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Confusion over Player Attitudes in the Beta Test Server


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Recently, there have been many strange topics that are not related to the beta test server, and without exception, they all revolve around how to weaken Wendy or how Wendy affects the efficiency of the beta test server. I am very puzzled by this.

Firstly, the source of all conflicts arising from the completion speed of the skill trees is essentially KLei, not the players who made the suggestions. Allowing players to attack each other, thereby “turning a blind eye” to the fact that KLei's work efficiency on the skill trees is low, is the most serious impact of these discussions.

KLei was once a development team that released excellent updates every month.

However, now they are unable to complete the work on three skill trees in six months,

fail to complete the four updates originally planned for one year,

and each update does not meet the so-called “fewer updates but not less content.”

Players have tolerated all these issues, and some are even willing to attack other players in order to support the development team's obvious decline in update efficiency and quality. I truly do not understand, nor can I accept, that such a situation would occur in a forum where players gather with the hope of making the game better.

I want everyone to understand this: The interests of players are always shared. Blaming each other only serves to cover up the dissatisfaction created by KLei.

There is a possibility - To blame Klei is too hard to bear for those who keep saying "DST was updating by free", after all they pay few which makes them think it is "free", so the only choice is to rise a war to other consumers who paid by dissatisfied.  

It sadly that for some of us, we paid for set of funko, set of youtooz, and finally we paid to being a scapegoat.

More information about the update and timing was posted with the most recent update post. 

On 1/23/2025 at 10:17 AM, Jason said:

It's a new year!
The hold on the Wendy, Wortox, and Walter skill update has created a scenario in which we have to juggle some updates a bit to prevent further disruption. As discussed previously, we wanted to better address the skill trees but we also have to make sure we're delivering on the other updates that we were already working on. Most of Wendy's changes are in the beta update today, leaving the Woby changes to Walters Skill trees to come a short while after. So it's going to be a bit longer before the whole update is released fully. We want to ensure that the result of the extra time spent on this update is that last year had one less update and not that this year (or both) being short an update. 

We'll have more information about when that update is going out pretty soon. 

On that note, as we do every January, we are also taking some time to look at the previous year and the year ahead of us, what we want to accomplish for the game and the studio as a whole, and how to best adjust our plans accordingly.

We're pretty much set to go and almost ready to share a new update plan (roadmap) with everybody, very soon. We're pretty excited, and we think you're going to be too. 

See you then!

 

16 minutes ago, JoeW said:

More information about the update and timing was posted with the most recent update post.

 

Whether you need more time or have more plans, I hope you can provide more feedback. Communication is essential.

Every week in the test server where nothing happens is like burning the players who care about DST. The frustration with nowhere to vent will only create aggressive players. Forum moderators who allow players to post mutually attacking posts will only lead others to suspect that they are trying to cover up the development team's low work efficiency by inciting internal conflicts among players.

This is absolutely unhealthy and unacceptable. I hope the development team and forum moderators will make changes and respond to this.

Up until this beta, they were pretty good with schedules. They did decide to slow down the updates awhile back, in favor of bigger but less frequent ones. This beta is a special case because Wendy is likely the most popular character, Walter is the character out of all the survivors that needed it the most, and Wortox just had a pretty outdated kit. I don't think Klei expected the community to have such a strong passion for all of these characters, and so having them all share an update turned into a much bigger deal than they originally thought.

7 hours ago, Yaorin yon said:

Recently, there have been many strange topics that are not related to the beta test server, and without exception, they all revolve around how to weaken Wendy or how Wendy affects the efficiency of the beta test server. I am very puzzled by this.

Firstly, the source of all conflicts arising from the completion speed of the skill trees is essentially KLei, not the players who made the suggestions. Allowing players to attack each other, thereby “turning a blind eye” to the fact that KLei's work efficiency on the skill trees is low, is the most serious impact of these discussions.

KLei was once a development team that released excellent updates every month.

However, now they are unable to complete the work on three skill trees in six months,

fail to complete the four updates originally planned for one year,

and each update does not meet the so-called “fewer updates but not less content.”

