Developer JarrettM Posted December 10, 2024 Developer Share Posted December 10, 2024 646116 Changes and Improvements All versions Removed power input on the Apothecary. Reduced heat generation and insulated storage. Increased the time the “Overjoyed” state will last before expiring because a Duplicant failed to find time for their Overjoyed Response. Bionic Booster Pack Changed location of the input pipe on the Lubrication Station. Added power requirement to the Lubrication Station. Add animation to Robo-Pilot Module and Robo-Pilot Capsule when databanks are delivered. Added hats for Bionic Duplicant skills. Removed the Uranium Ore based "Nuclear Power Banks” recipe and deprecated existing instances. Dura Banks Dura Banks can no longer be used in Bionic Duplicants. Dura Banks now fatally damage Flydo when exploding at the end of their lifetime. Dura Banks now explode with more heat and more fallout germs at the end of their lifetime. Power Diagnostics no longer consider Dura Banks Dura Banks are no longer counted in the Joules Available counter shown in the top left of the screen. Bionic Duplicants now cry gunk coloured tears when mourning at graves. Bionic Duplicants now have gunk coloured vomit when suffering from radiation sickness. Liquid Gunk now splits when boiled into Petroleum and a little Sulfur. Phyto Oil now floats on top of Crude Oil, which itself now floats on top of Liquid Gunk. Increased amount of Absorbed Rad Dose rejuvenated during gunk expulsion. Adjusted Flash Mobber facial expression. Updated Chinese localization. Fixes All versions Fetch chores involving multiple source and destination storages will be smarter about which items to transfer. Bionic Booster Pack Added rocket restrictions to the Gunk Extractor. Fixed a crash that could occur in the Remote Controller errands tab if an errand was unable to be completed by the remote worker. Fixed a crash that could happen when burying a dead Bionic Duplicant. Gunk Extractors now satisfy the constraints of the “No Outhouse built” notification. The "Colony requires a food source" notification now does not appear unless you have a Duplicant that eats food. Flydo can no longer cause a crash by trying to rummage lockers. Flydo is no longer sweepable. Fixed Extreme Digging booster's corium digging appearing in the base game instead of Spaced Out! Fixed Bionic Power diagnostic tooltip only showing power usage for a single bionic. 646128 Fixes Bionic Booster Pack Fixes a crash that could occur when loading a save with the now deprecated Nuclear Power Bank View full update 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/162181-game-update-the-bionic-booster-pack-dlc-beta-646116-646128/ Share on other sites More sharing options...
Primalflower Posted December 10, 2024 Share Posted December 10, 2024 (edited) 6 minutes ago, JarrettM said: Removed the Uranium Ore based "Nuclear Power Banks” recipe and deprecated existing instances. aw, what was the reasoning for this? seems like rad moonlet will be way, way harder without this. Edited December 10, 2024 by Primalflower 3 Link to comment https://forums.kleientertainment.com/forums/topic/162181-game-update-the-bionic-booster-pack-dlc-beta-646116-646128/#findComment-1772660 Share on other sites More sharing options...
Tigin Posted December 10, 2024 Share Posted December 10, 2024 Just need to hoard a few thousand more Nuclear Power Banks first before I update the game. Link to comment https://forums.kleientertainment.com/forums/topic/162181-game-update-the-bionic-booster-pack-dlc-beta-646116-646128/#findComment-1772663 Share on other sites More sharing options...
Vertel Posted December 10, 2024 Share Posted December 10, 2024 Quote Phyto Oil now floats on top of Crude Oil, which itself now floats on top of Liquid Gunk. No! Not our precious gunk and crude mosaics! This is cruel and unusual treatment. Link to comment https://forums.kleientertainment.com/forums/topic/162181-game-update-the-bionic-booster-pack-dlc-beta-646116-646128/#findComment-1772665 Share on other sites More sharing options...
Tigin Posted December 10, 2024 Share Posted December 10, 2024 A sad day indeed. Mr. Remote Worker will be even sadder when he starts drowning on reload. Link to comment https://forums.kleientertainment.com/forums/topic/162181-game-update-the-bionic-booster-pack-dlc-beta-646116-646128/#findComment-1772669 Share on other sites More sharing options...
sakura_sk Posted December 10, 2024 Share Posted December 10, 2024 28 minutes ago, JarrettM said: Dura Banks now fatally damage Flydo when exploding at the end of their lifetime. Does Flydo drop them/change them before they run out of power or is that a change of "don't use Dura banks in Flydo"? Link to comment https://forums.kleientertainment.com/forums/topic/162181-game-update-the-bionic-booster-pack-dlc-beta-646116-646128/#findComment-1772673 Share on other sites More sharing options...
dez3940 Posted December 10, 2024 Share Posted December 10, 2024 1 hour ago, Primalflower said: aw, what was the reasoning for this? seems like rad moonlet will be way, way harder without this. this. why remove them? 1 Link to comment https://forums.kleientertainment.com/forums/topic/162181-game-update-the-bionic-booster-pack-dlc-beta-646116-646128/#findComment-1772702 Share on other sites More sharing options...
Primalflower Posted December 10, 2024 Share Posted December 10, 2024 If the ambient radiation was the problem, I really would have preferred just removing that part... 2 Link to comment https://forums.kleientertainment.com/forums/topic/162181-game-update-the-bionic-booster-pack-dlc-beta-646116-646128/#findComment-1772711 Share on other sites More sharing options...
