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Feeling tired about ancient fuelweaver


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I usually don’t try to share my thoughts in this kind of thread but after days of despair against this boss i really have to spin up my mind to the design of dst for solo play. Sure there are so many hardcore players who feel joy in the most challenging fights but as a mid skilled player I simply can’t hold on. What’s literally the point of the mechanic in this boss fight? Sure I could skip him but as a Maxwell main I really want the gear set but simply get punished for being a normal player on console. I think the ancient fuelweaver needs to get a rework because the healing in the combination with the stun and bone cage (especially in this high frequency and the terrible auto aiming on console so the little shadows can easily bypass the player) feels like not well designed concepts. I am like 500 days in and did many bosses and had a fun time. But the last days was all about starting over and over again the same fight without any effort, healing, armor sanity food, bee queen helm, nightmare necklace and my duelist with tier 2 gear are simply running against a never breaking wall because no matter how good the fight feels in the first 2 minutes, this guy is devastating through.
I don’t know If I’m the only one who feel like that disappointment, but I guess for me the fun runs out and I don’t want to waste any more time. It feels so unfair to invest so much time in a preparation for the fight and don’t can fight the boss effective and regular. So yeah I hope there will be some support for more players like me, because I left over dst for a while because I don’t see motivation after this experience. That’s all I want to say. Don’t mind if this isn’t the thread that overhyping all skill based ideas in this fight. I think the truth is, that the community shouldn’t be build up of only high skilled pro gamers but bosses like this one are pushing it to far in this requirement.

What are you thinking about this opinion of a player who lost the interest in continuing this torture?

1 hour ago, Trashtoptrash said:

I think the ancient fuelweaver needs to get a rework

that'll ruin the fun of everyone that currently like it and that'll suck because most people like it

1 hour ago, Trashtoptrash said:

Sure I could skip him but as a Maxwell main I really want the gear set

get bright shade staff from lunar rifts or cheese it through getting it close to an edge of the arena, shadow prisoning it, getting into the void and holding F and casting shadow prison constantly

2 hours ago, Trashtoptrash said:

bosses like this one are pushing it to far in this requirement

nah, it's really easy with stuff like bright shade staff or weather pains, nightmare amulet, BQ crown and lazy explorer

13 minutes ago, grm9 said:

that'll ruin the fun of everyone that currently like it and that'll suck because most people like it

get bright shade staff from lunar rifts or cheese it through getting it close to an edge of the arena, shadow prisoning it, getting into the void and holding F and casting shadow prison constantly

nah, it's really easy with stuff like bright shade staff or weather pains, nightmare amulet, BQ crown and lazy explorer

please explain how you expect someone who isn't good enough to beat fw to be able to beat celestial? it feels like someone says they cannot spell a word and you suggest that they just try to write it out with the other hand.

1 minute ago, gaymime said:

please explain how you expect someone who isn't good enough to beat fw to be able to beat celestial?

pretty easily, since CC's easier in comparison to FW, doesn't despawn and doesn't heal unless unloaded, you can also activate lunar rifts through world settings

9 minutes ago, Wormboi said:

here goes another FW thread....

(when will the cycle end???)

can't let a remotely hard boss exist

3 minutes ago, grm9 said:

pretty easily, since CC's easier in comparison to FW, doesn't despawn and doesn't heal unless unloaded, you can also activate lunar rifts through world settings

can't let a remotely hard boss exist

so basically "get gud"  :/

1 minute ago, grm9 said:

no, "kill an easier boss 1st to get an item for countering another boss"

this is simply proof you don't actually understand the problem, are not interested in understanding the problem, and are not going to be able too offer and solution or even sympathy for the people having the problem. this person(like a good portion of players) is not at a high enough threshhold of skill to fight these sorts of bosses. i have seen literal dozens of fights between players and each boss with cc actually being more difficult for every person i have seen play because the options for beating it are more limited and also requires a lot more set-up to get to despite being closeish to the same theoretical level as fw. i get that you are such a good player you have forgotten what it is like to struggle with the game and can easily sweep both bosses at your leisure but please don't let that blind you into assuming that your level of skill is ubiquitous across all players in the game

