Anis5240 Posted February 28, 2025 Share Posted February 28, 2025 3 hours ago, Walrusst said: torch stop with torch perks please Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1802674 Share on other sites More sharing options...
YouKnowWho142 Posted February 28, 2025 Share Posted February 28, 2025 3 minutes ago, Steorra said: I already explained why Woodie's downside is not only one like you said. Towards the Treeguard spawn chance, I personally don't think that's a downside. That's just a feature like Wendy's sanity insistance, which brings benefits to you but also brings trouble. I said one of his only downsides. That doesn’t mean he only has one downside. You seem to have misunderstood me Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1802675 Share on other sites More sharing options...
Steorra Posted February 28, 2025 Share Posted February 28, 2025 Just now, WilsonHiggs said: Imagine thinking that removing a downside is a good thing... That's your business. We do enjoying Woodie's tree which removing his downside. If you dislike this, go ask a nerfing for slowdown rounds first. It does removing Walter's 1st downside of BQ and 2nd downside of getting hit (if enemy can't catch you after 70% slowing and most enemies have no ability to attack you by range, you have no downside of getting hit then). Also, don't forget Wortox's soul jar and soul overload. We already had many arguments about these "downside fixing of Wortox". I can't recall that you were there at that moment to reject these downside fixings of Wortox. Just now, YouKnowWho142 said: I said one of his only downsides. That doesn’t mean he only has one downside. You seem to have misunderstood me But the tree of Woodie had fixed at least 3 downsides of him. Didn't you said that the tree only fixed 1 downside of him? Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1802676 Share on other sites More sharing options...
Cassielu Posted February 28, 2025 Share Posted February 28, 2025 My only comment is that if developers decide to do this, they should review all the characters at once in one update, just like they did with the single player DS "Strange New Powers" update, rather than another round of character updates. Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1802713 Share on other sites More sharing options...
Walrusst Posted February 28, 2025 Author Share Posted February 28, 2025 3 hours ago, Anis5240 said: stop with torch perks please I would love for the thumper but it probably isn't meant to be. Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1802740 Share on other sites More sharing options...
link6566 Posted February 28, 2025 Share Posted February 28, 2025 3 hours ago, YouKnowWho142 said: 伍迪比威尔逊唯一的缺点是树人守卫生成率增加 This is not a drawback but an advantage. Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1802742 Share on other sites More sharing options...
Anis5240 Posted February 28, 2025 Share Posted February 28, 2025 29 minutes ago, Walrusst said: thumper look I don't even want a smallest hint about Wagstaff into him (I don't give a damn thing about lore - shadow wizard gang), and Winaynay already can use le funny enlightened strike as discount thumper anyway. Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1802746 Share on other sites More sharing options...
YouKnowWho142 Posted February 28, 2025 Share Posted February 28, 2025 13 minutes ago, link6566 said: This is not a drawback but an advantage. i know, calling it a downside is a stretch but aside from that and forced lunar transformation Woodie has nothing in the way of downsides, you can really just play him like a Wilson with an infinite axe if you absolutely wanted to he's all about his idols of course which each have their own upsides and downsides, i already understand that Woodie is not for me, just something that I've always thought about with him Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1802747 Share on other sites More sharing options...
Walrusst Posted February 28, 2025 Author Share Posted February 28, 2025 38 minutes ago, Anis5240 said: look I don't even want a smallest hint about Wagstaff into him (I don't give a damn thing about lore - shadow wizard gang), and Winaynay already can use le funny enlightened strike as discount thumper anyway. I was more talking about the level of impact just because for a character whose only perks were being an informed inventor and beard hair some tool that gives you a huge swing would go a long way twoards making him feel full. I'm not too obsessed with pushing that one theory. Hell one perk that would go a long way to the inventor persona is if wilson actually could get a discount on prototyping things. It would be a weird perk that runs out eventually late game, but its sort of a reverse nod to something willson players had to live with for a long time in the old singleplayer game (I remember long ago the cost of prototypes used to be higher then later builds.) It would give him a bit of a weird early game momentum boost where he could build a lot of the craft stations for cheaper/faster initially to get himself going, even if rebasing later would still give him the normal cost. Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1802757 Share on other sites More sharing options...
Picklesaurus Posted February 28, 2025 Share Posted February 28, 2025 Transmutative beard -> Wilson beard will grow a few random resources from the transmutation skills he has unlocked, you will only be able to acquire these resoucers and find out what grew in your beard once you shave it! This would be an oposite playstyle to keeping your beard always fully grown, in this playstyle you would wait until you have your level 3 beard and then you would be incentivized to shave it for resouces, with a small chance of a rare gem! You would also have some control of what random resources you would want growing on your beard since it would take into account your unlocked transmumation skill and the resources in their description! Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1802768 Share on other sites More sharing options...