Electroely Posted December 10, 2024 Share Posted December 10, 2024 2 hours ago, JarrettM said: Removed the Uranium Ore based "Nuclear Power Banks” recipe and deprecated existing instances. But I liked em! 1 1 1 2 Link to comment https://forums.kleientertainment.com/forums/topic/162181-game-update-the-bionic-booster-pack-dlc-beta-646116-646128/#findComment-1772751 Share on other sites More sharing options...
mitboy Posted December 10, 2024 Share Posted December 10, 2024 Those are some rather sad changes, I feel like uranium powercells could have been nerfed differently 1 Link to comment https://forums.kleientertainment.com/forums/topic/162181-game-update-the-bionic-booster-pack-dlc-beta-646116-646128/#findComment-1772790 Share on other sites More sharing options...
MiniDeathStar Posted December 10, 2024 Share Posted December 10, 2024 I got you. Steam Workshop::[DLC] Undeprecated Nuclear Power Banks 1 Link to comment https://forums.kleientertainment.com/forums/topic/162181-game-update-the-bionic-booster-pack-dlc-beta-646116-646128/#findComment-1772810 Share on other sites More sharing options...
Lillegre Posted December 10, 2024 Share Posted December 10, 2024 You can still eat them, just not make them? Link to comment https://forums.kleientertainment.com/forums/topic/162181-game-update-the-bionic-booster-pack-dlc-beta-646116-646128/#findComment-1772814 Share on other sites More sharing options...
Vertel Posted December 10, 2024 Share Posted December 10, 2024 6 minutes ago, Lillegre said: You can still eat them, just not make them? They still technically exist in the game, so if they're already "discovered" in your save they will show up in Consumables. This will only be an issue for saves that existed during beta; new players will not see them. Link to comment https://forums.kleientertainment.com/forums/topic/162181-game-update-the-bionic-booster-pack-dlc-beta-646116-646128/#findComment-1772815 Share on other sites More sharing options...
Lillegre Posted December 10, 2024 Share Posted December 10, 2024 38 minutes ago, Vertel said: They still technically exist in the game, so if they're already "discovered" in your save they will show up in Consumables. This will only be an issue for saves that existed during beta; new players will not see them. Brand new save, created after the update. Link to comment https://forums.kleientertainment.com/forums/topic/162181-game-update-the-bionic-booster-pack-dlc-beta-646116-646128/#findComment-1772825 Share on other sites More sharing options...
Vertel Posted December 10, 2024 Share Posted December 10, 2024 Hmm. Yeah, that's a bug. Should not be happening. I would recommend filing a bug report on that one, it's easily reproducable; even upgrading an existing save shows the nuclear power banks in Consumables. Link to comment https://forums.kleientertainment.com/forums/topic/162181-game-update-the-bionic-booster-pack-dlc-beta-646116-646128/#findComment-1772842 Share on other sites More sharing options...
StarvingAngler Posted December 10, 2024 Share Posted December 10, 2024 7 hours ago, JarrettM said: Removed the Uranium Ore based "Nuclear Power Banks” recipe and deprecated existing instances. NOOOOOOO!!!!! Not my precious! Please, bring back nuclear power banks, I will give you anything, money, power, the blood of your enemies! 1 Link to comment https://forums.kleientertainment.com/forums/topic/162181-game-update-the-bionic-booster-pack-dlc-beta-646116-646128/#findComment-1772874 Share on other sites More sharing options...
PAX12Bruce Posted December 10, 2024 Share Posted December 10, 2024 Hero!!! Link to comment https://forums.kleientertainment.com/forums/topic/162181-game-update-the-bionic-booster-pack-dlc-beta-646116-646128/#findComment-1772894 Share on other sites More sharing options...
ALCRD Posted December 10, 2024 Share Posted December 10, 2024 10 hours ago, JarrettM said: Removed the Uranium Ore based "Nuclear Power Banks” recipe and deprecated existing instances. Why? Link to comment https://forums.kleientertainment.com/forums/topic/162181-game-update-the-bionic-booster-pack-dlc-beta-646116-646128/#findComment-1772989 Share on other sites More sharing options...
PhoenixRises131 Posted December 10, 2024 Share Posted December 10, 2024 Thank you for crash fixes with Flydo & rummaging lockers and the "No Outhouse built" notif. Link to comment https://forums.kleientertainment.com/forums/topic/162181-game-update-the-bionic-booster-pack-dlc-beta-646116-646128/#findComment-1773085 Share on other sites More sharing options...
ghkbrew Posted December 11, 2024 Share Posted December 11, 2024 On 12/10/2024 at 12:44 AM, JarrettM said: Removed power input on the Apothecary. Reduced heat generation and insulated storage. Was this supposed to remove the automation port as well? Because now my dupes are making infinite rad pills... 4 2 Link to comment https://forums.kleientertainment.com/forums/topic/162181-game-update-the-bionic-booster-pack-dlc-beta-646116-646128/#findComment-1773916 Share on other sites More sharing options...
JRup Posted December 11, 2024 Share Posted December 11, 2024 (edited) The port area on the apothecary's sprite remains there, stoically: It's waiting for it's automation to return... Edited December 11, 2024 by JRup 1 2 Link to comment https://forums.kleientertainment.com/forums/topic/162181-game-update-the-bionic-booster-pack-dlc-beta-646116-646128/#findComment-1773969 Share on other sites More sharing options...
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