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The Lunar Island is losing its value


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Why did you hide your greatness under a whining-post title

I was THIS close to not see this amazing post

Next time sell yourself even better by using titles like "My passion project on a lunar island redesign + Art!"

The tree art is sick btw

5 minutes ago, W0l0l0 said:

How does the Iridescent Amulet interact with places like the Fuelweaver Fight and ruins? I think lunacy is limited in its accessibility by design and might break these sections of the game.

It could have a downside of straight up not functioning in the caves, since the moon doesnt reach that far?

36 minutes ago, W0l0l0 said:

How does the Iridescent Amulet interact with places like the Fuelweaver Fight and ruins?

ruins nightmares don't depend on sanity and you can even see them in grotto even though there's enlightenment there and FW can't mind control you but you can't attack unseen hands so ig you could not need sanity food if you use it and not get nightmares nor mind control

I would make a few changes 

one change is would make it produce light like madaluminescence  and replace the sanity regeneration with  lunacy regeneration 

And change the design of the daywalker chapter to be to nightmare Werepig as pure brilliance is to pure horror 
 

Also I covered this to a suggestion:

 

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