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Maxwell & Wanda sneaky perks


ADM

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It's one thing I've said long ago with Wanda release, nobody cared cause that's not their problem but I see the pattern repeat again with Maxwell and to me that's still wrong to let it go like that, so I'd like to inform once more a certain concern on characters.

There are people that plays DST without being as much informed as others, yet they're deserving to know some highly useful facets of their characters as much as us watching update notes, wiki users and others watching videos or so.
And even with such means it isn't that rare to have perks go right under their nose because they haven't seen or been told that one thing.
It's really speaking from exchanges I had with friends when they played Wanda, all knew about the Alarming Clock and old age from one way or another but they for the most didn't know about the sanity reactions of shadow gears and staves. I'm sure glad to tell them but this is no trivial information, they could have known that for hours earlier and make use of it.

I've just now checked out Maxwell's description and there's nothing changed so far in the beta and I would assume it's gonna remain as it is, yet stuff like the shadow duellists getting an important interaction and his own sanity modifier with shadow items would be really so useful to know earlier on to seek them.

Due to that I would like the descriptions of Wanda & Maxwell to be more accurate on the trails :

  • Wanda one just talks of the obvious about her special health behaviour, pretty much 3 times, which we can see from the stats anyway.
  • Maxwell one is vague, has a lore nugget in here which it's okay to be attached to but it's not something that reflect the gameplay traits. The compendium is more fit for certain things.

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Keeping some mystery about the game story and its characters is cool, can't neglect that and pushing too much tips at once to the player isn't good for immersion neither, but players are already invited to discover a lot even once they're experienced: lore, tons of niches uses, exploits and minor side effect that improve your play time further but even if you're a long time player it's also crucial to keep up with updates or you will miss a lot if you haven't searched for something you anyway didn't knew, especially when the other characters description keep you relatively well informed even on a first start.

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Would be cool to replace "Was once king of the world" with something like "Empowered by shadows". Maybe Wanda's could be something along the lines of her being comfortable with the shadows, and\or growing more magical\knowledgable\wise with age.

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What if there was a question mark icon where you could click to get hints of what the character's plans are to get stronger or some lore bit to know what their desire to improve or seek for is?
Like... Wanda wants to find the right tools from the deep depths for rare resources to rebuild her clock arsenal, Maxwell to seek for magic items to amplify is power budget, Winona to set up her structures for defense or offense purposes or keep the base safe and lit with a hint to power up WX and so on...

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1 hour ago, Frosty_Mentos said:

What if there was a question mark icon where you could click to get hints of what the character's plans are to get stronger or some lore bit to know what their desire to improve or seek for is?
Like... Wanda wants to find the right tools from the deep depths for rare resources to rebuild her clock arsenal, Maxwell to seek for magic items to amplify is power budget, Winona to set up her structures for defense or offense purposes or keep the base safe and lit with a hint to power up WX and so on...

Are there any things that aren't explained by looking in the character craft tab other than Wanda's age and Maxwell's duelist empowering?

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28 minutes ago, Cheggf said:

Are there any things that aren't explained by looking in the character craft tab other than Wanda's age and Maxwell's duelist empowering?

Walter has like 5 lines, but still all of the tiny things he does a little better have no mention where one line like "Has Pinetree Pionner training" or something to mention the tent, drowning penalty, sleeping hunger rates and other really slight change, I think many players knows very little of this one. The other ones like tree sanity (well that one is very minor) and story telling aren't there either. So I think @Frosty_Mentos concept could give a good description of quite everything in their condensed description if you decide to see the details within the game.

As for others there's usually a part of their perks that is hidden until you pick them to try, but it's usually their crafts yeah, so I suppose it's quite alright to not add a whole line for it (yet Winona & Wendy has them) if you spot right away but for example there's no mention of Webber's Swicherdoodles. Other I could probably think of is WX78 eating gears.

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44 minutes ago, Cheggf said:

Are there any things that aren't explained by looking in the character craft tab other than Wanda's age and Maxwell's duelist empowering?

It's to give players some sort of fabricated goal when playing the game or whatever, they could just lie and say something something about some part of the world and they wanna investigate or get or do something just for whatever reason. Some sorts of hints to find a goal on what to do in the game.

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