edwardtmclean03 Posted March 7, 2014 Share Posted March 7, 2014 How would I create a weapon that can be thrown and attck with in hand based on distance? Link to comment Share on other sites More sharing options...
UnderwearApp Posted March 7, 2014 Share Posted March 7, 2014 Not sure myself, but if you look at the spider warrior code, it may help as they leap when far and melee when close. Link to comment Share on other sites More sharing options...
edwardtmclean03 Posted March 7, 2014 Author Share Posted March 7, 2014 Thanks Farnsworth I didn't even think of that, good idea. Ill post any discoverys back for others use Link to comment Share on other sites More sharing options...
edwardtmclean03 Posted March 8, 2014 Author Share Posted March 8, 2014 Actually found a use of it in game, if you look in the Monkey prefab. However the has ammo function is written to check for poopstack, I need to re-write to check for distance from target. If someone could help me come up with the IF statement id be really grateful Link to comment Share on other sites More sharing options...
Dryicefox Posted March 13, 2014 Share Posted March 13, 2014 Actually found a use of it in game, if you look in the Monkey prefab. However the has ammo function is written to check for poopstack, I need to re-write to check for distance from target. If someone could help me come up with the IF statement id be really gratefulYou could also check out the rock throwing mod... Link to comment Share on other sites More sharing options...
squeek Posted March 13, 2014 Share Posted March 13, 2014 You could also check out the rock throwing mod...It was solved here Link to comment Share on other sites More sharing options...
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