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[Suggestion] Wormwood Synergy.


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Hi! Enjoying the update conceptually mostly so far, have some problems with the numbers and how some stuff was done but I'll leave that for another potential post when my thoughts are more gathered.

What I wanted to suggest real quickly is some Wormwood synergy with the new content! This update adds a lunar plant and this plant drops a new material to craft all the new items. It's a perfect opportunity to tie it in with our favorite Son of Alter, lunar, planty boy Wormwood.

Buuuut unfortunately, there's nothing, no unique interactions or synergy with Wormwood or his crafts with the new content.

I'd be down for anything. Perhaps the new lunar plant could simply be friendly to Wormwood, or even he could get some unique buffs/perks when using the new items crafted with the plant's material. Whatever it is, I hope we get something. Wormwood hasn't been able to capitalize on his friendlyness to plants in DST simply because DST was lacking unique plant mobs to interact with, so I hope we can see something for our laddy :).

The Lunarplant Thrall being neutral to Wormwood would be huge.

A Wormwood unique crafting recipe made with something like glommer goop and moongleams / something else lunar related that acts as a fertilizer that encourages the Lunarplant Thralls to spawn on a specific plant could be utilized for farming the husks. If it's an actual fertilizer it could be used on Wormwood to initiate bloom and sanity regeneration instead of healing. Yeah.. Something like that idk

I agree the moon is his home and he's a plant boi. I'd be a big missed opportunity. I'd love for him to get some new crafts. Perhaps a new salve that heals/excelerates blooming but infuses him with light (his own glowberry mouse) or a buffed version of his husk that makes the plants non hostile and does more damage to shadows? I dunno just something. It's all I could think of that incorporates the properties of the plants drops

I'd like an update to the bramble trap already, giving it some late game potential would be amazing.

Imagine a trap that works on nightmares? Or had a greater effect on shadow splumonkeys? 

And of course if they could reset on their own. 

It's late game stuff after all.. 

I think wormwood have so many potential with the fertilizers categories.... Nowadays he only have the same effect of activating the bloom mechanic, however, it would be awesome to see some kind of different buffs based on the fertilizer category like attack buffs, defensive buffs, hp buffs or something like that. 

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