Maxil20 Posted March 15, 2025 Share Posted March 15, 2025 32 minutes ago, WilsonHiggs said: My point was basically that stuff like and eggs is avaraible with stuff like hound waves, goats, giants or frog rains which, imo, kills the rest of dishes with similar stats. I am someone who likes to use other dishes once i finished the content but realistically the game doesnt give me a reason to do that when i have bundles of bacon and eggs ingredients, obtained passively while doing other stuff, getting dusty in a chest I can agree on that. I definitely think it's just a side effect on having a sheer volume of mobs you can kill to get meat based ingredients. Unlike veggies/fruit, which usually require a specific source to cultivate/harvest, you can kinda kill just about any mob ever to fufill meat/egg needs, and there's dozens to choose from. It does make it hard to recommend those options since while they do get considerably better in midgame and beyond, meat based dishes are already very good early on and also get considerably better in the midgame and beyond. I don't think meat based options need to be nerfed (other than the stew, and I'll be honest I have no idea how people would react if the stew's hunger got dropped to a more realistic ~100) since both meats/veggies get pretty close to each other in the lategame (At least from my personal experience, making bundles of puree/figatoni and the like). I wish there was a better incentive to make veggie dishes early on, since the only "decent" options that don't require investment are jam, muffins and trail mix, and that doesn't really hold a candle to any meat dish for the first ~40-50 days unless you hyper focus on them. 50 minutes ago, cybers2001 said: Right, but what is a trap to use at this point? Drying racks? There's a difference between being useful and being good. Bundling wraps are useful, but are they good? If bundling wraps are so great, why did we need icker preserves or polar bearger bins? People hated on my proposed alternatives to bundling wraps, and yet here we are in 2025 with some great alternatives to bundling wraps that many people didn't ask for, yet they all love it. I mean the thing about the post is you wanted to nerf bundles, and Klei added the preserves/bin without nerfing/changing bundles themselves in any way, shape, or form. That's why I didn't consider it a rework, they just added more options (and obviously, those options are appreciated, especially the Bin < 3). If they did something like that with crock pots where they add new items/structures but don't change the crockpot's mechanics/functions itself, then I wouldn't really mind too much. As for traps, I specifically mentioned farming because it was the one and only trap on the cooking avenue, and it's why it did stick out a lot, and why people wanted it changed. Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807412 Share on other sites More sharing options...
Cheggf Posted March 15, 2025 Share Posted March 15, 2025 5 hours ago, Wawchik said: Sometimes I feel like people on forums just don't play the game Yes, I agree. People who just talk about how the only foods you should ever eat are pierogis and meatballs clearly don't play the game since they'd see those foods aren't very good. 7 hours ago, WilsonHiggs said: Expensive? Hahahah Great way to make me read your huge book when you start the comment like that. You're clearly here for a genuine discussion and aren't just mad that I don't AFK in base without ever actually doing anything like you clearly do. Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807414 Share on other sites More sharing options...
cybers2001 Posted March 15, 2025 Share Posted March 15, 2025 15 minutes ago, Maxil20 said: I mean the thing about the post is you wanted to nerf bundles, and Klei added the preserves/bin without nerfing/changing bundles themselves in any way, shape, or form. That's why I didn't consider it a rework, they just added more options (and obviously, those options are appreciated, especially the Bin < 3). If they did something like that with crock pots where they add new items/structures but don't change the crockpot's mechanics/functions itself, then I wouldn't really mind too much. As for traps, I specifically mentioned farming because it was the one and only trap on the cooking avenue, and it's why it did stick out a lot, and why people wanted it changed. Well yes, because I attribute a lot of the balancing issues of the food system to bundle wrap. Though nerfing it isn't even really a hill I cared enough about to die on. The problem is people completely shut down any conversation to propose changes to a system because theychoose to default to the skeptic viewpoint and be afraid that the game will just be harder for no reason (despite the fact that, if anything, all we've had for years is power creep). As if middle ground doesn't exist. Out of curiosity, you must surely have a ton of icker preserves by now. What do you still use bundle wrap for that spoils? Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807420 Share on other sites More sharing options...
HowlVoid Posted March 15, 2025 Share Posted March 15, 2025 I think something like this could exist along side the already present cooking. Where cooking things with separate structures that add more complexity could provide high quality dishes, maybe even with an assortment of effects. Example: Preparing the eggs separately and with garnish could give high quality scrambled eggs, with a +10 hp recovery to whatever dish they're added to. But having something so... extravagant, means it's probably better of as a mod. It's not really something that's going to improve the game in any capacity. Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807422 Share on other sites More sharing options...
