Chaos Posted September 17, 2012 Share Posted September 17, 2012 (edited) Hey guys. So I just started a few hours ago and thus far I'm really liking what I'm seeing. Loads of promise and I'm loving the art.The one thing I find myself frustrated with is Pig management. Like when I start chopping wood and they start then I need to walk to the point the pigs are almost off screen to get their attention again. And since they're kind of slow you need to stop and let them catch up. Or when they go out and try to fight stray spiders near the camp sites. Useful, but sometimes I just want them to back up cause they're going out too far into the dark and I can't hold a torch and axe at the same time.And then there's times when you lose one in the dark because he wandered off too far before you could get his attention with a torch and run into him days later.So why not make it so that we can research a tool in the form of a Pig Whistle or Horn? We can use the Gold Nuggets to make it since they have no uses at the moment. Give it a blow and the Pigs will stop what they're doing and regroup. You could make it ineffective at night so you'd still have to use a torch, but then at least during the day you'd have a way to call your troops back! Edited September 17, 2012 by Chaos Punctuation sweep. Link to comment Share on other sites More sharing options...
Excess Posted September 17, 2012 Share Posted September 17, 2012 And then there's times when you lose one in the dark because he wandered off too far before you could get his attention with a torch and run into him days later.I find this particular event quite amusing. Sometimes I simply don't stop for them to catch up so they get lost and surprise me days later when I run into them. I know, I'm a horrible person. Link to comment Share on other sites More sharing options...
Developer Kevin Posted September 17, 2012 Developer Share Posted September 17, 2012 My intention with the pigs is for them to seem a bumbling and bit chaotic. Wilson doesn't really speak 'pig', and they're just hanging out with him because they want more meat. Sometimes they overstep their bounds and punch tier 3 spider dens with no backup. Silly pigs!I still want the player to feel lonely, even when surrounded by a horde of hired pigs. I think that having too much *direct* control over them would undercut that. That said, their brains are pretty basic at this point, and I hope to add some more advanced (autonomous) behaviours as time goes on. I've also got a pig-related surprise coming in a couple of updates that I think you will all enjoy. Link to comment Share on other sites More sharing options...
Toaster Fu Posted September 17, 2012 Share Posted September 17, 2012 You sure like to tease don't you. Link to comment Share on other sites More sharing options...
Chaos Posted September 17, 2012 Author Share Posted September 17, 2012 Hey, I appreciate the response, and those are all valid points.I look forward to seeing what you guys do with the pig AI. Link to comment Share on other sites More sharing options...
Vulturas Posted September 17, 2012 Share Posted September 17, 2012 My intention with the pigs is for them to seem a bumbling and bit chaotic. Wilson doesn't really speak 'pig', and they're just hanging out with him because they want more meat. Sometimes they overstep their bounds and punch tier 3 spider dens with no backup. Silly pigs!I still want the player to feel lonely, even when surrounded by a horde of hired pigs. I think that having too much *direct* control over them would undercut that. That said, their brains are pretty basic at this point, and I hope to add some more advanced (autonomous) behaviours as time goes on. I've also got a pig-related surprise coming in a couple of updates that I think you will all enjoy.I don't want to be the one to say this, but by adding pigs you automatically dispelled part of the "loneliness" problem. The first time I found a pig and gave him some food, he started following me around, clumsy walking and rarely helping pig, but hey, it's fun and makes you feel less lonely. I still have him around and tend to avoid trekking at night near T3's XDSo why not this, to make pigs still seem off while still being able to help you, and accompany. Full moon werepigs? Link to comment Share on other sites More sharing options...
Mr.Pandastic Posted September 17, 2012 Share Posted September 17, 2012 Were bacon anyone? Link to comment Share on other sites More sharing options...
ParallelBlade Posted September 18, 2012 Share Posted September 18, 2012 (edited) Werepigs would be awesome.What if pigmen, went crazy at the scent of blood, and if you dipped below 15% health, they would attack you. This would make them seem a little more disconnected.Also, what if pigmen were a little less colourful, or more muddy, or gave of odour clouds? this would make them seem less friendly, in comparison to everything else. Edited September 18, 2012 by ParallelBlade Link to comment Share on other sites More sharing options...
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