5 minutes ago, gaymime said:

this is simply proof you don't actually understand the problem, are not interested in understanding the problem, and are not going to be able too offer and solution or even sympathy for the people having the problem

no, i understand the problem and understand that most people think that CC's easier in comparison to FW because you can even tank most of it's attacks, they can also turn lunar rifts on in world settings

18 minutes ago, gaymime said:

this is simply proof you don't actually understand the problem, are not interested in understanding the problem, and are not going to be able too offer and solution or even sympathy for the people having the problem. this person(like a good portion of players) is not at a high enough threshhold of skill to fight these sorts of bosses. i have seen literal dozens of fights between players and each boss with cc actually being more difficult for every person i have seen play because the options for beating it are more limited and also requires a lot more set-up to get to despite being closeish to the same theoretical level as fw. i get that you are such a good player you have forgotten what it is like to struggle with the game and can easily sweep both bosses at your leisure but please don't let that blind you into assuming that your level of skill is ubiquitous across all players in the game

i mean... if someone has this much of a problem in beating a boss, just practice? Brightshade Staff seems to have been specifically designed to counter Ancient Fuelweaver, CC is easier than him too. Do you really expect the game to be about killing a boss in like 5 tries because he is so easy? it really is "git gud" as it should be. Just practice. 

Humans practice things they want to get good at and finish, if you want a pleasant, simple experience, install a mod that creates this, or if you are on console, edit the world settings so enemies deal less damage etc. so you can practice with ease.

Only some type of cheeses were removed, but you can still cheese it, even in console. Check out FW fights on YT uploaded in the last few months and you will find several alternatives. Switching briefly to Woodie and using treeguards is my favorite, specially since it can be re-used 2 or 3 times, but there are others.

At least to my experience having the gear I need already, takes away the pressure of feeling stuck in the game, and you can keep practicing the fight for fun later on. You may eventually get how to do it, or not, but you got the gear you wanted anyway.

You've opened up the barrel of snakes that is this forum, friend. It's best not to talk about Fuelweaver here, there's people who defend the current state of the fight like it's their mother's honor and have absolutely no desire to even compromise with people who want any kind of rebalance. The only words they really understand are "git gud", as you can see from their "arguments". 

Klei will probably do something about the fight eventually, but until then, you can always just use a mod (there's one called "ancient cheeseweaver" that lets you adjust his values), switch to Woodie and let treeguards fight him for you, or use rock lobsters. 

Every time I have to fight FW I have to serious up and learn how to inventory manage without looking at the inventory again. It’s pretty stressful and I often practice in a console world first.

And I won’t get better at it since fighting FW solo comprises so little of my DST time.

1 hour ago, gaymime said:

please explain how you expect someone who isn't good enough to beat fw to be able to beat celestial?

??? celestial champion is a much simpler boss

6 minutes ago, nimzowitsch10 said:

sucks u cant use console command on console to practice, probably just need to play on a pc and practice.

you don't need console commands to make practice worlds

1 hour ago, gaymime said:

so basically "get gud"  :/

yes

1 hour ago, gaymime said:

this is simply proof you don't actually understand the problem, are not interested in understanding the problem, and are not going to be able too offer and solution or even sympathy for the people having the problem. this person(like a good portion of players) is not at a high enough threshhold of skill to fight these sorts of bosses. i have seen literal dozens of fights between players and each boss with cc actually being more difficult for every person i have seen play because the options for beating it are more limited and also requires a lot more set-up to get to despite being closeish to the same theoretical level as fw. i get that you are such a good player you have forgotten what it is like to struggle with the game and can easily sweep both bosses at your leisure but please don't let that blind you into assuming that your level of skill is ubiquitous across all players in the game

Then those bosses aren't for them unless they get better? Not everyone should be able to beat a boss, they are meant to take skill. 'this person(like a good portion of players) is not at a high enough threshhold of skill to fight these sorts of bosses' You say this yourself, that's not a bad thing. Its very possible to get better at the fight and be able to pull it off, there are many ways to learn the fights in easier ways when first learning. It sounds almost like you're asking for equality of outcome except for killing bosses. Also, CC is not 'closeish to the same theoretical level as FW', CC is a much less complex fight than FW, there are no bosses that compare to the depth of fuelweaver.

He was pretty tough for me solo. Make sure you have a lot of sanity foods , Jellybeans , a lazy explorer and preferably 4 weatherpains .