Players have tolerated all these issues, and some are even willing to attack other players in order to support the development team's obvious decline in update efficiency and quality. I truly do not understand, nor can I accept, that such a situation would occur in a forum where players gather with the hope of making the game better.

I want everyone to understand this: The interests of players are always shared. Blaming each other only serves to cover up the dissatisfaction created by KLei.

I hope I made sense in our other thread about why I feel the way I do about Wendy's current beefalo situation. It's not that I am upset that Wendy is getting attention and Walter/Wortox aren't, and I hold no negative feelings towards people who want Wendy to be stronger, (even if they do insult me lmao). I just want to keep characters as balanced as possible, strengthening those that are weak, and keeping the strong ones from getting too strong. If we don't do that, then we are either going to have characters that aren't worth playing, or character updates 3.0, which NOBODY wants. We agreed on that much in the other thread

43 minutes ago, Dr. Safety said:

Up until this beta, they were pretty good with schedules.

Depths of Duplicity's plethora of bugs and lack of balancing suggests Klei was on a tight schedule at this point. The Great Depth Worm didn't spawned in 3 months, and there's still no way to lower rabbits naughtiness. It's not all fansub's fault.

2 hours ago, Dr. Safety said:

I hope I made sense in our other thread about why I feel the way I do about Wendy's current beefalo situation. 

Not clear for me.

It seems all of you guys who shouting for a nerfing to Beefalo of Wendy has set the War Saddle as a default item to Wendy.

It makes me feels this more like "I never play War Saddle Wendy but I think it is imbalance". Completely ignored the expensive of War Saddle.

3 hours ago, Dr. Safety said:

Wendy is likely the most popular character, Walter is the character out of all the survivors that needed it the most,

thats what i say and will say again, i think it was a mistake to put the most popular character with the least popular character into the same update...like...i just dont think that was a good idea

那些等不到更新,喜欢说免费的更新,太棒了,赞美你……虚伪的夸赞玩家发帖子了,不知道多久听到一次,谢谢你的努力,klei。噗。他们等不及的要继续摧毁DST。更新内容没有,游戏bug不解决,模组问题不解决,太多的问题,虚假赞美声有些太过刺耳。

Those who can not wait for updates, like to say free updates, great, praise you …... Hypocritical praise players post, I do not know how often to hear, thank you for your efforts, klei. Poof. They can't wait to continue to destroy DST. Update content is not, the game bug is not solved, module problems are not solved, too many problems, false praise is a little too harsh.

5 hours ago, Echsrick said:

thats what i say and will say again, i think it was a mistake to put the most popular character with the least popular character into the same update...like...i just dont think that was a good idea

Yeah and I don't think they realized that. To be honest, when I heard who was getting a skill tree update, I didn't think this would happen either.

6 hours ago, Steorra said:

Not clear for me.

It seems all of you guys who shouting for a nerfing to Beefalo of Wendy has set the War Saddle as a default item to Wendy.

It makes me feels this more like "I never play War Saddle Wendy but I think it is imbalance". Completely ignored the expensive of War Saddle.

If it's not clear to you, see my explanation here. Starting this debate here again would be off topic

Edit: fixed link

9 hours ago, Dr. Safety said:

Up until this beta, they were pretty good with schedules. They did decide to slow down the updates awhile back, in favor of bigger but less frequent ones. This beta is a special case because Wendy is likely the most popular character, Walter is the character out of all the survivors that needed it the most, and Wortox just had a pretty outdated kit. I don't think Klei expected the community to have such a strong passion for all of these characters, and so having them all share an update turned into a much bigger deal than they originally thought.

I'm afraid I can't support you on this. As a friend mentioned earlier, there have been endless malicious bugs, terrible balance issues, and various strange changes to old mechanics. All of these make it hard for me to be satisfied with DST's updates over the past two years. I apologize if the following Chinese records from the wiki are hard for you to understand.