Anis5240 Posted February 28, 2025 Share Posted February 28, 2025 5 minutes ago, Picklesaurus said: Transmutative beard might as well giving your ideas here Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1802770 Share on other sites More sharing options...
Picklesaurus Posted February 28, 2025 Share Posted February 28, 2025 1 minute ago, Anis5240 said: might as well giving your ideas here You don't seem to like my ideas so no. Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1802771 Share on other sites More sharing options...
Dr.Webber Posted February 28, 2025 Share Posted February 28, 2025 I got a ton of ideas for changes, but because you’re narrow it down a bit I don’t wanna forget things because I’m spreading myself too thin I came up with some great ideas here at the moment. I don’t feel like copying them all over but look through page 2-3 and you’ll see them. It’s mostly notes on other people‘s ideas, but I also shared some ideas that I think are pretty good if I do say so myself: Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1802832 Share on other sites More sharing options...
Walrusst Posted February 28, 2025 Author Share Posted February 28, 2025 Refining the earlier wilson idea on an inventor skillset. Mixes genuine genius with serious dishonesty in a way that makes our unrecognized genius both useful, and dangerously unwell in the head. Perilous Prototyper: Save one (Or one third, whichever is greater) resources on all multi resource costs *only when prototyping.* Eager Engineer: Wilson finetunes his tools to match his allies specifications, giving them improved durability when gifted to others (Pigmen/bunnymen/other players.) Allies timers for following Wilson increase when they are given tools. Dashing Drafter: Wilson can copy blueprints using papyrus, and gains sanity when others read his duplicates. Proud Prototyper: Crafting stations where all prototypes have been completed give Wilson a sanity aura. This aura is stronger on stations which are harder to complete. The Perilous prototyper bonus applies to certain items that have been obsoleted by newer prototypes, but Wilson takes a sanity cost for stooping to making cheap and obsolete items. Taking sanity penalties while crafting accelerates beard hair growth. Capstone Clever Counterfeiter: Wilson gains the power to prototype certain items that are normally locked to their crafting stations, at the cost of a steep sanity penalty per craft. Wilson can now pickpocket friendly npc's as well as the three monarchs without them noticing don't do this this last parts a joke. Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1802920 Share on other sites More sharing options...
Mike23Ua Posted February 28, 2025 Share Posted February 28, 2025 I totally called it, skill tree re-reworks. (and if this ever actually happens I’ll be convinced Klei felt it was easier to just endlessly rework character abilities then it was to add new weather effects, mobs, hazards, challenges, biomes and game modes into the game.) Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1802959 Share on other sites More sharing options...
Walrusst Posted February 28, 2025 Author Share Posted February 28, 2025 24 minutes ago, Mike23Ua said: I totally called it, skill tree re-reworks. (and if this ever actually happens I’ll be convinced Klei felt it was easier to just endlessly rework character abilities then it was to add new weather effects, mobs, hazards, challenges, biomes and game modes into the game.) I wouldn't be surprised if some character crafts are technically delayed because the materials are locked behind future from beyond content. Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1802966 Share on other sites More sharing options...
Dr.Webber Posted March 2, 2025 Share Posted March 2, 2025 Lucy should have alinements that allow her to follow woodie in his wereforms and woodie’s shadow alinement name should change to shadow beast since the current one doesn’t really make sense and the description should be changed either so the shadow creatures you have as one of their own and that form since they’re both shadow aligned beast, or they view him as just one of the constant’s weird creatures while in that form because if she could call them off would she do that for her sister? does anyone know if the tree guard to them extends to poison Burch nut trees being able to use lunar fire bringer on a beefalo being able craft alignment dumbbells with Wolfgang alignment alongside what it is now bramble shade helm (and possibly a sword, but that might be a little bit too much) for wormwood Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1803295 Share on other sites More sharing options...
