Mysterious box Posted May 21, 2024 Share Posted May 21, 2024 3 hours ago, arubaro said: I prefer strong characters having flavour fun perks like the mosquitoe bomb than filling the tree with useless or uninspired perks like wolfgangs', gamebreaking ones like willow's or removing downsides like woodie's The issue with that is most people aren't going to use a flavor perk if it intentionally does nothing leading to the question of why even bother adding it. I don't mind the mosquito bomb conceptionally so long as it has a proper use beyond packaging mosquitos. Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1716078 Share on other sites More sharing options...
arubaro Posted May 21, 2024 Share Posted May 21, 2024 59 minutes ago, Mysterious box said: The issue with that is most people aren't going to use a flavor perk if it intentionally does nothing leading to the question of why even bother adding it. I don't mind the mosquito bomb conceptionally so long as it has a proper use beyond packaging mosquitos. Yes. Im with you in that but starting from a cool concept they can make it work. And even if ends up being a niche weak item i will prefer it over c&p the same base stat buff over and over like in Wolfgang’s tree Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1716087 Share on other sites More sharing options...
Creatorofswamps Posted May 22, 2024 Share Posted May 22, 2024 8 hours ago, arubaro said: Yes. Im with you in that but starting from a cool concept they can make it work. And even if ends up being a niche weak item i will prefer it over c&p the same base stat buff over and over like in Wolfgang’s tree We need to wait for beta to find out exactly how good or bad everything is Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1716177 Share on other sites More sharing options...
Jakepeng99 Posted May 22, 2024 Share Posted May 22, 2024 23 hours ago, arubaro said: I prefer strong characters having flavour fun perks like the mosquitoe bomb than filling the tree with useless or uninspired perks like wolfgangs', gamebreaking ones like willow's or removing downsides like woodie's Why settle for one, when you can instead get both flavourful, and fun stuff that builds and fits the character? (Yeah i would rather it than op dumb weird stuff) Also mosquito stuff dont really fit her flavour either imo. Doesnt seem like something only she could craft though. She isnt a gadgeteer or inventor, more of a builder. Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1716274 Share on other sites More sharing options...
arubaro Posted May 22, 2024 Share Posted May 22, 2024 58 minutes ago, Jakepeng99 said: Why settle for one, when you can instead get both flavourful, and fun stuff that builds and fits the character? (Yeah i would rather it than op dumb weird stuff) Also mosquito stuff dont really fit her flavour either imo. Doesnt seem like something only she could craft though. She isnt a gadgeteer or inventor, more of a builder. Clearly klei wants to give her something from the swamp Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1716285 Share on other sites More sharing options...
Jakepeng99 Posted May 22, 2024 Share Posted May 22, 2024 42 minutes ago, arubaro said: Clearly klei wants to give her something from the swamp Merms are from swamp. Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1716292 Share on other sites More sharing options...
arubaro Posted May 22, 2024 Share Posted May 22, 2024 1 hour ago, Jakepeng99 said: Merms are from swamp. And the merms you see are the ones she can already build. I would love a deerper merm kingdom simulator but let's be realistic, klei wont add fishy hamlet in her skill tree. Neither would make sense such change outside of her base character and they wont take that much time to develop something for qn update already shared with another skill tree, from a bland character in need of deepness, and ocean content They, as they said, want to focus on her amphibian side and the environment. Adding stuff related to his habitat not only make sense but makes her feel more connected to the swamp. We might even want to base in the swamp instead of building dozens of houses by digging the same piece of swamp turf over and over Als, obviously, would be weird if atleast a couple of perks arent related to her merms. Maybe we can even dream with a new merm but i wont dream that high, not for this update Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1716313 Share on other sites More sharing options...
HowlVoid Posted May 22, 2024 Share Posted May 22, 2024 When I saw they made the mosquito "friendly" item I was like "oh no, this is butterfly friend/bee kind all over again. You would think they would have learned their lesson the first time with wormwood seesh.... I haven't seen the skills and I can already safely say that needs to be merged with whatever the mosquitos are for Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1716332 Share on other sites More sharing options...
Daszkal Posted May 22, 2024 Share Posted May 22, 2024 On 5/17/2024 at 12:03 PM, Masked Koopa said: Mosquito nests: Basically, imagine a bee box but for mosquitos. You craft it with something like torches or campfire materials + boards + mosquitos. The mosquitos are pacified by the smoke kind of like bees. You can harvest the nest for live mosquitos. Craftable Mosquito Ponds... Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1716337 Share on other sites More sharing options...
