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Lately, some of the efforts by the devs to get us out of our turtling ways have been of the stick variety, meaning the hell hounds and krampus etc. Now lets get together and try and think of some ideas that will reward us with becoming nomads, that will give us the metaphorical carrot so to speak.

My idea, not a terribly original one I admit, is procedurallly generated infinite worlds, like minecraft. I actually thought this game was going to have much larger maps and was sorely disappointed when exploration meant walking around only a single digit number of islands.

maybe random bones that would drop from some mobs, and with the bones you would be able to tame the dogs to be your pets. When tamed they would kind of act like pigs, and fight creatures for you or fetch food...

What do you think?

Agreed, everything they have done to make things harder on turtles/farmers has made it ever more tempting for me to stop wandering the map freely gathering wild resources and exploring new locations. I made a thread specifically about my "nomad" problem earlier today. The addition of pigs being limited and krampus destroying my chests for killing rabbits just pushes it over the top.

http://forums.kleientertainment.com/showthread.php?3803-Death-of-a-Nomad

Edited by winddbourne
maybe random bones that would drop from some mobs, and with the bones you would be able to tame the dogs to be your pets. When tamed they would kind of act like pigs, and fight creatures for you or fetch food...

What do you think?

I think you are gonna love this thread: Taming the beast.

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