Ridley Posted January 16 Share Posted January 16 49 minutes ago, astareus said: I thought the red was an indication to press the button the and yellow for the chords, then the blank one for a skip. The problem with that is the red button needs to come after every chord and blank, otherwise your interpretation looks like this: 3 chords and a skip combined on one beat, followed by 2 skips and a chord on the other beat. It would be a 2 beat song, that plays more notes than it has bells, and has meaningless skips. Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1848934 Share on other sites More sharing options...
GimplyGoose Posted January 16 Share Posted January 16 One thing I've noticed with the rotary music box puzzle is that you can input more than three notes per beat and it will play them back. The fact that there are three bells doesn't matter. The solution possibly contains more than three notes per beat. Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1848937 Share on other sites More sharing options...
Swiyss Posted January 16 Share Posted January 16 21 minutes ago, Ridley said: The problem with that is the red button needs to come after every chord and blank, otherwise your interpretation looks like this: 3 chords and a skip combined on one beat, followed by 2 skips and a chord on the other beat. It would be a 2 beat song, that plays more notes than it has bells, and has meaningless skips. it would be 2 chords yes. like ding dong and I tried and it didn't work like that. tried F#^ A^ B^ G#v E^ Ev click D#^ Cv click and A^ B^ G#v E^ click F#^ F#v D#^ Cv click both didn't work ^ is high octave and v is low octave 1 hour ago, astareus said: yellow for the chords, then the blank one for a skip. I said this but didn't try, here I tried the blank for the sharp notes and yellow for non-sharp notes. no skips Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1848938 Share on other sites More sharing options...
kiwikenobi Posted January 16 Share Posted January 16 I personally think the hint we've been given is to not mess with the musical lock at all until we solve another puzzle that will give us some sheet music or other code that clearly translates into something we can enter into the musical lock. Because unless the clue for it is extremely clear, there's too much room for error with the sheer number of combinations that there are for the musical lock. That said, I don't know where to look for this theoretical other puzzle. 2 Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1848950 Share on other sites More sharing options...
Ardcrumb Posted January 16 Share Posted January 16 Sap bucket vs musical door who wins the frustration off 1 Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1848960 Share on other sites More sharing options...
Swiyss Posted January 16 Share Posted January 16 4 minutes ago, Ardcrumb said: Sap bucket vs musical door who wins the frustration off Crazy that we assumed every single wrong insane solution but not the most simple one, Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1848961 Share on other sites More sharing options...
LavenderLillie Posted January 16 Share Posted January 16 (edited) Update: There's been a change to the empty stamp in the Victory Journal It now has 3 lines in it on the large side Notably, this is similar to the gaps in between the numbers on the Buckeye Banking slip, so presumably we need those numbers plus something else Edited January 16 by LavenderLillie 2 Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1848963 Share on other sites More sharing options...
user1464576869 Posted January 17 Share Posted January 17 (edited) Three dividing lines makes me assume the first half of the stamp(s?) as being made up out of 4 components. Unless of course the lines themselves are supposed to represent the components. I can't think of a single thing that has 4 components to it within these pages. Edit: forgot to mention, reason I'm entirely glossing over the banking numbers is just because they seem to continue more than 4 after being cut off. Maybe that doesn't matter though. Edit2: you know... if you count the stamps, and think of the key and the toolbox as one... then that makes 4 stamps on the same page. But, it's kind of a stretch and what does that even mean Edited January 17 by user1464576869 1 Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1848976 Share on other sites More sharing options...
Ridley Posted January 17 Share Posted January 17 15 minutes ago, user1464576869 said: Three dividing lines makes me assume the first half of the stamp(s?) as being made up out of 4 components. Unless of course the lines themselves are supposed to represent the components. I can't think of a single thing that has 4 components to it within these pages. Some are saying this because of the lines: I tried a few things with it and got nowhere. I also don't understand how these 4 numbers would be the first part of a two part puzzle. If this involves music theory somehow, I also don't see kicking myself for missing this "tiny" but important thing. Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1848977 Share on other sites More sharing options...
