Jump to content

Which bosses can be beaten by bunnymen?


Recommended Posts

I managed to beat bee queen for the first time using an army of 20 bunnymen. Which other bosses will my army be effective against, and which ones will they immediately die to? Can they do fine against aoe bosses if they all have helmets? Will they end up drowning if I bring them to crab king?

9 minutes ago, aidankocherhans said:

I managed to beat bee queen for the first time using an army of 20 bunnymen. Which other bosses will my army be effective against, and which ones will they immediately die to? Can they do fine against aoe bosses if they all have helmets? Will they end up drowning if I bring them to crab king?

If you willing to gear them up they'd probably do fine against most bosses

6 minutes ago, BezKa said:

If the boss doesn't have a AoE attack, they're good. Any that have will probably wipe them out.

If you have a bunny village, you can unleash Twins of Terror on them several nights in a row. They'll kill them eventually.

Can the twins destroy the hutches?

1 hour ago, BezKa said:

Nope

When was this change made? Because I can tell you Everytime I have EVER fought EoT or ToT their Swoop Attack can and will destroy structures it collided with (they have to be in phase 2 with their mouths open)

Also- Griefers can intentionally get them to phase 2 and then spawn them randomly at night so they choose a random players base to smash up at night.

Its hilarious but I really really need to hammer home the fact “Uncompromising Survival Game”

Im pretty sure that Klei is very aware that EoT & ToT can be used for destructive trolling purposes, and I’m also pretty sure that they have no intentions of changing it.

I had an entire Wurt Kingdom fall to attempting to fight these things once.. it destroyed my whole village :( 

32 minutes ago, Mike23Ua said:

I had an entire Wurt Kingdom fall to attempting to fight these things once.. it destroyed my whole village :( 

Unless one of my mods is messing with the Twins, I have no clue what's happening in your game. They never destroyed structures for me.

obraz.png.7c47463b68878dedbf69fb749a6e47a4.png

 

 

On 9/15/2024 at 11:09 PM, BezKa said:

Unless one of my mods is messing with the Twins, I have no clue what's happening in your game. They never destroyed structures for me.

obraz.png.7c47463b68878dedbf69fb749a6e47a4.png

 

 

They only break walls and fences. Only EoT has a destructive atack

On 9/15/2024 at 9:06 PM, Mike23Ua said:

When was this change made? Because I can tell you Everytime I have EVER fought EoT or ToT their Swoop Attack can and will destroy structures it collided with (they have to be in phase 2 with their mouths open)

Also- Griefers can intentionally get them to phase 2 and then spawn them randomly at night so they choose a random players base to smash up at night.

Its hilarious but I really really need to hammer home the fact “Uncompromising Survival Game”

Im pretty sure that Klei is very aware that EoT & ToT can be used for destructive trolling purposes, and I’m also pretty sure that they have no intentions of changing it.

I had an entire Wurt Kingdom fall to attempting to fight these things once.. it destroyed my whole village :( 

this doesn't happen

On 9/15/2024 at 8:23 PM, aidankocherhans said:

I managed to beat bee queen for the first time using an army of 20 bunnymen. Which other bosses will my army be effective against, and which ones will they immediately die to? Can they do fine against aoe bosses if they all have helmets? Will they end up drowning if I bring them to crab king?

I will only mention the bosses that I think they will perform very good against them 

1 dragonfly because they can help the player to stun him and they can deal a lot of damage to him before they die 

2 crab king the crab king does not have any good way to kill any bunnymen so they are very good against him 

3 scrappy werepig because when the fight starts he will try to get a weapon they will damage him a lot and when he get a weapon he will wasted on them so u will be able to deal more damage to him 

4 spider queen, tree guard , moose goose , lord of the fruit flies , the bunnymen doesn't need any help from the player if the numbers are good they can take them by them self

5 Antlion they can deal a lot of damage early when he is frozen 

6 Ancient Guardian I can say they can probably take like 6000 hp from him and the rest on you 

7 the new great worm because of the eat mechanic they can make the fight easier 

8 twin and the eye you can spwn them multiple time until they die

38 minutes ago, Mysterious box said:

Personally I feel like giving followers quality armor is a underrated tactic and it really shows with merms with how much their survivability shoots up.

Merms have WAY more hp though theyre almost not comparable. 
 

With the king: Merm: 560 

merm guard: 660 

While bunnymen have a paltry 200 hp. 
 

Regular merm hp got doubled for DST but bunnymen HP not for some reason. 
 

theres only so much armor can do when they have only 200 hp and get double damage from bosses. I think ur better off making more hutches and hoping they can burst the boss before they die instead of grinding for helmets for every fight. Unless ur woodie i guess

28 minutes ago, Ohan said:

Merms have WAY more hp though theyre almost not comparable. 
 

With the king: Merm: 560 

merm guard: 660 

While bunnymen have a paltry 200 hp. 
 

Regular merm hp got doubled for DST but bunnymen HP not for some reason. 
 

theres only so much armor can do when they have only 200 hp and get double damage from bosses. I think ur better off making more hutches and hoping they can burst the boss before they die instead of grinding for helmets for every fight. Unless ur woodie i guess

While I don't disagree merms have a lot more hp 80% damage reduction still does make a fair difference even more so if you give higher tier armors it may not be the best way to handle fights but it does help for people who are less skilled at combat but don't want to play a follower character.

For example giving bunnymen a football helm would lower a 200 damage attack down to 40 damage.

8 hours ago, Mysterious box said:

While I don't disagree merms have a lot more hp 80% damage reduction still does make a fair difference even more so if you give higher tier armors it may not be the best way to handle fights but it does help for people who are less skilled at combat but don't want to play a follower character.

For example giving bunnymen a football helm would lower a 200 damage attack down to 40 damage.

The problem that it's costly and the Armour break faster while it's not on a player because some boss deal Like 200 damage to a normal follower the player only take 75 and if u test it the Armour on the follower's take more damage and breaks faster the only reason the merms Armour are good because they don't cost a lot and have a lot of durability 

On 9/15/2024 at 11:54 AM, Jakepeng99 said:

They wont, they come back. They are really good for crab king.

They always fall through the ice and go back to land after the first ice phase, is there any way to prevent that?

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...