Vulturas

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  1. They just stop cutting trees, even if you're in range of them, I can't figure out why, but they still say stuff about cutting down trees, but they only have an idle animation, or the happy wavy animation. If you move and cut down a tree again, they will rejoin you.Also, a very rare thing, once a pig froze, I don't know why, but he was facing a Sapling, and could be moved around only via pushing. Attacking him did not make him retaliate.
  2. Try Torchlight 2. Nuff said.And now.. From Romania, found out from TotalBiscuit.
  3. Curious about charcoal

    You use it to light up fires in fire pits, and it's a very good resource to do that! Also, you get coals from the spiky trees from swamp sometimes.
  4. The other characters are Willow and Wendy or something. Survive a lot, die, unlock girls. Girls don't grow beards so no effigy for them.
  5. If you catch multiple firefles, and then drop the stack, they will all drop as a group, so their name will be x(how many were in the stack).
  6. Indeed it isn't. My pigs just stop cutting trees because they want to; which is bad; because pigs are just creatures that should blindly do stuff (ie: attacking spiders, etc)
  7. Firefles are bugged(no pun intended)

    If you pick up multiple fireflies and you decide to drop them, you can only drop ONE firefly, but it's signed as multiple if you had multiple.
  8. Bees?

    Why not beefalo, pigmen, bees and spiders in the same area?
  9. Honestly I have no idea what I did when they utterly froze, but in the woodcutting scenario, I attempted to cut the tree once, after which I stopped and observed.
  10. If a tree happens to spawn on the very edge of the island, you cannot cut it down, usually it's somewhat in the water and can't be cut down. I think this is an issue that has been here for some time.Clicking the tree will merely make you go near it.Also, pigmen consider this tree a tree, thus they go near it when you commence to cut down a tree nearby.
  11. Beard hair

    Why not use hair when playing as the girls?
  12. The error thingy said this: Error: Error : data\scripts\stategraphs\SGspider.lua:50: attempt to index field 'brain' (a nil value) LUA ERROR stack traceback: data\scripts\stategraphs\SGspider.lua(50,1) in function 'onenter' data\scripts\stategraph.lua(347,1) in function 'GoToState' data\scripts\stategraphs\SGspider.lua(15,1) in function 'fn' data\scripts\stategraph.lua(318,1) in function 'HandleEvents' data\scripts\stategraph.lua(119,1) in function 'Update' data\scripts\update.lua(91,1)I had about 15 pigmen (one from a stray house, 5 from houses, 9 from pigman village or so) and engaged a T3 nest. Game crashed leaving me this message. Hope you can fix it XDPS: Seems that multiple pigmen can cause extra lag in large numbers.
  13. [BUG] Harvesting bees with... beefalos

    Why not turn Beefalos into suckers for honey? Who doesn't like free range organic honey?
  14. As the title says, move via the WASD, your command doesn't get cancelled. I think this is a bug... or a weird design decision at least.
  15. Attacking not Interrupted by the WASD