Popian Posted January 17 Share Posted January 17 6 hours ago, Ridley said: The color and sizes of the circles don't make sense for the hatch puzzle. Maybe they have a dual meaning. The size is a representation of wavelength(?). This is apparent with the large circle, where the inner one is for the impact of hitting the metal and the outer one is for for the reverb. It's possible that the colors were added to suggest that there is a distinction between the squeaks, so you could trial and error it by swapping L for R. That isn't to say that it can't have a dual purpose, only that there is no indicator whether it is relevant. Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1848978 Share on other sites More sharing options...
Ridley Posted January 17 Share Posted January 17 1 minute ago, Popian said: there is no indicator whether it is relevant. Yeah, that seems to be the larger trend at hand with this final puzzle too. Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1848979 Share on other sites More sharing options...
Ke_Soul Posted January 17 Share Posted January 17 7 hours ago, Ridley said: Some are saying this because of the lines: I tried a few things with it and got nowhere. I also don't understand how these 4 numbers would be the first part of a two part puzzle. If this involves music theory somehow, I also don't see kicking myself for missing this "tiny" but important thing. 1275* I think are the numbers we can dial on that ring door and open it, this is theory based on interpretation that ring door is based on old retro phone. It's just black and white buttons + red button is what tilts me + I tried it multiple times with different ways. Its not working, but maybe its just me doing it wrong, + I didn't assumed last number is anything except 8 and 9. I really wish someone just tried setting note length to 5, the click the switch, and tried every possible combination 1275 + last number(like last number being 0-9,using only white buttons). If nobody does that and progress just sticks, ill do it myself. Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1848993 Share on other sites More sharing options...
Malfario Posted January 17 Share Posted January 17 13 hours ago, Ridley said: Some are saying this because of the lines: I tried a few things with it and got nowhere. I also don't understand how these 4 numbers would be the first part of a two part puzzle. If this involves music theory somehow, I also don't see kicking myself for missing this "tiny" but important thing. I just realiced, the name on the firts line, "Witherstone G", What if the G is actually a 6, and so it will connect with the 643 note, maybe each of the three names had a number at the end and the lines on the 643 notes indicate in which line they were. Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1849015 Share on other sites More sharing options...
DanHameln Posted January 17 Share Posted January 17 41 minutes ago, Malfario said: I just realiced, the name on the firts line, "Witherstone G", What if the G is actually a 6, and so it will connect with the 643 note, maybe each of the three names had a number at the end and the lines on the 643 notes indicate in which line they were. For me Its don't make sense for it being 6 since G is for George should be in this document lore-wise. (What kinda check doesnt have a name?) If connecting 634 note we already can see what 6 4 3 are only missing numbers in here and the last number probably being zero have much more ground It feels more complicated if for example we can turn like this With 6 1 2 7 5 ? For (meaning for Wagstaff as person) - 4 (Four) Tu (meaning for Tuesday as part of Date) - 2 (Two) Its still can be coincidence really Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1849018 Share on other sites More sharing options...
user1464576869 Posted January 17 Share Posted January 17 (edited) It is hard to ignore as mentioned that they are all unique numbers. 1275, 643. The lines of 643 makes it easy to imagine them stacked on each other. 4 6 3 But then the 3 is the only number that's even offset in it's vertical position as well? 6 and 4 are the same height there.. I don't understand what that means. I thought about layering the three numbers between the other four. So 1426735. And as stated before again, it's interesting that these all numbers when ordered into the alphabet correspond to legitimate keys on a piano. ADBFGCE. But there's just nowhere I can think to apply any of it. 1426735 is also a larger set of components than what the hint suggests to make use of? Being four plus one. Unless the One is the 643 as a collection Edited January 17 by user1464576869 Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1849019 Share on other sites More sharing options...
layangan putus Posted January 17 Share Posted January 17 Annoying 2 octave range, 20 possible bars, and multiple notes for each bar. I HATE PUZZLES! 1 Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1849020 Share on other sites More sharing options...
Vahnheim Posted January 17 Share Posted January 17 was this used anywhere? i was looking somewhere with a 2 digit number to use in the music phone Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1849022 Share on other sites More sharing options...
AlexAT Posted January 17 Share Posted January 17 I tried alot of combinations (more than 30) and gonna die soon... Btw there's can be even pauses if you just press red button without changing number. Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1849023 Share on other sites More sharing options...
