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Bee mine 2.0 petition


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One of most forgotten ye'olden traps in existence. Has one good looking skin and nearly no use besides creating bee agro, I guess?

Next best thing probably is bundling wraps with killers bees or just killer bees alone. I think there is potential to the item if Klei decides to do something with it and I hope it getting a shed of light with along some other combat and utility items rarely anyone would use.

Suggestions:

Make any or all enemies panic for few seconds

Make the bees enrage and do a grumblebee attack like from bee queen

Make it cost some logs instead of a plank.

Add synergy with another tool to be even more effective.

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https://forums.kleientertainment.com/forums/topic/150487-bee-mine-20-petition/
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Allow us to have multiple bee mines per craft (4 mines per craft), and the bees spawned from mines have a health decay and can't be re-caught to prevent world cluttering and easy bee-duping. Also increasing the bee's damage to 15 or 20 is perferable as well.

Ok so for serious ideas

•Let them be throwable

• Let walter shoot it via slingshot

•When the trap is sprung, target takes 1  damage and is perceived as coming from one of the bees in order for a chance at agro steal

•let them stack

 

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