Dr.Webber Posted March 2, 2025 Share Posted March 2, 2025 Wilson: Gone awry, Experiments that can be used as bombs Been able to make a humongous A third lunar craft Wendy: have mourning glories take the place of loon blossoms for the ability that allows Abigail to take player damage instead of mob damage allow Wendy to craft the knife shown in this picture: and use it to sacrifice things to give Abigail health buffs possibly increasing Abigail‘s debuff to enemies similar to how shadow Abigail currently works make it so putting dark petals/lune tree blossoms in a sisturn triggers Abigail‘s respective alignment forms give abigail’s shadow form the ability to teleport like shadow creatures do Applying Abigail‘s AOE to her guest stall attacks, as well as keeping her closer to Wendy walter: giving big woby the ability to swim like a varglet (you could also apply to small woby retrieving things that are in the water) Woby’s shadow and lunar form she allow her to break down harder materials with the hardheaded skill wortox: wortox can also collect so equivalents wx-78 and clockworks: mechanical essence stats: half everything across the board Shadows:corrupted soul stats:all the stats of a normal soul with a heavier sanity loss Baby tentacle(unless it not dropping a soul is supposed to play. It’s not actually dead. Cause killing babies is kinda messed up.):premature soul. Stats: basically the Morsel will equivalent to a soul person even greater sanity lost when punching with his bare fist if every hit he does triggers a dice roll with a one percent chance of Insta killing also, I would change the naughty inclination. Ability is the whole greed thing sounds good on paper but in practice it just gives you a little bit more of a chance to release souls when you’re overflowing before it causes damage which, if all it does is give more time to release them, then that kind of goes against the whole greed idea and seems more like something you would get with that a nice inclination like the souls are being more lenient on you because you’re nice and giving you a chance to release them on your own Wormwood: He should also have a bramble shade helm Wurt: She should have a skill center around fish since her culture put so much importance on lives of fish and their companionship The swamp Pathfinder skill should be replaced with a skill that gives an upgrade to the clever disguise that gives you partial mermverification Allowing you to move as fast as Wurt on Marsh independent of Wurt (and maybe give you the ability to see tentacles like Wurt does or higher merm guards ) as well as making it so you can replenish the freshness of both clever disguises and freshwater fish in a tin fishin bin Wurt should have a amphibian skill that allows her to jump like frog Webber Little itchy should be replaced by atorch covered in bees wax that’s also refillable using beeswax When unlocking the upgraded versions of the structures found in the skill tree, the previous version should also be able to be upgraded into the upgraded version Gestalt mosquitoes or gnawts(the unused blackflies from the Gorge) should replace the enlightenment field for terra mutation The horrific and brilliant trident shall replace the mudslingers sea recipe except the strident trident replaces the driftwood they work the same I just think it makes more sense and would look better if it was a marsh covered pure horror/brilliance infused strident trident that summons the marsh like how merm king summons guards Also potentially all the quest skills allowing work to give some variant of the abilities given to germs when equipped with the same items since we all know, she’s the real one putting in the work so she deserves that royalty Wolfgang: Affinity dumbbells Willow: Can use lunar fire riser on beefalo Winoana: Can use hot light too hatch eggs Have fan craft More machinery Final Charlie and Wagstaff skill shouldn’t be mutually exclusive Different power sources should have effects on other machinery than the catapult(including Wagstaff inspired machinery) The alignments should be more balanced, but I don’t know how to do that I also like this minus the parts against resurrection:https://forums.kleientertainment.com/forums/topic/163138-when-we-call-for-the-removal-of-necromancy-elements-from-wendys-skill-tree-what-are-we-advocating-for-an-attempt-to-reconstruct-wendys-skill-tree-through-the-lens-of-mysticism-and-spirit-communication-thoughts-and-suggestions/?do=findComment&comment=1785634 Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1803302 Share on other sites More sharing options...
Cheggf Posted March 3, 2025 Share Posted March 3, 2025 Every skill tree should be like Walter's. Every single skill should be good, you should pick the skills you want to pick because you like them instead of there being blatantly correct & incorrect choices, and there should be no repetition of skills where the only thing that changes is the number is different. Woodie is a great example of a skill tree that's almost good. A lot of his skills are really good and worth choosing, but 8 of his skills are just 3 skills. There is absolutely no difference at all between the three Quick Pickers, the three Transformation Timers, or the first two levels of Treeguard Feller. They are all the exact same skills, it's just the one single number that they change is different. Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1803513 Share on other sites More sharing options...
Walrusst Posted March 3, 2025 Author Share Posted March 3, 2025 I mean there is a reason I suggested quicker picker 1 become picker 3, and picker 2's a different skill where you can use lucy to grab loose things off the floor. I sort of acknowledge the repetitive skills that aren't touching bespoke (Almost necessary) attribute are usually not very interesting. Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1803533 Share on other sites More sharing options...
Picklesaurus Posted March 3, 2025 Share Posted March 3, 2025 Magnificently mutated Beard: Your fully grown Magnificent beard is also a hand slot. - Can equip torches, lantern, umbrella, etc - Can equip weapons and it will attack a nearby enemy every 3 seconds. Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1803550 Share on other sites More sharing options...
