Jakepeng99 Posted August 19, 2023 Share Posted August 19, 2023 He has a max of 6 insight points, and 14 skills which is much less than other survivors. The aim here is still to make him a curse, but the skills are designed to help him with dealing with the moon quay content but with the options to fully become a Wonkey main. E.g, poop throwing to gather crustashines and birds as food. When you turn into Wonkey, you may click the insight icon in the top left to choose insight. ALSO: Players no longer drop trinkets upon death and it stays in their inventory forever like before (There is a new way to deal with the curse now in this don't worry) Poop Skill 1 Branch 1: Wonkey now poops every 2 days, he also poops for every two plant stuff he eats (Like were pigs but half the poop). Skill 2 Branch 1: Wonkey can throw poo to stun criters, or deaggro and scare mobs. Agility Skill 3 Branch 2: Getting hurt makes Wonkey 15% faster for a breif time, and instantly goes in bipede mode when moving during it aswell. Skill 4 Branch 2: Getting hurt also increases Wonkey's attack speed by 25% during that time. Piracy Skill 5 Branch 3: Nearby Power monkeys will now give bananas to Wonkey over the Queen. Skill 6 Branch 3(You may not select skill 7 if you choose this): Wonkey may now craft a wooden cutlass and battle oar. He deals 50% extra damage with the cutlass, and loses 25% less durability with the oar. Battle Oar costs 8 logs, 2 Palmcone scale, accessable weapon from the Moon Quay. The cutlass costs 2 logs Skill 7 Branch 3(You may not select skill 6 if you choose this): Wonkey can craft a Bandana and Tricorn, he gains 50% stronger effects from both. Bandana cost 4 silk, Tricorn costs 8 Silk and 3 pinecones Skill 8 Branch 4: Wonkey may paddle with their hands at a moderate speed at the cost of wetness. All Oars become 50% more effective. Skill 9 (Unfinished) Skill 10 (Unfinished) Curse (You may only choose one skill, they Require 4 points invested to gain access) Skill 11 Curse Denier: Wonkey may spend a banana to remove 5 Trinkets from their inventory. You may do this to other players aswell(This works using a right click function on you or other characters). The Moon Quay Queen will no longer remove trinkets from you, allowing you to access her normal loot. Skill 12 Curse Accepter: Become an official Moon Quay Member. Wonkey grows stronger the more trinkets they have that is over 10, but loses half of those trinkets permantly when dying, while keeping a minimun of 10. You can't have more than 50 trinkets. (Tip, signal flares for Pirate raids) Each trinket you have after 10 of them increases attack speed by 2%, Movement speed by 0.5% when walking on two legs (1% while sprintingnon four), Health by 3, Hunger by 2, and sainity by 1. That is all i have so far. I planned to have 14 skills for Wonkey total, though i could not think for anything for the last two so far. There are skills you will want to pick if you just plan on raiding the Moon Quay as Wonkey and plan on turning back later, and some skills to pick if you want to try stay as Wonkey. If i have an idea for those two other skills i will add to it. Wonkey has no affinities. Feedback if you wish! Link to comment https://forums.kleientertainment.com/forums/topic/150505-a-wonkey-skill-tree-but-my-design-take/ Share on other sites More sharing options...
Dr.Webber Posted August 19, 2023 Share Posted August 19, 2023 What are you going to do for alignments Link to comment https://forums.kleientertainment.com/forums/topic/150505-a-wonkey-skill-tree-but-my-design-take/#findComment-1660101 Share on other sites More sharing options...
Jakepeng99 Posted August 19, 2023 Author Share Posted August 19, 2023 Just now, Dr.Webber said: What are you going to do for alignments I said he doesn't have alignments, it is Wonkey. Link to comment https://forums.kleientertainment.com/forums/topic/150505-a-wonkey-skill-tree-but-my-design-take/#findComment-1660102 Share on other sites More sharing options...
Mike23Ua Posted August 19, 2023 Share Posted August 19, 2023 Wonkey isn’t it’s own character though, it’s still the character you started the world as who has turned into a Monkey, that’s why you still have the same clothes on as your character had when you become monkey, and it’s why your skill tree will be whoever your actually playing as and not monkey. I think it would be far too complicated to add a skill tree to something that isn’t even a real selectable playable character. Link to comment https://forums.kleientertainment.com/forums/topic/150505-a-wonkey-skill-tree-but-my-design-take/#findComment-1660126 Share on other sites More sharing options...
Jakepeng99 Posted August 19, 2023 Author Share Posted August 19, 2023 10 minutes ago, Mike23Ua said: Wonkey isn’t it’s own character though, it’s still the character you started the world as who has turned into a Monkey, that’s why you still have the same clothes on as your character had when you become monkey, and it’s why your skill tree will be whoever your actually playing as and not monkey. I think it would be far too complicated to add a skill tree to something that isn’t even a real selectable playable character. When you spawn in without selecting any skills, it let's you click on the insight button. Also, all character perks are removed and replaced with Wonkeys so he is like an extra character, i like the idea of him having a mini skill tree focused on being niche for dealing with the moon quay with a few extras. Link to comment https://forums.kleientertainment.com/forums/topic/150505-a-wonkey-skill-tree-but-my-design-take/#findComment-1660128 Share on other sites More sharing options...
Picklesaurus Posted August 19, 2023 Share Posted August 19, 2023 12 minutes ago, Mike23Ua said: I think it would be far too complicated to add a skill tree to something that isn’t even a real selectable playable character. I wish he was a real selectable playable character Link to comment https://forums.kleientertainment.com/forums/topic/150505-a-wonkey-skill-tree-but-my-design-take/#findComment-1660129 Share on other sites More sharing options...
