awry. You can put things in there with relative peace of mind.

     A. Ice flingomatics aren't foolproof, and they can easily falter if the fire spreads quickly. The flingomatic is great for something starting to smolder, but doesn't cut the mustard once your entire camp is already ablaze.

     B. I was joking, but yeah, actually looking cool is a benefit, though arguably not practical, though there are practical applications for the scaled chest.

 

* The Scalemail offers little benefits.

* Other cheaper armor provides more protection.

* It's only useful for fighting another Dragonfly, wherein it has a high chance of breaking.

* It sets mobs on fire, which spreads fires and may cause mobs to drop their loot as Ashes.

 

The scalemail is Willow's perk on demand.

     A. But that extra armor doesn't save you from a freak lightning bolt that torches the forest you're in.

     B. Or when fighting/fleeing from fire hounds.

     C. True, but who said you had to use it offensively?

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