AliceShiki Posted March 15, 2025 Share Posted March 15, 2025 1 hour ago, cybers2001 said: Sounds like apples to apples to me. A lot of people use auto-crockpot mods for batch cooking. It is rather tedious. If anything, the farm update demonstrated that Klei knows how to change things in a way that can be more complicated but also more rewarding. Why wouldn't you give them the benefit of the doubt that they could do something fun? Just because you're unable to expand your mind to the idea doesn't mean that Klei couldn't. Farming was useless, so it needed a rework. Crock Pot isn't useless, so a rework for it is debatable. How is this "apples to apples"? There is no logic to this statement. Useless systems require reworks to become useful. Useful systems being reworked is completely different from having a useless system being reworked. Farming was reworked because it was useless, not because people wanted a change of pace. It's a completely different situation. Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807423 Share on other sites More sharing options...
cybers2001 Posted March 15, 2025 Share Posted March 15, 2025 55 minutes ago, Mike23Ua said: Yes, and this would also nerf a ton of peoples familiarity with the game including my own… where I have been known to build crockpots near boss fights throw ingredients into the cookers and let foods cook during the fight so I can run over grab it up and eat it to heal up when needed.. while it likely wouldn’t impact expert DST Players, it would make the game a bit harder for the newbies, mid-level players etc.. This is such a vague response I don't even know how to address it. Like you really stubbornly don't want to adapt to changes at all? How do you know that any changes would automatically make the game harder for you (and the newbies, which you are totally not a part of, of course) 55 minutes ago, Mike23Ua said: I tend to like to think 3 or 4 stages ahead of everyone else so I just figured that if Healing Foods were so OP & Spammy, nerfing them would bring back some of the challenge within the game. 3 to 4 stages ahead of everyone else, but can't fathom a world where other cooking structures exist. Hmm... 15 minutes ago, AliceShiki said: Farming was useless, so it needed a rework. Crock Pot isn't useless, so a rework for it is debatable. How is this "apples to apples"? There is no logic to this statement. Useless systems require reworks to become useful. Useful systems being reworked is completely different from having a useless system being reworked. Farming was reworked because it was useless, not because people wanted a change of pace. It's a completely different situation. I used old farms. Dragonfruit pies were especially useful when taming beefalos back in the day. Man, imagine if Klei only improved existing systems that were traps. We wouldn't have new food preservation tools, we wouldn't have faster resource harvesting. We wouldn't have multiple new methods of teleportation and mass transportation. You know what is useless, though? 90% of the the food dishes that exist in the game today. Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807425 Share on other sites More sharing options...
Maxil20 Posted March 15, 2025 Share Posted March 15, 2025 18 minutes ago, cybers2001 said: Out of curiosity, you must surely have a ton of icker preserves by now. What do you still use bundle wrap for that spoils? I still use bundles quite a bit for bulk storing. The big issue with preserves is it can only hold one stack of food at a time. It makes it good for kitchen setups (when you are taking only a few buff dishes at a time), and mob farms when you don't have a full 4 stacks to bundle yet, but past that they get pretty space intensive and overall are a lot more impractical for bulk storage compared to the power of a chest with bundles. If there was a way to upgrade them to have infinite capacity, I would feel much less inclined to use bundles, since ATM I pretty much only use them to store food and single-stack boss drops. Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807429 Share on other sites More sharing options...
Chewabacca Posted March 15, 2025 Share Posted March 15, 2025 10 hours ago, WilsonHiggs said: No? Not only dishes but also ingredients like pierogis/blue caps vs most healing dishes or bacon and eggs/honey ham/meat stew vs every single hunger dish? There is no point of going out of your way to get certain ingredients to make a recipe that isnt even as good as the ones you can make with what you get by playing normally Pierogis are decent healing food, but to make them you have to be already at your main base (or at least, somewhere with a bird cage). Birdcages are a bit too much prep beforehand for me when I make cave/boat bases, so surf'n'turf and dragonpies are good healing food, especially since surf'n'turf restores both sanity and health. Tallbird eggs don't have spoilage, unlike regular eggs, and I kill tallbirds for meat already, so tall scotch eggs are also pretty nice. Also, a lot of the time I just...have food around. Sure, I don't seek out turkey dinners, but when a gobbler spawns from me picking a bush, why not make one? Same for beefy greens. Plus farming very easily gives you a bunch of different foods that you can do a lot with, and at some point it's more efficient for me to work with what I have than try and make bacon and eggs and pierogis every single time. Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807434 Share on other sites More sharing options...
