Mr.Tarunio Posted November 3, 2022 Share Posted November 3, 2022 Fair warning keep calm and don't go monkey mode if suggesting as devs are always watching , keeping suggestion simple and keeping in mind what the devs intend for things to be. 1. Using the hat storage should take like 2-5% each use. 2. Shadow Cage is amazing but if a nerf does need to exist you can make it take more percent off the book, 10-20% 3. Minion timer could be bumped up, and you can still put them away by punching them.(Thank you) 4. Shadow Sneak is ok but it could do damage and take more percent off the book. Link to comment https://forums.kleientertainment.com/forums/topic/144244-maxwell-the-gaming-suggestion-thread/ Share on other sites More sharing options...
flamboyant wolf Posted November 3, 2022 Share Posted November 3, 2022 12 minutes ago, Mr.Tarunio said: 3. Minion timer could be bumped up, and you can still put them away by punching them. this. higher work time(also maybe a bit bigger work radius?) would be great. edit: also maybe they could do more things? since they can pick up items now, maybe they could collect stuff like grass and twigs right from the bushes in range? also, perhaps they could till the ground of farmplots? this is one of those tasks I'd love to not have to do manually. Link to comment https://forums.kleientertainment.com/forums/topic/144244-maxwell-the-gaming-suggestion-thread/#findComment-1605826 Share on other sites More sharing options...
alanzoid Posted November 3, 2022 Share Posted November 3, 2022 Only thing that really annoyed me is the animation of the Codex Umbra flying when Maxwell is near was removed. :'( (I'm commenting this again so the devs can see it) Link to comment https://forums.kleientertainment.com/forums/topic/144244-maxwell-the-gaming-suggestion-thread/#findComment-1605828 Share on other sites More sharing options...
loopuleasa Posted November 3, 2022 Share Posted November 3, 2022 Suggestions are reasonable sounding to me Link to comment https://forums.kleientertainment.com/forums/topic/144244-maxwell-the-gaming-suggestion-thread/#findComment-1605832 Share on other sites More sharing options...
-Nick- Posted November 3, 2022 Share Posted November 3, 2022 A spell to make shadows follow or stay would be nice. Revamped shadow duelists is very much needed. More uses for the shadow sneak to make it less niche. Link to comment https://forums.kleientertainment.com/forums/topic/144244-maxwell-the-gaming-suggestion-thread/#findComment-1605836 Share on other sites More sharing options...
Dextops Posted November 3, 2022 Share Posted November 3, 2022 47 minutes ago, Mr.Tarunio said: don't go monkey mode damn really making sure no wonkey mains can comment on this thread. Link to comment https://forums.kleientertainment.com/forums/topic/144244-maxwell-the-gaming-suggestion-thread/#findComment-1605851 Share on other sites More sharing options...
SapoLover Posted November 3, 2022 Share Posted November 3, 2022 -Create a new quote for shadow chester when it's linked to a shadow inventory. -Improve the codex umbra UI. (I think it would be better as an inventory extension) Edit: -Make the magician's top hat remain in the inventory while using it so you can right-click on it to stop using it. It's more intuitive than right-clicking on the character. I know you can move to close it, but this would look better imo. Link to comment https://forums.kleientertainment.com/forums/topic/144244-maxwell-the-gaming-suggestion-thread/#findComment-1605852 Share on other sites More sharing options...
-Nick- Posted November 3, 2022 Share Posted November 3, 2022 Shadow workers should definitely have 2-3 spaces of inventory. So they can carry multiple things at once. Them giving you one item at a time gets boring fast, it also wastes time. Link to comment https://forums.kleientertainment.com/forums/topic/144244-maxwell-the-gaming-suggestion-thread/#findComment-1605856 Share on other sites More sharing options...
PunkShark Posted November 3, 2022 Share Posted November 3, 2022 This is a silly suggestion but. Basically have the ragtime tune at the bottom of his insanity tormenting him. not loudly but just enough so you can hear it whole. Thought that would be a fun little thing. Link to comment https://forums.kleientertainment.com/forums/topic/144244-maxwell-the-gaming-suggestion-thread/#findComment-1605857 Share on other sites More sharing options...
Sir Pemberton Posted November 3, 2022 Share Posted November 3, 2022 Maxwell's Codex Umbra should be something he slowly deciphers (aka upgrades) overtime. Lorewise he has yet to fully decipher or understand the Codex. With that piece in mind, it would be neat if players could upgrade their Codex Umbra in someway as they play the game, improving the shadow puppets abilities, efficiency, minion count, etc. Link to comment https://forums.kleientertainment.com/forums/topic/144244-maxwell-the-gaming-suggestion-thread/#findComment-1605862 Share on other sites More sharing options...
321bwa Posted November 3, 2022 Share Posted November 3, 2022 I'd like Shadow Duelists to be able to take a certain number of hits before dying instead of a health pool, at the expense of lower damage. I suppose Shadow Sneak is good for scaring away chasing Hounds or other mobs from chasing targets in a certain area, which is niche when you have overlap of crowd control with the more active Shadow Prison. Given its name, I would've liked Shadow Sneak to be more of a defensive ability for teammates, where if a teammate enters the proximity, they would be invisible for a period of time or until they do an action, making mobs lose track of them. It would make it good for Ruins travelling, sneaking past aggro range, or having time to recover should things go awry. Link to comment https://forums.kleientertainment.com/forums/topic/144244-maxwell-the-gaming-suggestion-thread/#findComment-1605864 Share on other sites More sharing options...
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