VeryCoolCat Posted October 25, 2013 Share Posted October 25, 2013 Woodie turns into a werebeaver quite often when entering or exiting caves and its been that way since he was released. Is this supposed to be an implemented feature as a negative aspect of Woodie or is it an unexpected side effect of updates? Link to comment Share on other sites More sharing options...
TeoSS69 Posted October 25, 2013 Share Posted October 25, 2013 Caves have their own Day/Night and moon cycles. So you're just entering caves at a full moon when this happens. Link to comment Share on other sites More sharing options...
VeryCoolCat Posted October 25, 2013 Author Share Posted October 25, 2013 Caves have their own Day/Night and moon cycles. So you're just entering caves at a full moon when this happens. If you spend too much time in a cave or outside of a cave. You will turn into werebeaver regardless of moon cycle as soon as you enter or exit. Link to comment Share on other sites More sharing options...
TeoSS69 Posted October 25, 2013 Share Posted October 25, 2013 If you spend too much time in a cave or outside of a cave. You will turn into werebeaver regardless of moon cycle as soon as you enter or exit.Oh, bug report it then. Link to comment Share on other sites More sharing options...
VeryCoolCat Posted October 25, 2013 Author Share Posted October 25, 2013 Oh, bug report it then. Woodie was introduced in July... and this has been a persistant problem and has not been fixed. So I'm looking for a definitive answer on whether this is a glitch or an accidental but now intended gameplay mechanic. Link to comment Share on other sites More sharing options...
TeoSS69 Posted October 25, 2013 Share Posted October 25, 2013 Woodie was introduced in July... and this has been a persistant problem and has not been fixed. So I'm looking for a definitive answer on whether this is a glitch or an accidental but now intended gameplay mechanic.And only the devs can answer that. And guess where they hang out more? Yep, the bug tracker forum : http://forums.kleientertainment.com/index.php?/forum/17-dont-starve-bug-tracker/ Link to comment Share on other sites More sharing options...
simplex Posted October 25, 2013 Share Posted October 25, 2013 It's a consequence of the world "catching up" the elapsed time when you enter/exit caves, which is done by advancing days until the worlds are matched. If one of these days happens to be a full moon... Link to comment Share on other sites More sharing options...
Developer Kevin Posted October 25, 2013 Developer Share Posted October 25, 2013 I just fixed it (and some chester rot and beard issues, all stemming from the longupdate). It'll go live some time next week in the next hotfix. Link to comment Share on other sites More sharing options...
23rd Posted October 25, 2013 Share Posted October 25, 2013 I just fixed it (and some chester rot and beard issues, all stemming from the longupdate). It'll go live some time next week in the next hotfix.You just gave me the idea of Chester with a giant beard. That's getting stuck in my dreams tonight. Link to comment Share on other sites More sharing options...
The Letter W Posted October 25, 2013 Share Posted October 25, 2013 You just gave me the idea of Chester with a giant beard. That's getting stuck in my dreams tonight.Chester when viewed under Low Sanity. A beard with teeth and legs. Link to comment Share on other sites More sharing options...
the truthseeker Posted October 25, 2013 Share Posted October 25, 2013 The Teratoma from hell is...actually named Chester and sorta cute... Link to comment Share on other sites More sharing options...
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