Wawchik Posted March 15, 2025 Share Posted March 15, 2025 1 hour ago, Cheggf said: Yes, I agree. People who just talk about how the only foods you should ever eat are pierogis and meatballs clearly don't play the game since they'd see those foods aren't very good. I never said that you should only heal with pierogi, but they are objectively cheap healing source. And yeah, yeah, I know there's no right way to play the game and all but that doesn't change facts. Meat is everywhere, eggs are just converted meat and veggies are easily acquireable. 4 hours ago, cybers2001 said: That's like, your opinion, man. It's a game called Don't Starve and food is the most trivial thing. Did people complain this much when farming got its overhaul? I forget. Farming became a more time consuming endeavor, but it was worth it. It turned something unfun into something fun. It made farms more lively. I'd like to see kitchens become more lively, too. Anyway, a revamped kitchen doesn't necessary mean you have to change the way you deal with food. Depends on how its implemented. I'm sure plenty of players completely ignore farms still. Honestly, I don't understand the negativity at all. Do people not want new content anymore? Or do they only care about new post-rift bosses? I also don't understand your negativity in your first comment, you just dissed the majority of players for a non existing reason The original post is about making cooking more gorge-like, which obviously sounds bad, because gorge is a cooking simulator, and if you make cooking more tedious/complex then how will players find time to do everything else? I'm not against changing the cooking system, but the current one already works well enough and just needs some tweaks so there's no reason to change it Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807437 Share on other sites More sharing options...
Cheggf Posted March 15, 2025 Share Posted March 15, 2025 18 minutes ago, Wawchik said: I never said that you should only heal with pierogi, but they are objectively cheap healing source. And yeah, yeah, I know there's no right way to play the game and all but that doesn't change facts. Meat is everywhere, eggs are just converted meat and veggies are easily acquireable. If you want renewable vegetables you need to put in a ton of effort farming, getting living logs for planters, or sailing to the lunar island, walking around the place shoveling all the bushes, planting all the bushes, fertilizing all the bushes, and harvesting/mining the fruits. That is infinitely more effort than the nothing I need to do to make honey ham since I already use honey as my food source. That is objectively way more expensive. Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807440 Share on other sites More sharing options...
Wawchik Posted March 15, 2025 Share Posted March 15, 2025 9 minutes ago, Cheggf said: If you want renewable vegetables you need to put in a ton of effort farming, getting living logs for planters, or sailing to the lunar island, walking around the place shoveling all the bushes, planting all the bushes, fertilizing all the bushes, and harvesting/mining the fruits. That is infinitely more effort than the nothing I need to do to make honey ham since I already use honey as my food source. That is objectively way more expensive. I was kinda understanding what you're trying to tell untill 9 minutes ago, Cheggf said: That is infinitely more effort than the nothing I need to do to make honey ham since I already use honey as my food source. That is objectively way more expensive. YOU already use honey as your food source That's like saying tentacle spikes are better than dark swords because I PLAY WURT and got a lot of them from tentacles Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807443 Share on other sites More sharing options...
cybers2001 Posted March 15, 2025 Share Posted March 15, 2025 26 minutes ago, Wawchik said: I also don't understand your negativity in your first comment, you just dissed the majority of players for a non existing reason No I didn't? Since when did the outspoken minority of the people here represent the majority of players? It's a pet peeve of mine with gaming communities where people feel the need to immediately shoot down anyone else's ideas and absolutely refuse to see what constructive ideas can come from the subject. Maybe if the community could be more open-minded and agreeable, we can come up with productive ideas that would make Klei's life easier to expand upon. Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807444 Share on other sites More sharing options...
Wawchik Posted March 15, 2025 Share Posted March 15, 2025 8 minutes ago, cybers2001 said: No I didn't? Since when did the outspoken minority of the people here represent the majority of players? It's a pet peeve of mine with gaming communities where people feel the need to immediately shoot down anyone else's ideas and absolutely refuse to see what constructive ideas can come from the subject. Maybe if the community could be more open-minded and agreeable, we can come up with productive ideas that would make Klei's life easier to expand upon. Ok? I kinda... Didn't ask about problems you have with gaming communities, don't want to be rude, it's just THIS idea is bad and you really did sound like you want a change just for the sake of it Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807445 Share on other sites More sharing options...
cybers2001 Posted March 15, 2025 Share Posted March 15, 2025 3 minutes ago, Wawchik said: Ok? I kinda... Didn't ask about problems you have with gaming communities, don't want to be rude, it's just THIS idea is bad and you really did sound like you want a change just for the sake of it And I disagree, but it sounds to me like you want things to stay the same just because you don't want to spend time thinking about how it can be better, so... Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807446 Share on other sites More sharing options...