From 2019 to 2021, the updates included not only the content mentioned above but also the reset of nine characters and the addition of four new ones. As for the efficiency of the From Beyond version, do I really need to elaborate? I'm already very disappointed.

IMG_20250204_193415.jpg

IMG_20250204_193353.jpg

9 hours ago, Dr. Safety said:

I hope I made sense in our other thread about why I feel the way I do about Wendy's current beefalo situation. It's not that I am upset that Wendy is getting attention and Walter/Wortox aren't, and I hold no negative feelings towards people who want Wendy to be stronger, (even if they do insult me lmao). I just want to keep characters as balanced as possible, strengthening those that are weak, and keeping the strong ones from getting too strong. If we don't do that, then we are either going to have characters that aren't worth playing, or character updates 3.0, which NOBODY wants. We agreed on that much in the other thread

Since the topic of nerfing Vex emerged after the opposition to Wendy's skill tree (which also included many discussions suggesting that the opposition to Wendy's skill tree was holding back other characters), it's hard not to connect the two. If you indeed don't hold that kind of view, I personally can apologize to you. However, I wouldn't recommend discussing this topic in the beta section, as it will inevitably be linked together, and in a sense, being attacked is inevitable.

Additionally, I have a summarizing response to the balance-related replies. If you don't mind, I believe more discussion can help us reach a consensus.

On 2/4/2025 at 9:50 AM, Dr. Safety said:

Up until this beta, they were pretty good with schedules. They did decide to slow down the updates awhile back, in favor of bigger but less frequent ones. This beta is a special case because Wendy is likely the most popular character, Walter is the character out of all the survivors that needed it the most, and Wortox just had a pretty outdated kit. I don't think Klei expected the community to have such a strong passion for all of these characters, and so having them all share an update turned into a much bigger deal than they originally thought.

I hope I made sense in our other thread about why I feel the way I do about Wendy's current beefalo situation. It's not that I am upset that Wendy is getting attention and Walter/Wortox aren't, and I hold no negative feelings towards people who want Wendy to be stronger, (even if they do insult me lmao). I just want to keep characters as balanced as possible, strengthening those that are weak, and keeping the strong ones from getting too strong. If we don't do that, then we are either going to have characters that aren't worth playing, or character updates 3.0, which NOBODY wants. We agreed on that much in the other thread

No offense, but the beginning of DST quality decline is not this beta. My personal opinion is that it had started since Depth & Duplicity. I had also seen more radical opinions that DST has been getting worse since From Beyond. Although some people think that what I'm going to say is a "personal attack", I must say that I have always believed that the quality decline of DST since 2024 is due to two aspects. One is that the development team objectively needs to devote more energy to developing the new game RW, and the other is that the designer does not understand DST well, and the RWP live streams directly exposed this problem, such as he does not know how to use the paddle, or he does not know that summoning the Ancient Fuel Weaver in Forest World will make it collapses.  Again, no offense, I sincerely hold that it's better for the designer to  play DST more before releasing a new beta.

In fact, when it comes to update frequency, players can do little but praise them.
The main problem right now is that there are too few developers involved in DST. Especially when compared to the ANR and the Forge period.Perhaps for Klei, DST is not the focus of their work right now.What can the common players do about these work plans and development decisions for Klei? Is it possible to change Klei's staffing and development plans?
There's really nothing you can do but praise.

18 hours ago, Blue Tangerine said:

more radical opinions that DST has been getting worse since From Beyond

Someone thinks it begins from RoT.

3 hours ago, Hupo said:

In fact, when it comes to update frequency, players can do little but praise them.
The main problem right now is that there are too few developers involved in DST. Especially when compared to the ANR and the Forge period.Perhaps for Klei, DST is not the focus of their work right now.What can the common players do about these work plans and development decisions for Klei? Is it possible to change Klei's staffing and development plans?
There's really nothing you can do but praise.

Someone thinks it begins from RoT.

Dear friend, I  totally agree with you. Personally, although I think it is reasonable for the development team to devote more energy to the development of RW, and I have lowered my expectations for DST updates since 2024, I have to say that the updates of 2024 are really lack of marvelousness.

