Krotux Posted June 9 Share Posted June 9 I don't get it. It's just 80% protection armor right? Can you repair it at all? What's the point of this? If the only answer is "it boosts the scythe" that's kind of lame. Link to comment Share on other sites More sharing options...
Hornete Posted June 9 Share Posted June 9 The void armors also have the additive planar defense, now give immunity to acid rain, and a slight extra defense against shadow aligned attackers. They've mentioned they'll rebalance the new armor sets and their bonuses likely after the release of the update though, so be on the look out for that! Link to comment Share on other sites More sharing options...
Krotux Posted June 9 Author Share Posted June 9 5 minutes ago, Hornete said: The void armors also have the additive planar defense, now give immunity to acid rain, and a slight extra defense against shadow aligned attackers. They've mentioned they'll rebalance the new armor sets and their bonuses likely after the release of the update though, so be on the look out for that! Thank you for that. Is there anywhere I can see more specific information about that? The extra effects of the void armor I mean. Link to comment Share on other sites More sharing options...
Hornete Posted June 9 Share Posted June 9 6 minutes ago, Krotux said: The extra effects of the void armor I mean. The ones I listed? Sure, here they are in a bit more detail Planar Defense Both armor pieces have a planar defense of 10. Instead of this being multiplicative it's an additive value taken away after regular defense calculations. E.g. if you took 37 damage after the regular defense calculation, and you have both pieces, that will be lowered to 17 damage instead. Immunity to Acid rain Wearing either the hat or body piece makes you immune to taking damage from acid rain and protects your worn clothing and perishables, just like using the umbralla Defense against Shadow Aligned attackers Both pieces grant a 10% extra defense applied when attacked by a shadow aligned being after their usual defense calculation Shadow Item This also counts as a shadow item for the purpose of upgrading Maxwells duelists while worn! It's on the same level as bone armor and bone helm for that purpose, adding +12 damage to duelists for each body piece when worn. If you meant the rebalancing in the image from the developer, we're unsure so far! Link to comment Share on other sites More sharing options...
Arcwell Posted June 9 Share Posted June 9 4 minutes ago, Hornete said: Planar Defense Both armor pieces have a planar defense of 10. Instead of this being multiplicative it's an additive value taken away after regular defense calculations. E.g. if you took 37 damage after the regular defense calculation, and you have both pieces, that will be lowered to 17 damage instead. Defense against Shadow Aligned attackers Both pieces grant a 10% extra defense applied when attacked by a shadow aligned being after their usual defense calculation Some clarifications here: Planar defense only reduces planar damage. So for instance if you're wearing void robe+cowl (20 planar def total) and take a hit from a tunneling vine which has 65 physical + 10 planar damage, you'll take 13 damage (13 physical + 0 planar). Damage resist vs. shadow creatures is unique in that it reduces damage dealt to armor as well. I believe it applies before damage reduction rather than after, but can't say for certain. The 10% resistance vs. shadow creatures becomes 25% when wearing both armor and helm. Link to comment Share on other sites More sharing options...
Hornete Posted June 9 Share Posted June 9 2 minutes ago, Arcwell said: Damage resist vs. shadow creatures is unique in that it reduces damage dealt to armor as well. Oh wow this one's new to me! Might be more useful than I first thought. Link to comment Share on other sites More sharing options...
Baark0 Posted June 9 Share Posted June 9 Imo brightshade will almost always be the better choice between the 2 rift armor sets. The easier to use bonus with the melee weapon and the lack of a sanity drain are much more appealing then the don't get hit playstyle the void armor + scythe provides, and while yes, sanity drains arent that big a drawback, it's still a major nuisance having to drop whatever you're doing to kill a terrorbeak every few minutes-few seconds, depending on what you're doing. Outside of killing celestial champion I don't see myself using void armor much, even for acid rain protection as I have an ornery beefalo so the umbralla is just better while letting me keep the light from the enlightened crown. Link to comment Share on other sites More sharing options...
maxwell_winters Posted June 9 Share Posted June 9 The Brightshade set is an equivalent of Football Helmets for planar defense. Solid protection, no drawback, not hard to amass. Void set is like Night Armor. Better protection, sanity downside, harder to amass. I imagine when we get a boss with planar damage, this forums will explode Void set will be more preferable while Brightshade will be saved up for regular enemies. Link to comment Share on other sites More sharing options...
Baark0 Posted June 10 Share Posted June 10 45 minutes ago, maxwell_winters said: The Brightshade set is an equivalent of Football Helmets for planar defense. Solid protection, no drawback, not hard to amass. Void set is like Night Armor. Better protection, sanity downside, harder to amass. I imagine when we get a boss with planar damage, this forums will explode Void set will be more preferable while Brightshade will be saved up for regular enemies. Is void armor more protective than brightshade armor? I was under the assumption they were both 80%. Link to comment Share on other sites More sharing options...
maxwell_winters Posted June 10 Share Posted June 10 Just now, Baark0 said: Is void armor more protective than brightshade armor? Specifically in planar defense. Link to comment Share on other sites More sharing options...
Masked Koopa Posted June 10 Share Posted June 10 Why does planar defense not also reduce normal damage? If brightshades and whatever these new mobs are can reduce normal damage with their planar defense, why can't we? Link to comment Share on other sites More sharing options...
cybers2001 Posted June 10 Share Posted June 10 5 hours ago, Hornete said: Oh wow this one's new to me! Might be more useful than I first thought. I suspected the armor worked that way, though I had my doubts as it is somewhat contradictory with the weapons. That means the best armor against shadow is the void armor, yet the best weapon against shadow is the bright sword. BUT, if you wear void armor with the bright sword, you lose the damage bonus that the bright sword gets from the brightshade armor. Link to comment Share on other sites More sharing options...
Arcwell Posted June 10 Share Posted June 10 1 hour ago, Baark0 said: Is void armor more protective than brightshade armor? I was under the assumption they were both 80%. 1 hour ago, maxwell_winters said: Specifically in planar defense. Both armor sets (void and brightshade) give identical planar defense and shadow/lunar damage resist % (Also worth noting dreadstone armor/helm gives 5 planar defense each) 1 hour ago, Masked Koopa said: Why does planar defense not also reduce normal damage? If brightshades and whatever these new mobs are can reduce normal damage with their planar defense, why can't we? Because planar defense and the damage resistance planar entities get is calculated differently. If planar defense applied to physical damage, enemies would need to deal at least 105 physical damage to hurt you for 1 hp. Conversely, if planar defense didn't exist and the armor just gave the same resistance planar entities had, we'd take more damage (30 planar damage would become 22.3 instead of 10, for example). I agree that the inconsistency is silly but it is what it is. Link to comment Share on other sites More sharing options...
Jakepeng99 Posted June 10 Share Posted June 10 11 hours ago, Krotux said: I don't get it. It's just 80% protection armor right? Can you repair it at all? What's the point of this? If the only answer is "it boosts the scythe" that's kind of lame. Like protection from acid rain, protecion from planar damage, deal 10% more damage to lunar mobs and take 10% less from nightmares and the syth like you mentioned. Link to comment Share on other sites More sharing options...
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