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[Spoilers] All Playtest Abilities (Powers, Gems, Skills, etc)


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NOTICE: Please bear in mind that the following information is WIP (work in progress) and does not reflect the final product. Expect the game to change and get updated many times before launch, and some of the information you will find below might never make it to the full release. This topic was created to serve as a point of discussion and to aid those who might want to share their power ideas in the other topic I created, New Power Suggestions Megathread

Weapon Skills

Spoiler

General (non-specific)

Spoiler

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Hammer Skills

Spoiler

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Spear Skills

Spoiler

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Cannon Skills

Spoiler

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Striker Skills

Spoiler

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Food Powers (Lunch Box)

Spoiler

Some food powers are now seen as regular dungeon drops—like Shrapnel, Straight to Business, and Momentum. Those skills will be posted in the Dungeon Powers category instead.

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Potions

Spoiler

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Tonics

Spoiler

These powers enhance the effects of potions.

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Gems

Spoiler

Many parts of the UI was updated in the last playtest, just a reminder that this game is still WIP.

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Edited by molivious
add gems
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Armor Skills

Spoiler

Default Set

Spoiler

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Bulbin Set

Spoiler

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Enigmox Set

Spoiler

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Floracrane Set

Spoiler

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Gnarlic Set

Spoiler

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Gourdo Set

Spoiler

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Groak Set

Spoiler

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Gustree Set

Spoiler

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Iriss Set

Spoiler

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Mothball Set

Spoiler

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Mother Treek Set

Spoiler

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Ossep Set

Spoiler

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Owlitzer Set

Spoiler

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Ribbat Set

Spoiler

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Rillo Set

Spoiler

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Rotwood Set

Spoiler

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Tectormite Set

Spoiler

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Thatcher Set

Spoiler

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Treek Set

Spoiler

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Yammo Set

Spoiler

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Zucco Set

Spoiler

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Dungeon Powers

Spoiler

The listed powers are described in their base stats (no upgrades).

Uncategorized Powers (A-H)

Spoiler

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Uncategorized Powers (I-R)

Spoiler

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image.png.8602f340920375ddf4cba4604f660a06.png (heh, they need to fix the font/tilde)
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Uncategorized Powers (S-Z)

Spoiler

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Electric Powers

Spoiler

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Shield Powers

Spoiler

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Summoning/Charm Powers

Spoiler

With A Little Help is a power that cannot be directly upgraded, but Summon Slots comes paired with it and that can be upgraded.

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.

 

 

Edited by molivious
Add armor, dungeon powers
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I hope more Weapon Skills are added by release, the general ones are fine, but I kinda want a little more variety especially for certain weapon types like Hammer.

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4 hours ago, ADM said:

I hope more Weapon Skills are added by release, the general ones are fine, but I kinda want a little more variety especially for certain weapon types like Hammer.

True. I want something that blends into his combos more easily.

I also like the idea that we already have what is essentially a barehanded fighting style in the form of the Striker after he has thrown his balls. So a weapon throw skill could be interesting where you switch to barehanded until you pick up your weapon. This reminds me of old school Beat-em-up games where you can pick up objects in the area and use them as weapons for new combos and bigger damage.

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On 2/29/2024 at 4:56 PM, molivious said:

So a weapon throw skill could be interesting where you switch to barehanded until you pick up your weapon.

Not exactly this, but there is evidence of three more weapon types being worked on in the playtest/demo game files.  One of which is a throwable weapon/kunai with an attached rope/chain (possible Mortal Kombat Scorpion reference?).  So, it's somewhat similar.

And if you're wondering, the other two unfinished weapon types are greatsword and bow/arrow.  Of course, there's no guarantee that all 3 of these weapon types will end up in the final version of the game.  

EDIT:  Here are two spoiler gifs, but note that these weapon animations from the 4 playtests/demo weren't fully finished, so some parts of the first gif is stationary.  

Spoiler

 weapon1.gif.de1941b322cb8bc7d4551e18fe8c3d36.gif weapon2.gif.856682b5764a10938ef4d6789f05ded8.gif


 

Edited by Instant-Noodles
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10 hours ago, Instant-Noodles said:

Not exactly this, but there is evidence of three more weapon types being worked on in the playtest/demo game files.
 

Whoa, I only knew about the cleavers/greatswords. That's pretty cool.

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