Hi. Posted Wednesday at 06:54 PM Share Posted Wednesday at 06:54 PM (edited) I like some things about it and some things I don't. I like how it changes your world (sort of like terraria hardmode) and forces you to use new items and think outside of the box. I also really like the shadow rifts, it makes the caves dangerous again post FW. Now as for what I don't like, I don't like how 60% - 80% of the creatures from the rifts you encounter are really annoying. I also don't like how some pre rifts items became useless due to planar shenanigans. When rifts were first added everyone kept saying how they didn't change anything (which was sort of right since at that point in time the most note worthy change were the brightdshades) but now I think they are quite impactful and have, sort of, grown on me. Thats just my opinion though im sure a lot of people probably disagree but again, it's just my opinion Edited Wednesday at 06:57 PM by Hi. 1 Link to comment https://forums.kleientertainment.com/forums/topic/171732-rift-content-is-over-hated-kinda/ Share on other sites More sharing options...
Nikki Darks Posted Wednesday at 11:20 PM Share Posted Wednesday at 11:20 PM My hatred, or rather issue with Rift content isn't even related to the content they provide. It's mostly due to how late into the game you get access to it, so late into the game that everything you get is already less impactful due to being in late game means you're already prepared/overprepared for everything. It renders the content pointless IMO. Besides ofc the clear "we added a problem and tools to solve it" parts of rift content. Also, I hate rift content because of how much time was wasted on the mediocre product it all is, we could've had all skill trees finished by now, we could've had more base game content done, but no. Multiple years wasted on content you get to participate in after MANY in game hours spent trying to unlock it. 1 Link to comment https://forums.kleientertainment.com/forums/topic/171732-rift-content-is-over-hated-kinda/#findComment-1868565 Share on other sites More sharing options...
GrapeVruit Posted Wednesday at 11:43 PM Share Posted Wednesday at 11:43 PM (edited) I like the stuff the rifts have offered over the years, though I'm not sure this kind of progression is compatible with a game like DST, where dying is incredibly punishing and could lead to the whole world getting reset. I'm guessing that's why recent skill trees have given the characters extra power, whether that be raw damage, AoE, or easier revival options. With how long these things take to get to, it'd be incredibly frustrating if the player lost the world by dying to the first Brightshade or Ink Blight that they saw. Edited Wednesday at 11:44 PM by GrapeVruit 1 Link to comment https://forums.kleientertainment.com/forums/topic/171732-rift-content-is-over-hated-kinda/#findComment-1868569 Share on other sites More sharing options...
Baark0 Posted Thursday at 12:29 AM Share Posted Thursday at 12:29 AM My main issue with rifts is the lack of shadow rift bosses. The mega blight doesn't count since it doesn't even actively attack you, and the ink blights are more of a mini boss than an actual boss. The progression of the shadow rifts is nonexistent too, as from the moment rifts open, you have access to 100% of shadow rift content instantly. Compared to lunar rifts which can easily take several seasons to fully progress through, and it just feels a bit empty. Hopefully the update coming in june adds some progression to shadow rifts and isn't just the final boss, but I'm not holding my breath. 3 Link to comment https://forums.kleientertainment.com/forums/topic/171732-rift-content-is-over-hated-kinda/#findComment-1868586 Share on other sites More sharing options...
Grove Posted Thursday at 02:20 AM Share Posted Thursday at 02:20 AM 1 hour ago, Baark0 said: My main issue with rifts is the lack of shadow rift bosses. The mega blight doesn't count since it doesn't even actively attack you, and the ink blights are more of a mini boss than an actual boss. The progression of the shadow rifts is nonexistent too, as from the moment rifts open, you have access to 100% of shadow rift content instantly. Compared to lunar rifts which can easily take several seasons to fully progress through, and it just feels a bit empty. Hopefully the update coming in june adds some progression to shadow rifts and isn't just the final boss, but I'm not holding my breath. Which kinda sucks considering they're cooler, at least imo. Shadows are also, the original force in the DS world, so the fact they got hoed is kinda crazy. Though, hopefully they get their justice in their upcoming update 1 Link to comment https://forums.kleientertainment.com/forums/topic/171732-rift-content-is-over-hated-kinda/#findComment-1868598 Share on other sites More sharing options...
eeriecupid Posted 13 hours ago Share Posted 13 hours ago I like that it’s more like terraria hard mode, but hate it because I’m bad at this game Link to comment https://forums.kleientertainment.com/forums/topic/171732-rift-content-is-over-hated-kinda/#findComment-1868898 Share on other sites More sharing options...
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