4Rory Posted March 3, 2025 Share Posted March 3, 2025 13 hours ago, Picklesaurus said: Magnificently mutated Beard: Your fully grown Magnificent beard is also a hand slot. - Can equip torches, lantern, umbrella, etc - Can equip weapons and it will attack a nearby enemy every 3 seconds. Feels like this would fit better on Webber. AFAIK Wilson doesn't have any mutation abilities/lore. Wilson has been left behind a bit, but also his identity is tied up in being the base character, and a bit of inventor. I'm more interested in brainstorming new skill trees than reworking old ones *cough* Warly *cough cough* but if we're looking at improving Wilson, my vote is access to higher level research a la Wickerbottom, combining torch skills (at the cost of slightly reducing max radius), we can probably get rid of/combine faster beard tree, and maybe a new tree using scrap and gears for something? It'd be cool if he had an alchemy capstone (maybe 6+ alchemy skills to unlock?) which let him either create Ancient Pseudoscience Stations on the surface, or unlock Pseudoscience Station recipes when crafted once, as with other recipes. Perks to always have some lesser (nonstackable) equivalent to Deconstruction Staff would be another interesting option. Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1803695 Share on other sites More sharing options...
Picklesaurus Posted March 3, 2025 Share Posted March 3, 2025 45 minutes ago, 4Rory said: Feels like this would fit better on Webber. AFAIK Wilson doesn't have any mutation abilities/lore. Lunar side is known to mutate, posses or give life to dead, living or unanimated things. I dont think this would fit Webber, I see Wilson magnificent beard as more part of his identify than Webber web beard, which seems more like a spider themed nod to Wilson beard than something that is important to Webber identity. Also this icon: Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1803701 Share on other sites More sharing options...
MarcoReverie Posted March 5, 2025 Share Posted March 5, 2025 On 2/27/2025 at 3:55 PM, Walrusst said: Willsons torch skills are a bit redundant, what he could craft exothermic and endothermic torches that help him ward off the seasons while consolidating the redundant perks. Planar torches for helping people maintain/lose their minds. Possibly a new capstone where he can help dry people off with a torch (Or invent beardhair towels.) I believe Wilson Torch Tree can extend to all Light sources but, if Klei keeps its idea exclusively on torch, these are my ideas: First the Torch Toss. Is a simple and funny perk but no so useful. So this should be open the tree. Second, the Torch Relay. Based on the olympic torch, this skill should provides an increases for speed movement for 25% when torch is equipped. Third, the Torch Eficiency: Basically this skill merge range and longevity, but also extending to the others features, increasing torch durability by a total of 80%, water resistance to 30% and its gradually decreasing of light radius and temperature from maximum to minimum, 70/120/180/220 degrees and 2/3/4/5 units. The locked skills could be focus on cooperative and invidual uses for the torch. Torch Fraternity. Wilson can illuminate other characters torches producing a friendship sanity aura (25/min) and temporarily sharing his torch perks (apply only for the illuminated torch) by giving it more longevity (50%), range (5 units), able to throw, water resistance (30%) and speed movement (25%) while equipped. Ultimate Torch. A portable fire pit. Recipe: Scales x1, Gold Nugget x4, Red Gem x1. Add Nitre to create a portable Endothermic Fire. This fire does not spread. Add Nightmare Fuel to create portable Night Light. This fire does not spread. Of course, also I thought on skills for the Light Tree but that is on another thread. Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1804404 Share on other sites More sharing options...
Walrusst Posted March 7, 2025 Author Share Posted March 7, 2025 Another banger idea for willson is being able to transmute bamboo and alloys as capstone skills in transmutation for a small selection of hamlet and shipwrecked items to become available again. This would give you some of the biggest megabaser items I can think of, shelters, stations to dry off, places to make ice using fuel, sprinklers..... Maybe even a lamp post once you found an item thats roughly on par with the key to the city. (Seed of ruin lmao.) But also strong mid game tools like sheers, halberds, the spear gun, and the tin suit. It all would be transformative to the midgame and the megabaser segments of the game, without making him by any means a dominant force late game as the halmet and shipwrecked items do go obsolete. I sort of made a thread in general on this while forgetting I had this thread here, oops. Link to comment https://forums.kleientertainment.com/forums/topic/164473-now-that-the-idea-of-old-skill-tree-refreshes-are-fresh-on-everyones-tongue-brainstorming-time/page/2/#findComment-1805093 Share on other sites More sharing options...
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