Jakepeng99 Posted August 19, 2023 Author Share Posted August 19, 2023 1 minute ago, Picklesaurus said: I wish he was a real selectable playable character I like them being some sort of secret character thing. Link to comment https://forums.kleientertainment.com/forums/topic/150505-a-wonkey-skill-tree-but-my-design-take/#findComment-1660130 Share on other sites More sharing options...
gamehun20 Posted August 19, 2023 Share Posted August 19, 2023 4 minutes ago, Jakepeng99 said: When you spawn in without selecting any skills, it let's you click on the insight button. Also, all character perks are removed and replaced with Wonkeys so he is like an extra character, i like the idea of him having a mini skill tree focused on being niche for dealing with the moon quay with a few extras. But how do you reasign wonkey skilltree? Link to comment https://forums.kleientertainment.com/forums/topic/150505-a-wonkey-skill-tree-but-my-design-take/#findComment-1660132 Share on other sites More sharing options...
Tranoze Posted August 19, 2023 Share Posted August 19, 2023 4 minutes ago, gamehun20 said: But how do you reasign wonkey skilltree? The same as other, go to celestial portal, change to other characters, then join in with fresh cursed trinket that you just dropped. Or undo curse and redo curse. Link to comment https://forums.kleientertainment.com/forums/topic/150505-a-wonkey-skill-tree-but-my-design-take/#findComment-1660134 Share on other sites More sharing options...
gamehun20 Posted August 19, 2023 Share Posted August 19, 2023 9 minutes ago, Tranoze said: The same as other, go to celestial portal, change to other characters, then join in with fresh cursed trinket that you just dropped. Or undo curse and redo curse. Yeah but you can't select wonkey in the character selection screen Link to comment https://forums.kleientertainment.com/forums/topic/150505-a-wonkey-skill-tree-but-my-design-take/#findComment-1660137 Share on other sites More sharing options...
Tranoze Posted August 19, 2023 Share Posted August 19, 2023 Just now, gamehun20 said: Yeah but you can't select wonkey in the character selection screen You dont have to, just make skill tree for wonkey reset when ever you go portal, or just when undo curse. Link to comment https://forums.kleientertainment.com/forums/topic/150505-a-wonkey-skill-tree-but-my-design-take/#findComment-1660138 Share on other sites More sharing options...
Dr.Webber Posted August 20, 2023 Share Posted August 20, 2023 10 hours ago, Jakepeng99 said: I said he doesn't have alignments, it is Wonkey. But that’s the best part of a skill tree Link to comment https://forums.kleientertainment.com/forums/topic/150505-a-wonkey-skill-tree-but-my-design-take/#findComment-1660183 Share on other sites More sharing options...
Jakepeng99 Posted August 20, 2023 Author Share Posted August 20, 2023 13 hours ago, gamehun20 said: But how do you reasign wonkey skilltree? Choose a character you have insight points with, spawn in without selecting any insight and you will see. It is pretty simple and i said it multiple times here, you just click the insight button on the top left. 6 hours ago, Dr.Webber said: But that’s the best part of a skill tree Yeah but Wonkey is not an individual character with his own conscience. It would be weird for wormwood to have a shadow alignment using monkey. It makes no sense. Link to comment https://forums.kleientertainment.com/forums/topic/150505-a-wonkey-skill-tree-but-my-design-take/#findComment-1660210 Share on other sites More sharing options...
gamehun20 Posted August 20, 2023 Share Posted August 20, 2023 53 minutes ago, Jakepeng99 said: Choose a character you have insight points with, spawn in without selecting any insight and you will see. That would reset the insight for your original character wouldn't it? And not for wonkey Link to comment https://forums.kleientertainment.com/forums/topic/150505-a-wonkey-skill-tree-but-my-design-take/#findComment-1660217 Share on other sites More sharing options...
Jakepeng99 Posted August 20, 2023 Author Share Posted August 20, 2023 5 hours ago, gamehun20 said: That would reset the insight for your original character wouldn't it? And not for wonkey When you spawn in as Wonkey by turning into him, it will appear just the same as any other character spawning in. Link to comment https://forums.kleientertainment.com/forums/topic/150505-a-wonkey-skill-tree-but-my-design-take/#findComment-1660250 Share on other sites More sharing options...
masterjames18 Posted August 20, 2023 Share Posted August 20, 2023 I thought that it would be a fun thing to give Wonkey a skill tree and i do agree that he should have less choice overall since it's a curse. Tho one thing you could do is that if he takes the "Curse Accepter" skill he receives an additional 6 points to put into his skill tree since he's embracing the curse? Link to comment https://forums.kleientertainment.com/forums/topic/150505-a-wonkey-skill-tree-but-my-design-take/#findComment-1660256 Share on other sites More sharing options...
Capybara007 Posted August 20, 2023 Share Posted August 20, 2023 If klei would put out so much effort into a curse whydont they just allow us to select him from the portal then Link to comment https://forums.kleientertainment.com/forums/topic/150505-a-wonkey-skill-tree-but-my-design-take/#findComment-1660257 Share on other sites More sharing options...
Dr.Webber Posted August 21, 2023 Share Posted August 21, 2023 23 hours ago, Jakepeng99 said: Yeah but Wonkey is not an individual character with his own conscience. It would be weird for wormwood to have a shadow alignment using monkey. It makes no sense. I think of Wonkey as an entity of the curse and side comment I know why they made wormwood a none shadow aligned character but wouldn’t it be cool if they explored that Link to comment https://forums.kleientertainment.com/forums/topic/150505-a-wonkey-skill-tree-but-my-design-take/#findComment-1660352 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.