  At the beginning of 2024, Klei once told Chinese players on WeChat and Bilibili when releasing the roadmap that they reduced the update frequency of DST in order to "ensure the quality of updates." Unfortunately, 2024 has already ended, but Klei's promise has not been fulfilled either in terms of quality nor quantity. I can directly observe that on the Bilibili where DST players gather, the number of videos introducing and analyzing new content and new mechanisms of DST has dropped dramatically since the second half of 2024, and the situation of those "survivals" like  long-term game record videos is not optimistic either. Updates such as Icker and Great Depth Worm have brought considerable pressure to long-term games.Moreover, bugs such as Void Masked Rock Lobster, Nightmare Saddle, and Beefalo Gloom Bell have made the problem worse.
  A more cruel reality is that the popularity of RW is not comparable to that of DS, DST or ONI. Even in the comments section of the February communication post released by Klei, you can hardly see comments about RW.
https://b23.tv/SUJuBfQ
 I know that this suggestion may be difficult to implemented in recent future, but perhaps it is wise for Klei to adjust the strategy and enhance communication with players to reduce the adverse effects of low update frequency. We have seen the consequences of lack of communication. People's attention is no longer focused on the game itself because the update frequency is too slow, the content is reduced and there is a lack of feedback, the patience of players is also gradually decreasing. The result is endless quarrels between  groups of players, which eventually escalate into more attacks.

@Yaorin yonI have had the exact same thought as you for a while now. It is very strange to me that people seem to praise klei with the current update schedule.

I was also one of the people that was adamant about supporting klei and giving them more time so they don't need to release as many updates but I thought that we would have the same amount of content just released less frequently.

With the way things are, I prefer the previous schedule as more time didn't solve the game breaking bugs and issues with the updates but we are getting less content. Until recently server was crashing when Depths Worm swallowed Wanda, depths of duplicity shouldn't have left the beta before fixing such bugs not to mention how long it took for it to be fixed.

I think most players would be understanding of the new year delays If it was the only time but we are getting less content for years now. It is very obvious when you look at the pictures that were posted.

30 minutes ago, 00petar00 said:

@Yaorin yonI have had the exact same thought as you for a while now. It is very strange to me that people seem to praise klei with the current update schedule. had the exact same thought as you for a while now. It is very strange to me that people seem to praise klei with the current update schedule.

I was also one of the people that was adamant about supporting klei and giving them more time so they don't need to release as many updates but I thought that we would have the same amount of content just released less frequently.people that was adamant about supporting klei and giving them more time so they don't need to release as many updates but I thought that we would have the same amount of content just released less frequently.

With the way things are, I prefer the previous schedule as more time didn't solve the game breaking bugs and issues with the updates but we are getting less content. Until recently server was crashing when Depths Worm swallowed Wanda, depths of duplicity shouldn't have left the beta before fixing such bugs not to mention how long it took for it to be fixed.

I think most players would be understanding of the new year delays If it was the only time but we are getting less content for years now. It is very obvious when you look at the pictures that were posted.

 
 @00petar00
Thank you for your support.
Honestly, it means a lot to me.
Many people, when they feel disappointed, are more likely to choose to leave quietly rather than demand improvements. This is especially true in my country, where interest in the Klei forums is very low, and even fewer people would muster the courage to come to an unfamiliar place to stage a protest that might be lonely or even ridiculed.
I actually don't know how to make more people aware of this and bring about change. As I mentioned earlier, many who resonate with these issues will simply leave quietly, which inevitably leads to the Klei forums being dominated by the majority who fail to recognize these problems.
Mistaken approaches are continually encouraged, thus creating a vicious cycle.
I feel lost and helpless. I wonder if you have any suggestions.
31 minutes ago, Yaorin yon said:

and bring about change.

You don't.

Klei's update schedule is decided by Klei staff due to their own conclusions based on how much stress they feel with certain update schedules and how realistic it feels for them to release updates in a certain timeframe.

