DVGMedia Posted December 6, 2022 Share Posted December 6, 2022 Like if you look at most of the ocean content made alot of it helps out farming. Shellbells can tend to crops The Malbatross item is made into an upgraded watering pail The ocean provides one of the major nutrient types. Why not make it so the pump can act like a makeshift sprinkler. It would actually give some use to going towards the sea weed areas of the ocean to try and fish up spittle fish. Or even make it placeable on a pond since the player needs to be near a pond anyway to refuel watering cans. Sprinkler system.mp4 Link to comment https://forums.kleientertainment.com/forums/topic/145067-can-we-actually-make-the-fire-pump-target-items-like-the-flingo-does/ Share on other sites More sharing options...
-Variant Posted December 6, 2022 Share Posted December 6, 2022 Try burning something over the plots and then using the pump within the radius. The water doesn't target plots or seeds/crops but akin to a Flingo it oughta arch its shots towards things currently on fire. Absolutely not the best, a bit finnicky but it's there! Link to comment https://forums.kleientertainment.com/forums/topic/145067-can-we-actually-make-the-fire-pump-target-items-like-the-flingo-does/#findComment-1613806 Share on other sites More sharing options...
DVGMedia Posted December 6, 2022 Author Share Posted December 6, 2022 3 hours ago, -Variant said: Try burning something over the plots and then using the pump within the radius. The water doesn't target plots or seeds/crops but akin to a Flingo it oughta arch its shots towards things currently on fire. Absolutely not the best, a bit finnicky but it's there! Yeah i was thinking about it but theres not really a consistent way to have a fire in solo while pumping unless using a fire staff to do it from far but by that point just use the water pail Its interesting that they coded the water affecting plots so they intended to have people do it. So why not just make it target plants Link to comment https://forums.kleientertainment.com/forums/topic/145067-can-we-actually-make-the-fire-pump-target-items-like-the-flingo-does/#findComment-1613853 Share on other sites More sharing options...
Tranoze Posted December 6, 2022 Share Posted December 6, 2022 1 hour ago, DVGMedia said: So why not just make it target plant The same reason why you cant use watering can on ocean, too salty. You can either have them target plant and instant kill plant, or, not target plant at all. Link to comment https://forums.kleientertainment.com/forums/topic/145067-can-we-actually-make-the-fire-pump-target-items-like-the-flingo-does/#findComment-1613856 Share on other sites More sharing options...
DVGMedia Posted December 6, 2022 Author Share Posted December 6, 2022 13 hours ago, Tranoze said: The same reason why you cant use watering can on ocean, too salty. You can either have them target plant and instant kill plant, or, not target plant at all. But it waters the farm plots So Theres already a semblance of what klei wanted to do so why not go full on? Link to comment https://forums.kleientertainment.com/forums/topic/145067-can-we-actually-make-the-fire-pump-target-items-like-the-flingo-does/#findComment-1613944 Share on other sites More sharing options...
Hornete Posted December 6, 2022 Share Posted December 6, 2022 15 hours ago, DVGMedia said: Its interesting that they coded the water affecting plots so they intended to have people do it Not particularly, it's just using the base of other things like waterballoons, so it naturally inherited it. (It technically adds wetness like waterballoons, but players are ignored by it, so it'd only ever wet Dragonfly) And even so, I wouldn't say they fully intend for people to use something like waterballoons to water farm plots, it's just a detail that makes sense. Link to comment https://forums.kleientertainment.com/forums/topic/145067-can-we-actually-make-the-fire-pump-target-items-like-the-flingo-does/#findComment-1613950 Share on other sites More sharing options...
DVGMedia Posted December 6, 2022 Author Share Posted December 6, 2022 24 minutes ago, Hornete said: Not particularly, it's just using the base of other things like waterballoons, so it naturally inherited it. (It technically adds wetness like waterballoons, but players are ignored by it, so it'd only ever wet Dragonfly) And even so, I wouldn't say they fully intend for people to use something like waterballoons to water farm plots, it's just a detail that makes sense. well yeah but this is something that could theoretically be used for it. like I was thinking of trying to use melting ice to water outside of winter since a melted ice will also water plots. Thats like the only other way to really tend plants and its not like it would make watering automatic. It just means the player can do this as a method if they plant near water. It just gives more options for the players to play part the game. Since I know some people like to base near the ocean so they can be under the mangrove canopy to protect their base from summer vs using a flingo. Link to comment https://forums.kleientertainment.com/forums/topic/145067-can-we-actually-make-the-fire-pump-target-items-like-the-flingo-does/#findComment-1613958 Share on other sites More sharing options...
Hornete Posted December 6, 2022 Share Posted December 6, 2022 15 minutes ago, DVGMedia said: well yeah but this is something that could theoretically be used for it. like I was thinking of trying to use melting ice to water outside of winter since a melted ice will also water plots. Thats like the only other way to really tend plants and its not like it would make watering automatic. It just means the player can do this as a method if they plant near water. It just gives more options for the players to play part the game. Since I know some people like to base near the ocean so they can be under the mangrove canopy to protect their base from summer vs using a flingo. Perhaps I came off the wrong way, I'm not against your idea(nor with them, I'm mostly indifferent). I was stating that just because something is in the game doesnt necessarily mean it's meant to be used a lot for one niche purpose by playerbase, something can just be a detail for the sake of being a detail.(e.g. Pan Flute tending to crops. No one in their right mind would use that in a serious fashion, but it's in the game because we know by established rules that musical objects work to tend plants and so it makes sense enough to be a detail.) Link to comment https://forums.kleientertainment.com/forums/topic/145067-can-we-actually-make-the-fire-pump-target-items-like-the-flingo-does/#findComment-1613966 Share on other sites More sharing options...