Ridley Posted January 17 Share Posted January 17 (edited) Hmm, I had an idea but I lost it. Maybe someone can pick up my trail. So if the 1275 was the first part of a puzzle, what is that puzzle? If you look at the ingredients in order of appearance in the book, then you would see this: What is interesting is that the first 3 ingredients shown here have specific alchemy values, but the final one is a mystery because it is combined with another. The first part of the puzzle could be figuring out that mushroom's values. I believe I have already done that. I have taken the 643 note and applied by the previous ingredients' values by taking the 6th, 4th, and 3rd alchemy value listed in the final solution. The values show up in a consistent order across all ingredients, but this is the only place they are all lined up. 643 would be Germ, Circle, Spiral. Then I took the lines under the 4 and 3 to represent which way the switch is thrown based off the line on the switch: So Circles are up and Spirals are down. For the Germ value (or 6 value), I start the sequence with it up, but never switch the octave on it later. The chords I enter look like this: Spoiler I thought of a slightly different way of doing this, but it slipped my mind. What I like about this idea is that: Spoiler it is a two part puzzle is has a parallel to the potion puzzle but could be solved in either order there is probably some tiny thing I am missing this was suggested awhile ago before we were told that some people were really close it utilises the 643 note which was teased the same time as the alchemy book it uses the unused bank note that was kept with the rest of the notes Wagstaff uses to enter his secret base it can also fit into the stamp area like this: But this doesn't work and I can't tell if I am super close or chasing delusions. Edited January 17 by Ridley Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1849027 Share on other sites More sharing options...
layangan putus Posted January 17 Share Posted January 17 (edited) 1 hour ago, Vahnheim said: was this used anywhere? i was looking somewhere with a 2 digit number to use in the music phone 15 lights in total, which are still within either the range of 20 bars or 24 notes. Starting from C4 to B5, there are 24 notes in total within that 2-octave range, or simply 12 notes in an octave. Tried 8 bars with that combination: 1 for C4 (low) 2 for C#4 (low) 3 for D4 (low) 9 for G#4 (low) 15 for D5 (high) 14 for C#5 (high) 13 for C5 (high) 7 for F#4 (low) It didn't work. Maybe the combination indicates that "1st - 2nd - 3rd - 9th - 15th - 14th - 13th - 7th" bar has note(s), but what combination of 24 notes for those bars? Also, what a cursed torn deposit slip and a confusing "643" note. Edited January 17 by DST enjoyer Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1849029 Share on other sites More sharing options...
Malfario Posted January 17 Share Posted January 17 34 minutes ago, Ridley said: this was suggested awhile ago before we were told that some people were really close When was this stated ? might be good to go back to all the theories before this was said to close the range of posibilities Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1849030 Share on other sites More sharing options...
Ridley Posted January 17 Share Posted January 17 14 minutes ago, Malfario said: When was this stated ? might be good to go back to all the theories before this was said to close the range of posibilities 1 Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1849031 Share on other sites More sharing options...
Nikki Darks Posted January 17 Share Posted January 17 8 minutes ago, Ridley said: At this point just tell us who got close, this went from an interesting ARG to just throwing random stuff at the wall. We don't even get to see what sticks because there are no indicators telling us if we're doing something wrong or correct. Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1849033 Share on other sites More sharing options...
user1464576869 Posted January 17 Share Posted January 17 How was the alchemy puzzle solved anyway, if it counts as solved yet. It seems to have been easy to find the ingredients per potion, but was that trial and error or did it ever tell us something important that was only ever talked about in the discord? Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1849035 Share on other sites More sharing options...
Malfario Posted January 17 Share Posted January 17 11 minutes ago, Nikki Darks said: At this point just tell us who got close, this went from an interesting ARG to just throwing random stuff at the wall. We don't even get to see what sticks because there are no indicators telling us if we're doing something wrong or correct. Nahhhh, that would super lame, i get its frustrating but i dont want them to just give us the answer, we are close we just need a lttle bit more time Link to comment https://forums.kleientertainment.com/forums/topic/168280-new-arg-link/page/68/#findComment-1849037 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now