You can do no change. You can voice your concerns, but Klei reduced the update schedule because they needed to reduce it. If their staff was feeling fine with the previous schedule, they wouldn't have reduced it.

8 minutes ago, AliceShiki said:

You don't.

Klei's update schedule is decided by Klei staff due to their own conclusions based on how much stress they feel with certain update schedules and how realistic it feels for them to release updates in a certain timeframe.

You can do no change. You can voice your concerns, but Klei reduced the update schedule because they needed to reduce it. If their staff was feeling fine with the previous schedule, they wouldn't have reduced it.

I don't really like this kind of "players should adapt themselves" talk.

If Klei needs to reduce the number of updates, then just tell the players.

Instead of promising not to reduce updates to gain appreciation, and then reducing them to cause disappointment.

Especially when the content of the updates is getting less, The quality of updates is getting worse and worse,but the number of skin packs being sold is more than ever.

I don't want to misunderstand this behavior, but in my country's culture, this is not an encouraged behavior and can be described with some very bad adjectives.

12 minutes ago, Yaorin yon said:

If Klei needs to reduce the number of updates, then just tell the players.

Instead of promising not to reduce updates to gain appreciation, and then reducing them to cause disappointment.

Klei did tell players very clearly that they were reducing the frequency of updates.

They didn't promise to not reduce updates. They said it very clearly that they were reducing them.

You're assigning behavior to Klei that doesn't reflect reality.

12 minutes ago, Yaorin yon said:

Especially when the content of the updates is getting less,

This isn't happening.

12 minutes ago, Yaorin yon said:

The quality of updates is getting worse and worse

The quality seems to be about the same as ever.

12 minutes ago, Yaorin yon said:

but the number of skin packs being sold is more than ever.

Pretty sure the skin release schedule is still the same as it was before.

12 minutes ago, Yaorin yon said:

I don't want to misunderstand this behavior

Well, you are misunderstanding it. You thought Klei was doing misleading marketing and lying to you. They weren't. They were very clear about them reducing the update schedule because they were being unable to keep up with the previous release schedule. You're absolutely misunderstanding it.

1 hour ago, 00petar00 said:

It is very strange to me that people seem to praise klei with the current update schedule.

I can't speak about others, but I personally couldn't care less about the update schedule.

This is a game. I play it when I feel like it or when some friends invite me to play, and then I play other stuff when I don't feel like it. It's that simple.

If an update looks fun, It might make me want to try it out and play around with it, and when I get tired of it, I move on to other games.

This isn't something like WoW or FF14 with their monthly subscription. It's a game I paid for once who knows how many years ago and haven't spent any dime on it since. I'm just happy whenever a free update drops and that's that.

Sure, I know that Klei is a company and does it for money. Making updates keeps people engaged, and keeping people engaged makes them spend money on skins, which keeps the company afloat... But I just don't care about any of that. To me I'm just getting free stuff whenever an update drops and I'm happy with that. It's not like I have any intention of ever spending money on videogame cosmetics anyways. So to me all updates are free stuff, and I will never complain about the cadency of free stuff.

And if I get bored... Well, I just go play another game, it's not like I need to get committed to a single game or anything. I can come back to a game I like when I feel like revisiting it and that's that.

12 minutes ago, AliceShiki said:

You can do no change. You can voice your concerns, but Klei reduced the update schedule because they needed to reduce it. If their staff was feeling fine with the previous schedule, they wouldn't have reduced it.

I agree with you that all we can do is voice our concerns but @Yaorin yonis right, why weren't we notified that DST is going to be getting less updates? Instead we are told that they will update less frequently so that updates are more fleshed out but the said updates aren't coming out and there seems to be more game breaking bugs.

6 minutes ago, Yaorin yon said:

Instead of promising not to reduce updates to gain appreciation, and then reducing them to cause disappointment.

What I thought would happen is that klei would reduce the number of updates but the amount of content would be the same, so updates would be more packed but happen less frequently so that we get more time in the beta to give feedback which would result in more changes happening that players like.

