Antipants Posted September 15, 2014 Share Posted September 15, 2014 Bug Submission: Category: Gameplay Platform: PC Issue Title: Portable Server Alert Status Glitch Issue Description: Details: Deployed Portable Server 3, which was then discovered by a guard, and then treated as an "intruder". The guards DID NOT attempt to destroy the server. Alert status caused other nearby guards to converge upon location, upon which they all entered alert status, aiming and shouting at the poor, hapless server. A "chain reaction" of alert statuses ensued. None of the guards fired at the server, or changed from alert status. This meant that for each step I took, there were multiple "warning" tones, which quickly became very annoying. Every single guard in the map, even at alarm level 6, converged upon that location and entered alarm status. If they couldn't get line of sight on the portable server, they remained stuck behind another guard, yet remained in perpetual alert status. Summary: This glitch is serious, and potentially game-breaking. If it works for the player, they can freely explore or complete any map objectives while every guard on the map is busy either shouting at the portable server, or attempting to converge upon its location. If it works against the player (as it did for me), this can mean a no-win situation. I had two agents down close to the portable server. My third agent had all of the tools necessary (cloak/meds/meds carried by downed agents) to deal with the situation under normal circumstances. Furthermore, the elevator was located beyond the portable server, with no alternate route to it. Even if I sacrificed the downed agents, there was no possible way to exit the map. Klei, I LOVE your work, and this has not at all soured me on what is shaping up to be one of my favourite games ever, but this is definitely an issue that requires attention. Steps to Reproduce: (1) Try deploying a Portable Server 3 in a large, open room with multiple entrances. (2) Get one or more guards to detect the portable server. (3) If this doesn't trigger the issue, try having one of your agents incapacitated close to the portable server. Link to comment Share on other sites More sharing options...
Palpetinus Posted September 15, 2014 Share Posted September 15, 2014 This bug sounds hilarious!Or maybe not, it would probably destroy a sane person's ears. I'll attempt to reproduce the bug once I have time to confirm it. Link to comment Share on other sites More sharing options...
Antipants Posted September 15, 2014 Author Share Posted September 15, 2014 It actually was pretty funny, having all tiers of guards very angrily telling a portable server not to move. Forever. Thankfully, the portable server complied! Link to comment Share on other sites More sharing options...
CreekDK Posted September 15, 2014 Share Posted September 15, 2014 I also experienced this bug, but I was able to just move around the two alerted guards and manage to pick up the server right before darting into the elevator next to it, to end the mission. I found this report when I searched for the bug, which seems to cover the issue. Wade responded with this: Yup, this is a known issue that happens for all of the Portable Servers. We are currently looking into the issue and should hopefully have it fixed in the next couple of updates. Link to comment Share on other sites More sharing options...
Galdred Posted September 17, 2014 Share Posted September 17, 2014 I had a similar issue after last patch :Portable server got found by camera drone :Guards ran to it, and overwatched it.Internationale folded the portable server.The guards were frozen (ie nothing happened during their turn). Category: GameplayPlatform: PCIssue Title: Portable Server Alert Status GlitchIssue Description: Details: Deployed Portable Server 1, which was then discovered by a guard, and then treated as an "intruder". When recovered, the guards' turn froze. INVISIBLE, INC. branches/EarlyAccess_Sept16.111107 USER '25304366@steam'OS: Windows (WOW64).6.1.1DB1GAME 2.2.initial_escape.ftm_guard.2203125413 Link to comment Share on other sites More sharing options...
the truthseeker Posted September 17, 2014 Share Posted September 17, 2014 Does it happen still since Yesterday's update? Link to comment Share on other sites More sharing options...
Galdred Posted September 18, 2014 Share Posted September 18, 2014 Yes, my game froze after yesterday's update(but the bug is different, it is because the server was removed while guards could see it, but not the agent so they were on overwatch with no target, and their turn froze). Link to comment Share on other sites More sharing options...
Zhuzha Posted September 19, 2014 Share Posted September 19, 2014 Had the same glitch today. But unlike in Antipants' case, in my game guards returned to their usual behavior after a couple of turns. Link to comment Share on other sites More sharing options...
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