GreenBowers Posted May 22, 2024 Share Posted May 22, 2024 Honestly I'm in full agreement, and I hope the devs see this. Being able to craft Mosquito huts over ponds to harvest these Mosquitos from easy, similar to bee boxes, would make me be more into these weird gimmick gadget things. All these things could be neat if it was viewed from the perspective of 'oh I'll build a mosquito hut to get some general use tools'. They probably won't get rid of the weird mosquito gadgets, but I'd want them to tie the skill to an actual structure and not just some random stuff. I want to build a city filled with a bunch of weird structures. I dont mind the sisturn kep thing, it seemed neat enough. What I really want is some kinda farm structure to make merms grow crops for me/to supply the king so the civilization can be a little self sufficient without Wurt alone. Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1716343 Share on other sites More sharing options...
Creatorofswamps Posted May 22, 2024 Share Posted May 22, 2024 27 minutes ago, GreenBowers said: Honestly I'm in full agreement, and I hope the devs see this. Being able to craft Mosquito huts over ponds to harvest these Mosquitos from easy, similar to bee boxes, would make me be more into these weird gimmick gadget things. All these things could be neat if it was viewed from the perspective of 'oh I'll build a mosquito hut to get some general use tools'. They probably won't get rid of the weird mosquito gadgets, but I'd want them to tie the skill to an actual structure and not just some random stuff. I want to build a city filled with a bunch of weird structures. I dont mind the sisturn kep thing, it seemed neat enough. What I really want is some kinda farm structure to make merms grow crops for me/to supply the king so the civilization can be a little self sufficient without Wurt alone Your words are very good! They literally describe my thoughts Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1716346 Share on other sites More sharing options...
Mike23Ua Posted May 22, 2024 Share Posted May 22, 2024 Klei needs to actually re-design Wurts mosquito perk stuff and make them more like the Gnat nests from the Hamlet DLC, If you guys haven’t played Hamlet (shame on you by the way..) when a character walked close to a buzzing gnat nest the gnats would leave their nest and then accumulate themselves onto the player (also drains hunger and prevents wearing of hats if I recall them correctly but that part isn’t important) With the Mosquito skills equipped Wurt should be able to simply run by these nests (Klei even has a few damn cool looking ones in the unimplemented features art) and the bugs naturally attract to following her. The nests can be used to both collect, and drop off your bug pals. And if we get that… repurpose the stupid fertilzer she has in her skill tree so that other players can apply Bug Attract/Bug-Be-Gone oils onto themselves. Only Wurt can craft them, but anyone can use them. This allows Wurt to, much like the clever disguise already does: Allow Non-Wurts to go near her nests without them attacking them. Bonus points if the nests are actually added as naturally part of the game world, and aren’t just limited to Wurt exclusive crafts. When Webber got reworked Klei added nurse spiders to the spider queens so they weren’t just an only Webber snicker doodles can craft them sort of thing. And I think that’s the same direction Klei needs to take with Wurt Mosquito Nests. Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1716355 Share on other sites More sharing options...
Creatorofswamps Posted May 23, 2024 Share Posted May 23, 2024 6 hours ago, Mike23Ua said: Klei needs to actually re-design Wurts mosquito perk stuff and make them more like the Gnat nests from the Hamlet DLC, If you guys haven’t played Hamlet (shame on you by the way..) when a character walked close to a buzzing gnat nest the gnats would leave their nest and then accumulate themselves onto the player (also drains hunger and prevents wearing of hats if I recall them correctly but that part isn’t important) These ideas are good. But it seems to me that they are simply not going to completely remake mosquitoes from scratch Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1716389 Share on other sites More sharing options...
marshyds Posted May 23, 2024 Share Posted May 23, 2024 On 5/21/2024 at 2:46 PM, skile said: Do spiky bushes regrow? If not maybe they should Spiky bushes kinda suck anyway, who's gonna miss em? Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1716399 Share on other sites More sharing options...
Creatorofswamps Posted May 23, 2024 Share Posted May 23, 2024 9 minutes ago, marshyds said: Spiky bushes kinda suck anyway, who's gonna miss em? Most likely, he means that the number of mosquito hives in the world is limited because of this. although I think there are enough bushes for a huge number of hives, but still the bushes should be updated, like other plants. At least for the sake of logic Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1716408 Share on other sites More sharing options...
Daszkal Posted May 23, 2024 Share Posted May 23, 2024 1 hour ago, Creatorofswamps said: Most likely, he means that the number of mosquito hives in the world is limited because of this. although I think there are enough bushes for a huge number of hives, but still the bushes should be updated, like other plants. At least for the sake of logic To be honest, I think the swamp might need a complete overhaul, because originally swamps weren't ideally meant for basing in, but now they have a character whose whole playstyle is basing in the swamp which feels terrible when most the resources in the swamp doesn't regrow, also no light source when fireflies actually habitats swamps IRL. Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1716422 Share on other sites More sharing options...