The big issue with DST updates is that once beta update is announced developers have already put a lot of effort into it and won't remove something that took a long time to code, so we are literally stuck with it but can have some small changes done to it. I was hopeful that less frequent updates would allow players to have more say on the content and that klei could even pitch some contraversial ideas to players before dedicating too much effort into coding it so that it will have to be in the game even If a lot of people don't want to see it.

12 minutes ago, Yaorin yon said:

Especially when the content of the updates is getting less, The quality of updates is getting worse and worse,but the number of skin packs being sold is more than ever.

This is a fact that is obvious and no one can defend it as it can be seen from the pictures you shared.

1 minute ago, AliceShiki said:

Klei did tell players very clearly that they were reducing the frequency of updates.

They didn't promise to not reduce updates. They said it very clearly that they were reducing them.

You're assigning behavior to Klei that doesn't reflect reality.

I already spoke about this but a lot of players including me thought that less frequent updates didn't mean less content.

2 minutes ago, AliceShiki said:

The quality seems to be about the same as ever.

The quality is worse, so many game breaking bugs make it past beta. Wasn't it only recently that Wanda getting swallowed by depths worm crash was patched? Entralled mobs causing lag (fixed recently) and sage masks that are still not disappearing from the floor. Depths worm being too punishing without equivalent reward, why would anyone want to fight it unless they have practiced already and have good ping? How fun is it to lose items to some random low tier boss?

8 minutes ago, AliceShiki said:

I can't speak about others, but I personally couldn't care less about the update schedule.

This is a game. I play it when I feel like it or when some friends invite me to play, and then I play other stuff when I don't feel like it. It's that simple.

If an update looks fun, It might make me want to try it out and play around with it, and when I get tired of it, I move on to other games.

This isn't something like WoW or FF14 with their monthly subscription. It's a game I paid for once who knows how many years ago and haven't spent any dime on it since. I'm just happy whenever a free update drops and that's that.

Sure, I know that Klei is a company and does it for money. Making updates keeps people engaged, and keeping people engaged makes them spend money on skins, which keeps the company afloat... But I just don't care about any of that. To me I'm just getting free stuff whenever an update drops and I'm happy with that. It's not like I have any intention of ever spending money on videogame cosmetics anyways. So to me all updates are free stuff, and I will never complain about the cadency of free stuff.

And if I get bored... Well, I just go play another game, it's not like I need to get committed to a single game or anything. I can come back to a game I like when I feel like revisiting it and that's that.

I do the same but that doesn't mean that we can't or shouldn't say anything about lack of updates. I don't know why you are trying to justify it when it doesn't matter If you only paid once, I have said that I'd pay for a hamlet port but honestly any new DLC content would be fine too. I have realized the lack of content years ago and how singleplayer DS was much more packed because every DLC is a standalone game so it is very sad that DST has so much less content.

Also klei is still making money from skins and sales to other players so its in their best interest to keep updating the game even if you don't spend a penny. Obviously we aren't here asking for free DLCs but DST is so popular while we are getting less updates, how does this make sense? According to Steamdb it is on decline since december 23, 2024 but not a steep decline so maybe that's why, If more players stop playing maybe there would be more updates as they aren't losing much so it may be worth it to focus on the game less and not spend any resources.

2 minutes ago, 00petar00 said:

I already spoke about this but a lot of players including me thought that less frequent updates didn't mean less content.

I personally think that's a very unreasonable expectation, but I kinda get where you're coming from.

3 minutes ago, 00petar00 said:

I do the same but that doesn't mean that we can't or shouldn't say anything about lack of updates.

I don't disagree. I was just saying I was happy with the way things are currently being handled, and I don't think Klei lied or misled anybody with their announcement of lower release schedule.

If someone is dissatisfied and want to voice their complaints in a reasonable manner (as in, not insulting developers and whatever), then I think they have all the right to do so. I'm just saying I'm happy with how things are going.

我看到中国玩家点赞数默认x1000。我都怕这翻译app又抽风,辱骂谁,真的很不容易来这论坛

Like to play this game to buy skin, an archive takes a lot of time, spend a lot of time and money to get only a small number of shoddy updates, selling skin is not sold in this way.