The fight is all about destroying the unseen hands as well as the woven shadows as quick as possible. The biggest rng quirk of the fight for me is "how many terror beaks and crawling horrors will spawn ?" . Sometimes you just get unlucky and too many will spawn and will have to restart. But you'll get it eventually.

Use the weatherpain to destroy the woven shadows fast. Use the Lazy explorer to teleport out of the bone cage. And of course manage your sanity properly so you can destroy the unseen hands ASAP. Also if your playing solo use the handy pause feature to manage inventory and take a moment to focus on strategy. 

2 hours ago, gaymime said:

please explain how you expect someone who isn't good enough to beat fw to be able to beat celestial? it feels like someone says they cannot spell a word and you suggest that they just try to write it out with the other hand.

Celestial champion is much easier, because if you die it doesnt despawn and it regens health slowly. You can resource dump it and win.

 

Also, its attacks are easier.

2 hours ago, gaymime said:

this is simply proof you don't actually understand the problem, are not interested in understanding the problem, and are not going to be able too offer and solution or even sympathy for the people having the problem. this person(like a good portion of players) is not at a high enough threshhold of skill to fight these sorts of bosses. i have seen literal dozens of fights between players and each boss with cc actually being more difficult for every person i have seen play because the options for beating it are more limited and also requires a lot more set-up to get to despite being closeish to the same theoretical level as fw. i get that you are such a good player you have forgotten what it is like to struggle with the game and can easily sweep both bosses at your leisure but please don't let that blind you into assuming that your level of skill is ubiquitous across all players in the game

If its too hard, and you can't get gooder, gunpowder is effective.

2 hours ago, Carrion_DS said:

yes

Then those bosses aren't for them unless they get better? Not everyone should be able to beat a boss, they are meant to take skill. 'this person(like a good portion of players) is not at a high enough threshhold of skill to fight these sorts of bosses' You say this yourself, that's not a bad thing. Its very possible to get better at the fight and be able to pull it off, there are many ways to learn the fights in easier ways when first learning. It sounds almost like you're asking for equality of outcome except for killing bosses. Also, CC is not 'closeish to the same theoretical level as FW', CC is a much less complex fight than FW, there are no bosses that compare to the depth of fuelweaver.

not asking for equality just asking for a wider perspective on the topic. recognizing that the problem op is having isn't specifically that fuel weaver is the one boss they can't beat and instead recognizing that the fuel weaver battle is at a threshold they cannot currently get past is important for understanding their frustration. disregarding that fact is how someone could come to the mistaken conclusion that fighting a different boss that is also at that threshold of difficulty for a drop to make the original battle easy enough to beat is a reasonable solution. also please understand i am using the word "difficulty" with intent. complexity is a different conversation that i personally am not equipped to talk about.

 

but you are correct, this boss really isn't for them, not at this time anyway and certainly not in their preferred playstyle(solo), the long and short of my statement is that celestial isn't for them either and assuming otherwise is ignorant of the context of their struggle.

3 hours ago, grm9 said:

no, i understand the problem and understand that most people think that CC's easier in comparison to FW because you can even tank most of it's attacks, they can also turn lunar rifts on in world settings

ok, let's work from the position that all of this is true and all of this is understood. with the evidence we have right now op still can't reasonably beat celestial champion at this time in a solo world. how is op going to be able to beat fuel weaver using a drop one can only get from celestial champion?

9 minutes ago, gaymime said:

ok, let's work from the position that all of this is true and all of this is understood. with the evidence we have right now op still can't reasonably beat celestial champion at this time in a solo world. how is op going to be able to beat fuel weaver using a drop one can only get from celestial champion?

they can get enough nightmare fuel to simply kill CC through spamming spells since they're playing as maxwell and that doesn't require skill

12 minutes ago, gaymime said:

a different boss that is also at that threshold of difficulty

it isn't, CC's much easier in comparison to FW

2 minutes ago, grm9 said:

they can get enough nightmare fuel to simply kill CC through spamming spells since they're playing as maxwell and that doesn't require skill

it isn't, CC's much easier in comparison to FW

ok, so back to "get good" with the added caveat of "but also already be good yesterday". i think this conversation is entirely played through to its natural conclusion. have a nice day, i'mma actually go have fun raising another rabbit army to go bully bq.

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