Master_NiX Posted May 23, 2024 Share Posted May 23, 2024 Need to construct additional silos nests. Honestly, if Wurt can get more base related upgrades, I might switch to her. I Love RTS, and I can imagine it being improved in DST. Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1716424 Share on other sites More sharing options...
Mr Giggio Posted May 23, 2024 Share Posted May 23, 2024 A shaman merm with a low-cost carpet with ingredients more shadow side and kelp that queues the < 100 HP merms to heal them with creepy dances and magic would be awesome Merm fishers the same from SW >:T Those for me would be so fun and handy to have around Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1716446 Share on other sites More sharing options...
Daszkal Posted May 23, 2024 Share Posted May 23, 2024 1 hour ago, Mr Giggio said: A shaman merm with a low-cost carpet with ingredients more shadow side and kelp that queues the < 100 HP merms to heal them with creepy dances and magic would be awesome Merm fishers the same from SW >:T Those for me would be so fun and handy to have around Witchdoctor merms, huh? I made a voodoo joke suggestion earlier in my thread, but I think that might be fitting for swamplife fishfolk who sided with the shadows... But what would Lunar sided merms have? I personally don't think merms should side with Lunar or Shadow, though. Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1716463 Share on other sites More sharing options...
arubaro Posted May 23, 2024 Share Posted May 23, 2024 4 hours ago, Mr Giggio said: A shaman merm with a low-cost carpet with ingredients more shadow side and kelp that queues the < 100 HP merms to heal them with creepy dances and magic would be awesome Merm fishers the same from SW >:T Those for me would be so fun and handy to have around Creepy rituals would fit the fact that merms are simply deep ones from the cthulhu mythos Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1716495 Share on other sites More sharing options...
Mr Giggio Posted May 23, 2024 Share Posted May 23, 2024 23 minutes ago, arubaro said: Creepy rituals would fit the fact that merms are simply deep ones from the cthulhu mythos Also swamp c'mon witchery voodoo and this type of shamanic magic fits swamp aesthetic and vibe perfectly Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1716497 Share on other sites More sharing options...
Creatorofswamps Posted May 23, 2024 Share Posted May 23, 2024 28 minutes ago, arubaro said: Creepy rituals would fit the fact that merms are simply deep ones from the cthulhu mythos The merms and " The Gorge event "are saturated with stories about Shadow over Innsmouth and the call of cthulhu Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1716498 Share on other sites More sharing options...
GreenBowers Posted May 26, 2024 Share Posted May 26, 2024 Giving it a lot of thought, I think there's a good compromise between what Wurt mains want and some of the new content shown off last stream. I do really adore the art posted on the previous page, of the Mosquito Nest Hut, and looking at it made me think about them adding a new Merm type that uses all the swamp gadgets they showed off. Thinking on the Mosquito Syringe, I felt like it was a really strange item, given that Wurt manages and fights alongside a large army of followers, and its a single target healing item for followers that you aren't keeping track of their hp outside of having mods to physically look at what they're at. However, if there was a new Merm type that would spawn from these Mosquito nests, called a Merm Rancher (or something similar), they could run around the battlefield, single target healing the weakest merm in the fight using the Mosquito Syringe, while Wurt worries about fighting and dodging. They could even throw the Mosquito bomb at whatever enemy Wurt agros, and wait to throw a new one once all the mosquito's are dead after some delay. Wurt could still craft these tools to have for herself, but also having a unit to slot into your army that could make use of them adds more tactical planning to a fight. I think it would be pretty useful if, when merms get low hp, if there is a Rancher merm nearby, they'd run over to them, get topped off, and rejoin the fight. Zero idea how to include the fertilizer into this. Seems more like a wormwood thing. Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1717024 Share on other sites More sharing options...
Jakepeng99 Posted May 26, 2024 Share Posted May 26, 2024 On 5/23/2024 at 12:23 PM, Mr Giggio said: A shaman merm with a low-cost carpet with ingredients more shadow side and kelp that queues the < 100 HP merms to heal them with creepy dances and magic would be awesome Merm fishers the same from SW >:T Those for me would be so fun and handy to have around No healer merms please, these would make Wurt's followers busted and make Webber followers inredeemable. Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1717054 Share on other sites More sharing options...
Creatorofswamps Posted May 26, 2024 Share Posted May 26, 2024 5 hours ago, GreenBowers said: Giving it a lot of thought, I think there's a good compromise between what Wurt mains want and some of the new content shown off last stream. I do really adore the art posted on the previous page, of the Mosquito Nest Hut Link to comment https://forums.kleientertainment.com/forums/topic/156142-add-mosquito-nests-how-to-salvage-wurts-current-skills/page/2/#findComment-1717055 Share on other sites More sharing options...
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