What I personally advocate has never said that the skin is too expensive and how profitable it is. I think the updated content can not be seen. It has been four or five years since the emergence of the ocean, which is enough to make a new game. English players will not dislike the content too little. At most, I'm going to leave and talk about free updates every day, which is a great harm to Chinese players who like games.

3 hours ago, AliceShiki said:

Klei did tell players very clearly that they were reducing the frequency of updates.

They didn't promise to not reduce updates. They said it very clearly that they were reducing them.

You're assigning behavior to Klei that doesn't reflect reality.

I think there might have been a misunderstanding in my translation. What I meant was: "Klei promised that although they would reduce the frequency of updates, they would ensure that the total amount of updates would remain the same, and the quality of the updates would be better."

However, the reality is that the frequency of updates has decreased (they haven't even reached the promised 4 updates). Please don't tell me that the delays were "for feedback from players." The test server had three months before the cap to polish the content, and it's the responsibility of the development team to produce unsatisfactory content in three months. The total amount of updates has also decreased (the content of each update is not more than before, almost the same), and the quality of updates is even more frustrating, with tedious balancing, annoying content (especially the huge worm), and frequent serious bugs (did you know that the Masked Shrimp infinite breeding bug has existed for over three months? That's terrifying).

This promise was clearly stated in the 2024 roadmap in the [general discussion] sticky post. You don't need to argue with me.

3 hours ago, AliceShiki said:

Pretty sure the skin release schedule is still the same as it was before.

I've double-checked the number of new skins from the latest update to the 2024 Newbie Pack, which is around 331 (there might be some errors). The number of new skins from the latest update to the 2023 Newbie Pack is around 261 (also with possible errors). I didn't count the integrated skin packs, nor did I count the skins that already existed before (though there might still be some mistakes), otherwise, 2024 might seem to have more.
And as you probably know, there were only three major updates in 2024.
I actually don't like to break down the issue this meticulously; it seems a bit rude. But with fewer updates and more total skins, I don't think my hypothesis should be dismissed.
3 hours ago, AliceShiki said:

I can't speak about others, but I personally couldn't care less about the update schedule.

This is a game. I play it when I feel like it or when some friends invite me to play, and then I play other stuff when I don't feel like it. It's that simple.

If an update looks fun, It might make me want to try it out and play around with it, and when I get tired of it, I move on to other games.

This isn't something like WoW or FF14 with their monthly subscription. It's a game I paid for once who knows how many years ago and haven't spent any dime on it since. I'm just happy whenever a free update drops and that's that.

Sure, I know that Klei is a company and does it for money. Making updates keeps people engaged, and keeping people engaged makes them spend money on skins, which keeps the company afloat... But I just don't care about any of that. To me I'm just getting free stuff whenever an update drops and I'm happy with that. It's not like I have any intention of ever spending money on videogame cosmetics anyways. So to me all updates are free stuff, and I will never complain about the cadency of free stuff.

And if I get bored... Well, I just go play another game, it's not like I need to get committed to a single game or anything. I can come back to a game I like when I feel like revisiting it and that's that.

I understand where you're coming from, and that's perfectly normal.

However, there is a downside. Since you've chosen to stop actively engaging with and purchasing the game, but still follow it occasionally, you should perhaps consider staying silent when other players who are still actively investing in and following the game voice their complaints and demand better content.

I'm not trying to take away your right to speak, but you know yourself that because your engagement has decreased, you might not be as familiar with the current game environment as those who are proposing changes. This can lead to gaps in your arguments.

Moreover, uncritically accepting new content while others are pushing for improvements can actually undermine those who are advocating for better content, which is something none of us want to see.

I acknowledge that some players may act in ways that seem rude to you, but there's always a reason why a player might take actions that appear to be against the development team.

It's unwise to morally judge them before truly understanding the reasons, as this only creates conflicts between players and obscures the real issues.

That's just my perspective, and it's not aimed at any individual. It's more about explaining the approach to handling these phenomena.

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