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Infinite teleport of TreeBoss


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It seems that you can place two portals under the tree boss causing it to teleport an infinite amount of times, since its big enough to cover both spots and immobile to never move away from the portals.

I think its AMAZING that you can teleport enemies (and I hope it stays, it opens so many gaming possibilities), but perhaps there should be a minimum distance you can place the portals apart so immobile enemies don't phase in and out of existence so fast. 
 

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Sometimes players can get into this state. One time I got two portals almost on top of each other by mistake and got stuck inside and had to restart the game.

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I am LOVING the strategy of placing two portals on top of each other and being able to have a enemy commit Portal 2 gameplay falling between the two portals infinitely. It allows me to trap an enemy in jail while I deal with others.

It does look a bit strange but I hope it can be refined into a proper feature, or we get a proper caging/trap summon potentially, and fix certain wackiness like the tree boss.

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