Dryicefox

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About Dryicefox

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Don't Starve Together
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  1. It's taking the location of the character one has clicked on and setting their location to the location of your own character.
  2. Sure. Attacker clicks/acts on Target, Target's location is changed to attacker's location.
  3. Alright, so a friend and I are working on a character that is able to "store" another character in them. We are essentially making an action that sets the affected character's location to the location of the affecting character, and also sets their anim build to an "invisible" build. My method of thinking is to create an action that sets a tag on the affected character "stored" to ensure that the character cannot be "stored" twice Function "onstored" that sets the affected character's anim build to invisible, sets their location to that of the acting character, and strips them of their actions Function "onunstored" that sets the affected character's anim build back to the target's original anim build and gives them their autonomy back. My main problem is finding a way to code a target object that refers to the affected user.