    No probs, I will keep hunting for bugs.
  16. G'day. If you got here you probably either wonder "What am I supposed to do here?" or "Lets see what tricks this other guy uses to abuse the game code and gain endless phat loots and survival". If you're from any group, feel free to read, and drop in yer thoughts about what ya think of the thing. If you just started, chances are you don't have anything researched, have 0 science points, and are butt-naked(standardized start for everyone). Now, you'd ask yourself, WWVD? (What Would Vulturas Do?) Look for this: Grass, Flint, Saplings, Carrots, Berries. Gather as much as you can within half of the first day, when the needle reaches to bottom, when it reaches bottom, most probably you will have 2 Twigs and 2 Flints. Craft them into an Axe from the Tools tab on the left, upmost tab, the one with the axe and pickaxe crossed. Now, cut trees. Pick up the Acorns and Logs, and cut as many trees as you can until the orange-like part of the clock. Once you reach that, leg it for a safe spot. A safe spot is where is there is NO spider lair. Open the map via the icon in the lower right, and you can see the map, you can zoom in via the mouse-wheel or the up and down buttons. If you don't see any circles with eyes and strings out of them near the place you want to camp out, you can start out by making a fire. There are three types of fire so far. Campfire Made by usign 3 Grass and 2 Logs. It won't stay through all the night most probably, so you may have to fuel it via the use of Acorns, Logs, Grass, Twigs, so on and so forth. If the fire goes out, it's out. You need to make a new campfire; and if you're in the middle of the night, you will have to do it quick. This type of fire will NOT appear on the map. Fire Pit The more expensive 2 Log+12 Stones counterpart. This fire WILL appear on the minimap, and will also use less fuel when making, why? Because the place will stay there where you decide to make it. Very fuel efficient and is the way to go if you decide to make a base. Torch This is a 3 Grass+1 Twig fire, often used to guide Pigmen when the night starts to settle, or to guard thineself against the darkness. It burns out quickly, and is just a way to help you make your fire in case of trouble. Always have a torch in your inventory. Do note that the Torch is used only when equipped. As a light source there are also the fireflies, but they offer too little light, and are most often decorative. Now, you probably know how to survive the night, and if you didn't find food after the first night, it's high time to do it. The easiest food to get is berries, and carrots. Berry buses appear on the map, so they're easy to locate. This is the most basic of food. Now, you will not settle to make a town in the spot you first decided to camp; there are better places. The best places to set up a permanent camp is in the forest areas marked by brown soil (not to be mistaken with swamp soil, which has tentacles and spiky stuff) and contains lots of trees. Cut some trees before preparing the fire, because fire in this game is a very destructive force. After getting used to the place, time to make a Science Machine, a 2 Rope+3 Plank+4 Stone item. When built, you can shove items in it, and get Science Points. Science points are visible in the topmost part of the screen, and they help you research new items, and make the recipe available. Amongst the best things to research is the Pig House, Meat Effigy (if you play Wilson), and Chest... and always the mighty Top Hat. Top Hat doesn't do nothing. It's a top hat. What more could you want? The Science Machine costs exactly 12 Grass, 18 Logs and 12 Stone. After refining the materials (Diamond icon on the left), you can build the machine. Do note that when you build the machine, it can't be moved. So be wary of where you want to set it in. Amongst the best things to research is the Gold Nugget(from mining stones and sometimes found on ground or in graves or near them), Silk(from spiders/ killing spider den), and the Amulet(which comes from graves and brings a considerable 60 points). Now, Chests let you store items, offering you a safe place to store your items, a chest is 4 Planks -> 24 Logs, and it has 6 storage slots. Which is very useful I might add. After a day or two of only Berries and Carrots you might want a real meal. If you ever saw a rabbit, pay him a visit, and stay away from him. The standard technique is baiting a rabbit via the use of a trap with a carrot under it, but it's ineffective, and costs a lot of resources. The best way to do it is via "Midlemanning" the rabbit hole. The trick implies you cutting the rabbit on his way to his rabbit hole, rabbits run ONLY to their holes when threatened. If you want to have a sure chance at getting the delicious rabbit Morsel, you will have to form a line that has the Rabbit, the Hole, and YOU; and the line has to be straight. If the rabbit is far enough from the hole, click the rabbit, you will run after the rabbit, and hit the rabbit when he reaches you. If the rabbit was far enough from the hole, you have a Morsel, if he wasn't... well... your morsel is in another hole. Assuming you have the morsel you will have to cook it via an open fire for maximum effectiveness of the food. This is the most basic way to get meat items as food. Now, onto the Pig House. Once built it gives you a Pigman, and if you feed the Pigman meat, he will follow you, and if you attempt to cut a tree, he will help too. Pigman if your friend that will often help you cut down forests, if you bring his friends, or make more, and attack spiders when he feels like it. Spiders can overwhelm one Pigman, but the more you have, the bigger the fight gets. Also note, Pigmen Houses can appear randomly generated by the world too. A good use of the Pigman is Manure; might be weird to say it, but getting the stuff and making farm plots is one of the best ways to make a steady income of food, though until you get enough manure to do that, it will take a time. Another use of the Pigman. Go hunting for rabbits, click on the rabbit, and click elsewhere. The Pigman will charge at the rabbit and kill it with one blow. If the Pigman isn't hungry, you'll get a very easy morsel. If he's hungry, well, try until he's full. Now onto the dangerous stuff that can kill you. Firstly, never attack pigmen, they're your friends and can pretty much finish you if they're all neutral to you and you decided to attack them. Secondly, if you want to kill Spiders take note: you will have to kite them, and have a weapon (pickaxe or axe). Whack on the nest (avoid doing it at night for multiple reasons including death, and other spiders helping out), and some spiders will pop out. Remember, there are three tiers of Spider Nests #1 Is one big bump, #2 has a bump on the bump, and #3 has a bump on the bump on the bump. Do not engage the 3rd one unless you're very skilled at kiting around the nest while trying to whack at it. Kiting means running after hitting the nest and attacking the spiders one at a time while avoiding their attacks. A Spider will sustain two attacks before dying, and will drop Silk or Monster Meat. (Monster meat can be cooked, will restore hunger, but will injure you). After killing the nest you will probably get Silk, and some Spider eggs. Plant the eggs, get another Spider Nest, enjoy. Now, the darkness. Stay out in the darkness without light for a long time and you will die. Period. Stay in light when the night time falls. Hunger is a main factor of the game, you starve to death, you die. Another threat is the Swamp. Go there and tentacles can end your life if you stay near them and admire the Japanese fantasy that the devs added. This is all for now, I might add later when I get more ideas of what to write.
  17. Hurt my feelings? Kid, ya ain't even close to doing that. (Passive: Rock Skin)
  18. It's really like that. A subforum where people can suggest their stuff. It's getting at that point where questions/feedback subforum is turning into a suggestions fest. Could the server mods add a Suggestions subforum before the other subforums clutter up with suggestions?
  19. Most people that have bees suggesting stuff were people that had 1-2 days max of play time, you figured that out, right?
  20. They will probably offer rebindability and other stuff once they make a damn settings options XD
  21. Help the dummy please!

    Isn't it in the gift tab? Wild guess.
  22. Animals and Traps

    (Looks at message)(Stares)(Leaves)
  23. I just want to see it separated before it gets too cluttered and finding questions will be a hell. People have the mentality that if the game doesn't have stuff, they won't get stuff unless they suggest ideas. Why not wait for a few months, and if you still think that something is missing, say then?
  24. Actually shows how much people actually read the forums. That's what's getting on my nerves. Kids these days... (waves stick)
  25. Research

    Nope. It's not a bug.