Wawchik Posted March 15, 2025 Share Posted March 15, 2025 5 minutes ago, cybers2001 said: And I disagree, but it sounds to me like you want things to stay the same just because you don't want to spend time thinking about how it can be better, so... Ok, you can disagree, but this way you won't prove anything, by just making it look like I'm a veteran-complaining type of guy that doesn't want the game to be changed at all, like, seriously, even when it looks like you will finally start giving arguments you just shift the topic to your problems with game communities again. Could you actually give your opinion on the cooking system? Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807447 Share on other sites More sharing options...
SpookyXy Posted March 15, 2025 Share Posted March 15, 2025 1 hour ago, cybers2001 said: I used old farms. Dragonfruit pies were especially useful when taming beefalos back in the day. Old farms were so bad, Dragonfruit was literally the only crop worth growing on them. The only reason you'd even consider making a farm was for Dragonfruit and most people still wouldn't bother with them. Current crock pots are not comparable to old farms, the equivalent would be if crock pots could only make beefy greens and every other recipe was fist full of jam. Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807449 Share on other sites More sharing options...
Echsrick Posted March 15, 2025 Share Posted March 15, 2025 i dont think it needs a complicated overhaul, like...you want people to baby sit the pots all the time? using even more wood to fuel the fire to cook the food? placing even more fire pits to be even able to put cook pots on them to be even able to cook food? takin expensive time just for meatballs wich you cannot leave your eyes from because it could over cook and so WASTE food? wich new players will probably not even understand how it works because its complicated, way more so then the farming one, that one is easy to understand, make the garden digmagajig that is under the food tab, plant seeds in it, you dont even have to talk to the plants to get anything from it, you cant do that with gorge pots where you cant just cook and forget about it, it needs constand attention, so no, i dont think gorge cookin is good for main game, some of the food recipes and there stats however could use some balance changes Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807450 Share on other sites More sharing options...
Cheggf Posted March 15, 2025 Share Posted March 15, 2025 22 minutes ago, Wawchik said: I was kinda understanding what you're trying to tell untill YOU already use honey as your food source That's like saying tentacle spikes are better than dark swords because I PLAY WURT and got a lot of them from tentacles No, it's like saying dark swords are more expensive than tentacle spikes. Which is correct. Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807451 Share on other sites More sharing options...
WilsonHiggs Posted March 15, 2025 Share Posted March 15, 2025 2 hours ago, Cheggf said: Yes, I agree. People who just talk about how the only foods you should ever eat are pierogis and meatballs clearly don't play the game since they'd see those foods aren't very good. Great way to make me read your huge book when you start the comment like that. You're clearly here for a genuine discussion and aren't just mad that I don't AFK in base without ever actually doing anything like you clearly do. Precisely i play warly for a reason despite the game rewarding other kind of gameplay Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807452 Share on other sites More sharing options...
Wawchik Posted March 15, 2025 Share Posted March 15, 2025 2 minutes ago, Cheggf said: No, it's like saying dark swords are more expensive than tentacle spikes. Which is correct. So what? Pierogi are objectively cheap, why did you even bring up honey ham? Dark swords aren't expensive, you can get them and reliably farm them in the first autumn. I made this comparison because you said honey ham is cheaper than making pierogi in YOUR world where you use honey Please, stop with this nonsense Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807453 Share on other sites More sharing options...
cybers2001 Posted March 15, 2025 Share Posted March 15, 2025 18 minutes ago, Wawchik said: Ok, you can disagree, but this way you won't prove anything, by just making it look like I'm a veteran-complaining type of guy that doesn't want the game to be changed at all, like, seriously, even when it looks like you will finally start giving arguments you just shift the topic to your problems with game communities again. Could you actually give your opinion on the cooking system? I already gave some: 3 hours ago, cybers2001 said: Simple: 1) Batch cooking - new structures that get you more for your ingredients, and a bigger time investment that ultimately becomes more efficient if you scale your kitchen for it. 2) Hunger drain slowdown - more advanced foods that keep you fuller for longer. Why can't it be more complicated and still keep some of the older mechanics that players are familiar with? I want more structures (I think the gorge ones are great, actually). There can be more work incorporated to the process of creating foods, like the ability to burn them, for example, with the tradeoff being producing higher quality or higher quantity of foods. This is similar to changes made to farming, where mass producing crops became more efficient, though at the cost of more maintenance. I want more foods to be viable, either by stat tweaking meta/non-meta foods, or some sort of system that disincentivizes stacking a single type. Again, could be subtle. Maybe some foods are better to eat during certain seasons or times of the day? Bacon and eggs in the morning, honey ham at night? I dunno. There's a lot of ways the conversation can go. But you've already made up your mind that any changes would be bad, so I'm sure I'm wasting my time trying to salvage this conversation. Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807454 Share on other sites More sharing options...