Stonetribe Posted December 6, 2022 Share Posted December 6, 2022 Now I wanna be able to build and use a fire pump on land, but you'd have to periodically refill it by using the watering can like a bucket! Link to comment https://forums.kleientertainment.com/forums/topic/145067-can-we-actually-make-the-fire-pump-target-items-like-the-flingo-does/#findComment-1613975 Share on other sites More sharing options...
benfroyobro9381 Posted December 6, 2022 Share Posted December 6, 2022 16 minutes ago, Stonetribe said: Now I wanna be able to build and use a fire pump on land, but you'd have to periodically refill it by using the watering can like a bucket! Yeah, it would give exploring the ocean more of an incenctive. Also the fire pump as it stands isn't that useful, there are only a few senarios where your boat would light on fire, but most of those situations involve you having a less developed boat, an anomaly if you have something as expensive as the water pump. Link to comment https://forums.kleientertainment.com/forums/topic/145067-can-we-actually-make-the-fire-pump-target-items-like-the-flingo-does/#findComment-1613978 Share on other sites More sharing options...
DVGMedia Posted December 7, 2022 Author Share Posted December 7, 2022 12 hours ago, benfroyobro9381 said: Yeah, it would give exploring the ocean more of an incenctive. Also the fire pump as it stands isn't that useful, there are only a few senarios where your boat would light on fire, but most of those situations involve you having a less developed boat, an anomaly if you have something as expensive as the water pump. Yeah there really is no reason to go to the sea weed area barnacles aren't really that good and farming the seaweed drops are not really worth it either. So making the one item there that is some what useful be more useful would incentivize players to go and find sea weeds. Like there is a benefit to find the mangroves Theres benefit to find salt But there really is nothing for the seaweed area. And the stuff it does give is rather mediocre. Link to comment https://forums.kleientertainment.com/forums/topic/145067-can-we-actually-make-the-fire-pump-target-items-like-the-flingo-does/#findComment-1614056 Share on other sites More sharing options...
gamehun20 Posted December 7, 2022 Share Posted December 7, 2022 1 hour ago, DVGMedia said: And the stuff it does give is rather mediocre. Seed shell spiky throwable thingy, and barnacle as quick food those are important Link to comment https://forums.kleientertainment.com/forums/topic/145067-can-we-actually-make-the-fire-pump-target-items-like-the-flingo-does/#findComment-1614065 Share on other sites More sharing options...
benfroyobro9381 Posted December 7, 2022 Share Posted December 7, 2022 Barnacles would be pretty nice if we could make our own seastacks or something to plan the barnacles on. The rng of seastacks to ones base makes planting barnacles often a hit and miss. Nobody wants to run several miles for a food source that's already outclassed in it's own availability. Link to comment https://forums.kleientertainment.com/forums/topic/145067-can-we-actually-make-the-fire-pump-target-items-like-the-flingo-does/#findComment-1614096 Share on other sites More sharing options...
DVGMedia Posted December 8, 2022 Author Share Posted December 8, 2022 8 hours ago, benfroyobro9381 said: Barnacles would be pretty nice if we could make our own seastacks or something to plan the barnacles on. The rng of seastacks to ones base makes planting barnacles often a hit and miss. Nobody wants to run several miles for a food source that's already outclassed in it's own availability. you can though Killing the weeds makes sea sprouts that you have to plant on sea stacks to grow barnacles if you don't harvest them though they become sea weeds. Link to comment https://forums.kleientertainment.com/forums/topic/145067-can-we-actually-make-the-fire-pump-target-items-like-the-flingo-does/#findComment-1614163 Share on other sites More sharing options...
benfroyobro9381 Posted December 8, 2022 Share Posted December 8, 2022 16 minutes ago, DVGMedia said: you can though Killing the weeds makes sea sprouts that you have to plant on sea stacks to grow barnacles if you don't harvest them though they become sea weeds. I'm sorry if I was being a bit opaque, but that's what I was referring to. The location of seastacks to plant sea sprouts on and their randomness was a limiting factor. Link to comment https://forums.kleientertainment.com/forums/topic/145067-can-we-actually-make-the-fire-pump-target-items-like-the-flingo-does/#findComment-1614165 Share on other sites More sharing options...
-Variant Posted December 8, 2022 Share Posted December 8, 2022 7 hours ago, DVGMedia said: you can though Killing the weeds makes sea sprouts that you have to plant on sea stacks to grow barnacles if you don't harvest them though they become sea weeds. I think the complaint was more so at the fact that you can't actually select *where* you want to replant the Sea Weeds. Players can't manipulate the locations of Sea Stacks, limiting you to only being able to replant Sea Weeds where existing Sea Stacks lay. Link to comment https://forums.kleientertainment.com/forums/topic/145067-can-we-actually-make-the-fire-pump-target-items-like-the-flingo-does/#findComment-1614191 Share on other sites More sharing options...
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