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Let Moon Gleams Spawn Faster for Solo Players


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I've been killing a few Celestial Champions in my world and I've noticed the thing that slows me down the most is actually getting Moon Gleams.

I'm aware that having multiple players in the vicinity means more Moon Gleams, but I primarily play on my own due to IRL commitments.

Having them spawn faster so that I could get the gleams more quickly would be greatly appreciated.

Thank you.

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that would make it harder to do wagstaff's quest with the increased rate of moon gleam shocking the player more. Think of it this way, you catch 5 moon gleam per static and you will have enough for any amount of CC, that is easy at least for me

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this would make my life harder. the moon gleams are the main thing that trip me up and as they stand now they already pile up in such a way that make manuevering a decent little challenge when im doing wagstaff stuff, I understand where you're coming from with the suggestion but i must vote against it

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The other reason behind my suggestion is because I would like to farm Moon Gleams to use them on the Unnatural Portal.

I had already done a session where I farmed ~50-60 Moon Gleams and it took me a very long time to acquire.

I need to do another session since I need more Palm Cone trees and I don't look forward to it.

So maybe faster isn't the right word, but rather amount. When it's more than 1 player, you simply get more moon gleams. Since I'm solo, that is where my perspective is coming from, though I do acknowledge how it can affect the Wagstaff event.

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I take it that there is no world settings for the Moongleams ? :disturbed:
It might be specific but that would be pretty practical to increase it for chopping a bit the time it takes alone repeating the Champion process, wouldn’t be bad doing it for who finds the process too lengthy… while keeping it the usual or even tune it down to do it at a slower pace.

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I just wish there was a more viable way to bundle them. I like to catch a lot of them and keep for my eventual fights with cc and portal farms, but having to catch them all again after opening the bundles is so annoying. I'd much rather have something to fix that, bc in the long term it's such a waste of time and resources, and I don't really like having to do the whole moonstorm event every time I need some more palm cones or shards.

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11 hours ago, Masked Koopa said:

I think it would be nice if they had a stunned form similar to birds so we don't have to re-catch them when we unwrap them.

They last 60 days in the inventory, right? And with an insulated pack thats 120, is bundling rlly necessary?

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41 minutes ago, Primalflower said:

They last 60 days in the inventory, right? And with an insulated pack thats 120, is bundling rlly necessary?

idk sometimes I just want to spend a couple years decorating my base without worrying about the timer. Maybe it's just a me problem.

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35 minutes ago, Masked Koopa said:

idk sometimes I just want to spend a couple years decorating my base without worrying about the timer. Maybe it's just a me problem.

i get you. it'd be nice if you could bundle them without having to hassle with a net.

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