Wawchik Posted March 15, 2025 Share Posted March 15, 2025 24 minutes ago, cybers2001 said: I want more structures (I think the gorge ones are great, actually). There can be more work incorporated to the process of creating foods, like the ability to burn them, for example, with the tradeoff being producing higher quality or higher quantity of foods. I mean, I'm not totally against it, and, yes, I asked your opinion, but just as I said, the crockpot system already works well and just needs some tweaks. And I'm trying to consider what the majority of players would like or not, while you just express your own feelings and trying to play victim 24 minutes ago, cybers2001 said: This is similar to changes made to farming, where mass producing crops became more efficient, though at the cost of more maintenance. I don't know how the old farming system works, but someone already replied to you, that it was horrible and not worth it at all, so I'll go off of their reply, and say that even the crop system has a "meta", like potato-tomato, so kind of similar issues with the current crock pot system 24 minutes ago, cybers2001 said: I want more foods to be viable, either by stat tweaking meta/non-meta foods, or some sort of system that disincentivizes stacking a single type. Exactly, I also had an idea of if there were foods that had "uses", so you could eat one dish like 2-4 times but it wouldn't be stackable and still had spoilage, though it's just a random idea, don't know how would it work. I think if they did add a new system, it should be toggleable, and if it works better than the present one, make it base, and those who don't like it can just install mods for the old one ig 24 minutes ago, cybers2001 said: But you've already made up your mind that any changes would be bad, so I'm sure I'm wasting my time trying to salvage this conversation. Again? If I said that you just want a change for the sake of it every time I reply, would you like it? I feel like I'm being treated like some kind of a caveman Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807455 Share on other sites More sharing options...
Cheggf Posted March 15, 2025 Share Posted March 15, 2025 45 minutes ago, Wawchik said: So what? Pierogi are objectively cheap, why did you even bring up honey ham? Dark swords aren't expensive, you can get them and reliably farm them in the first autumn. I made this comparison because you said honey ham is cheaper than making pierogi in YOUR world where you use honey Please, stop with this nonsense You definitely are right where some people seem like they don't play the game and just want to be argumentative. Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807458 Share on other sites More sharing options...
WilsonHiggs Posted March 15, 2025 Share Posted March 15, 2025 25 minutes ago, Cheggf said: You definitely are right where some people seem like they don't play the game and just want to be argumentative. Said someone saying that pierogis are expensive or that everyboss can be killed with bees... Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807464 Share on other sites More sharing options...
AliceShiki Posted March 15, 2025 Share Posted March 15, 2025 4 hours ago, cybers2001 said: Man, imagine if Klei only improved existing systems that were traps. We wouldn't have new food preservation tools, we wouldn't have faster resource harvesting. We wouldn't have multiple new methods of teleportation and mass transportation. You know what is useless, though? 90% of the the food dishes that exist in the game today. Irrelevant to the point. You said this was an "Apples to apples" comparison, when it obviously was not. Old farms were useless (yes, you could spend forever in getting Dragonfruit and only Dragonfruit for meager returns, it was still useless), so they needed a revamp. Which is different from how Crock Pots are obviously very useful and a revamp would naturally be divisive. I don't care about whether you think a Crock Pot revamp would be a good idea or not. That's not what I was arguing. I was just saying the two situations are completely different and it didn't make sense to compare them, because reworking a useless mechanic is nothing like reworking a useful mechanic. Reworks on useless mechanics are a necessity, while reworks on useful mechanics will always be divisive. That's all I was saying. I'm just saying they aren't comparable... Because they really aren't. Link to comment https://forums.kleientertainment.com/forums/topic/164881-would-you-like-a-crock-potcooking-rebalance-or-rework/page/3/#findComment-1807470 Share on other sites More sharing options...
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